path: root/src/mame/drivers/deco_ld.cpp
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* Miscellaneous cleanup. Vas Crabb2021-01-101-3/+7
| | | | | | * audio/redbaron.cpp: Added save state support. * gladiatr.cpp: Fixed typo. * Changed some unused functions to use [[maybe_unused]] attribute so they don't rot.
* drivers/d*: macro removal (nw) Ivan Vangelista2020-05-261-8/+8
* Spring cleaning: Vas Crabb2019-11-011-1/+1
| | | | | | | | | | | | * Changed emu_fatalerror to use util::string_format semantics * Fixed some incorrectly marked up stuff in build scripts * Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now) * Fixed memory leaks in Xbox USB * There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it * Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave) * Got rid of device_slot_card_interface as it wasn't providing value * Added a helper template to reduce certain kinds of boilerplate in slots/buses * Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
* (nw) removed every remaining AM_ macro I could find in comments, but one in ↵ Ivan Vangelista2019-10-101-1/+1
| | | | emu\memarray.h cause I didn't want to cause a full recompile for this (nw)
* PORT_CUSTOM simplification (nw) AJR2019-09-141-3/+3
| | | | | | | | | | | | - Remove both arguments from CUSTOM_INPUT_MEMBER (adding template parameters as necessary) - Remove 'param' from PORT_CUSTOM_MEMBER and assume 'device' is DEVICE_SELF (use PORT_CUSTOM_DEVICE_MEMBER if it isn't) - Replace PORT_CUSTOM_MEMBER with PORT_READ_LINE_MEMBER where applicable Add implicit DEVICE_SELF variants of PORT_READ_LINE_DEVICE_MEMBER and PORT_WRITE_LINE_DEVICE_MEMBER (nw) Remove ioport_field argument from PORT_CROSSHAIR_MAPPER (nw) captflag, gmgalax: Separate driver classes from base (nw)
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-101-37/+34
* -core: Removed almost all MCFG defines, and removed all remaining ↵ MooglyGuy2019-07-021-4/+4
| | | | MACHINE_CONFIG_START/END uses. [Ryan Holtz]
* gen_latch.cpp : Remove unnecessary arguments in handlers (#4623) cam9002019-03-291-1/+1
| | | | | | | | * gen_latch.cpp : Remove unnecessary arguments in acknowledge related handlers * gen_latch.cpp : Remove unnecessary handlers in 16 bit read/write handlers * gen_latch.cpp : Remove unnecessary arguments in 8 bit handlers
* (nw) Clean up the mess on master Vas Crabb2019-03-261-16/+14
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-14/+16
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* mame\drivers: removed most MCFG and MACHINE_CONFIG_MACROS (nw) Ivan Vangelista2019-02-281-14/+12
* some more MCFG macros removal (nw) Ivan Vangelista2019-02-081-1/+1
* emu\softlist_dev: removed MCFG macros (nw) Ivan Vangelista2019-01-301-1/+1
* Start cleaning up palette configuration: Vas Crabb2018-12-291-19/+17
| | | | | | | | | | * Basically, initialisers go in the constructor arguments, and things for setting format go in set_format. * Initialisation patterns can be specified with an enum discriminator or with a FUNC and optionally a tag. * Formats can be specified with an enum discriminator or a size and function pointer. * You must always supply the number of entries when setting the format. * When initislising with a paletter initialisation member, you can specify the entries and indirecte entries together. * The palette_device now has a standard constructor, so use .set_entries if you are specifying entry count with no format/initialisation. * Also killed an overload on delegates that wasn't being useful.
* ay8910: penultimate batch of MCFG removal (nw) Ivan Vangelista2018-11-131-8/+4
* -68230pit, 68307, 68340, 6840ptm, 6850acia, 68561mpcc: Removed MCFG macros ↵ mooglyguy2018-08-111-3/+3
| | | | | | and old devcb. [Ryan Holtz] Let's see what I messed up this time, AJR. :) nw
* Fix clang build [-Werror,-Wunused-private-field] (nw) AJR2018-06-271-1/+0
* more private member use in 'D, E, F, G' drivers (nw) (#3704) David Haywood2018-06-271-4/+7
| | | | | | | | | | | | * more private member use in 'D' drivers (nw) * same for 'E' drivers (nw) * and 'F' (nw) * 'G' (nw) (left galaxian/galaxold alone because I know somebody is looking at them)
* Remove emupal.h from emu.h (nw) AJR2018-06-131-0/+1
* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-3/+3
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* diexec: Interrupt API changes (nw) AJR2018-05-181-1/+1
| | | | | | - PULSE_LINE is no longer a value. Existing uses have been changed to pulse_input_line with attotime::zero as the second argument. - Formerly only INPUT_LINE_NMI and INPUT_LINE_RESET were allowed with PULSE_LINE. INPUT_LINE_NMI no longer receives special handling; instead, CPU devices must specify which of their input lines are edge-triggered and thus may be used with zero-width pulses by overriding the execute_input_edge_triggered predicate. INPUT_LINE_RESET is still special-cased, however. - execute_default_irq_vector now allows a different default vector to be specified for each input line. This added flexibility may or may not prove useful.
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-2/+2
| | | | | | | | | | | | | * Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before.
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ↵ MooglyGuy2018-05-131-5/+5
| | | | | | | | | | | | explicit. (#3565) * -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-1/+2
| | | | (nw) remove more MCFG macros and make speaker config more explicit
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Start replacing special device macros with additional constructors, starting with ISA, INTELLEC 4 and RS-232 buses. Allow an object finder to take on the target of another object finder. (For a combination of the previous two things in action, see either the INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out looping over a device finder array to instantiate devices in some places. Lots of things no longer need to pass tags around.) Start supplying default clocks for things that have a standard clock or have all clocks internal. Eliminate the separate DEV versions of the DEVCB_ macros. Previously, the plain versions were a shortcut for DEVICE_SELF as the target. You can now supply a string tag (relative to current device being configured), an object finder (takes on the base and relative tag), or a reference to a device/interface (only do this if you know the device won't be replaced out from under it, but that's a safe assumption for your subdevices). In almost all cases, you can get the effect you want by supplying *this as the target. Eliminate sound and CPU versions of macros. They serve no useful purpose, provide no extra checks, make error messages longer, add indirection, and mislead newbies into thinking there's a difference. Remove a lot of now-unnecessary ":" prefixes binding things relative to machine root. Clean up some miscellaneous rot. Examples of new functionality in use in (some more subtle than others): * src/mame/drivers/intellec4.cpp * src/mame/drivers/tranz330.cpp * src/mame/drivers/osboren1.cpp * src/mame/drivers/zorba.cpp * src/mame/devices/smioc.cpp * src/devices/bus/a2bus/pc_xporter.cpp * src/devices/bus/isa/isa.h * src/devices/bus/isa/isa.h * src/devices/bus/intellec4/intellec4.h
* Standardise on IPT_CUSTOM for hooking up custom code in PORT_BIT, leaving ↵ smf-2018-04-031-1/+1
| | | | IPT_SPECIAL for the UI. [smf]
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-28/+30
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-2/+4
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* memory: Deambiguate handlers, also a hint of things to come (nw) Olivier Galibert2018-01-191-1/+1
* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-1/+2
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* acia6850: Create standard read/write handlers (nw) AJR2017-12-011-2/+1
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-0/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-9/+9
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-2/+2
* LDP-1000A checkpoint (nw) angelosa2016-06-141-1/+9
* Added bare-bones Sony LDP-1000 device (nw) angelosa2016-06-141-38/+22
* Cleanups and version bumpmame0174 Miodrag Milanovic2016-05-251-2/+2
* More gen_latch (nw) Ivan Vangelista2016-05-201-10/+20
* NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent ↵ Miodrag Milanovic2016-04-241-1/+1
| | | | confusion (nw)
* reverting: Miodrag Milanovic2016-01-201-1/+1
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
| | | | fix start project for custom builds in Visual Studio (nw)
* removed declarations from H files that are not defined in CPP (nw) Miodrag Milanovic2015-12-251-2/+0
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-1/+1
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+666