| Commit message (Collapse) | Author | Age | Files | Lines |
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src/tools).
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Fixed keyboard in microkit.
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This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and
c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at
598cd5227223c3b04ca31f0dbc1981256d9ea3ff.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
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This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing
changes made to 009cba4fb8102102168ef32870892438327f3705.
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with d (nw)
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Input and screen tags are now resolved relative to a layout's owner
device.
Easy way to demonstrate is with: mame64 intlc440 -tty ie15
Previously you'd only get the IE15 terminal's layout and you'd be unable
to use the INTELLEC 4/40 front panel. Now you'll get the choice of
layouts from both the system and the terminal device in video options.
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* more private member use in 'D' drivers (nw)
* same for 'E' drivers (nw)
* and 'F' (nw)
* 'G' (nw)
(left galaxian/galaxold alone because I know somebody is looking at them)
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explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
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Start replacing special device macros with additional constructors,
starting with ISA, INTELLEC 4 and RS-232 buses.
Allow an object finder to take on the target of another object finder.
(For a combination of the previous two things in action, see either the
INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out
looping over a device finder array to instantiate devices in some
places. Lots of things no longer need to pass tags around.)
Start supplying default clocks for things that have a standard clock or
have all clocks internal.
Eliminate the separate DEV versions of the DEVCB_ macros. Previously,
the plain versions were a shortcut for DEVICE_SELF as the target. You
can now supply a string tag (relative to current device being
configured), an object finder (takes on the base and relative tag), or
a reference to a device/interface (only do this if you know the device
won't be replaced out from under it, but that's a safe assumption for
your subdevices). In almost all cases, you can get the effect you want
by supplying *this as the target.
Eliminate sound and CPU versions of macros. They serve no useful
purpose, provide no extra checks, make error messages longer, add
indirection, and mislead newbies into thinking there's a difference.
Remove a lot of now-unnecessary ":" prefixes binding things relative to
machine root.
Clean up some miscellaneous rot.
Examples of new functionality in use in (some more subtle than others):
* src/mame/drivers/intellec4.cpp
* src/mame/drivers/tranz330.cpp
* src/mame/drivers/osboren1.cpp
* src/mame/drivers/zorba.cpp
* src/mame/devices/smioc.cpp
* src/devices/bus/a2bus/pc_xporter.cpp
* src/devices/bus/isa/isa.h
* src/devices/bus/isa/isa.h
* src/devices/bus/intellec4/intellec4.h
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Also, a lot more freedom happened, that's going to be more visible
soon.
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prototype is simplified [O. Galibert]
Beware, the device context does not follow in MCFG_FRAGMENT_ADD
anymore due to the prototype change. So creating a device then
configuring through a fragment doesn't work as-is. The simplest
solution is just to add a MCFG_DEVICE_MODIFY at the start of the
fragment with the correct tag.
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This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
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This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing
changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
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significant change, so please pay attention.
The core changes are:
* Short name, full name and source file are no longer members of device_t, they are part of the device type
* MACHINE_COFIG_START no longer needs a driver class
* MACHINE_CONFIG_DERIVED_CLASS is no longer necessary
* Specify the state class you want in the GAME/COMP/CONS line
* The compiler will work out the base class where the driver init member is declared
* There is one static device type object per driver rather than one per machine configuration
Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type.
* DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders.
* DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type.
Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types.
* These macros declare storage for the static data, and instantiate the device type and device finder templates.
The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate.
Things I've actually messed with substantially:
* More descriptive names for a lot of devices
* Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes
* Changed DECO BSMT2000 ready callback into a device delegate
* Untangled Microprose 3D noise from driver state
* Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices
* Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly
* Started to break out common parts of Samsung ARM SoC devices
* Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++
* Tried to make Z180 table allocation/setup a bit safer
* Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant
* Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size
* Imporved encapsulation of Z80DART channels
* Refactored the SPC7110 bit table generator loop to make it more readable
* Added wrappers for SNES PPU operations so members can be made protected
* Factored out some boilerplate for YM chips with PSG
* toaplan2 gfx
* stic/intv resolution
* Video System video
* Out Run/Y-board sprite alignment
* GIC video hookup
* Amstrad CPC ROM box members
* IQ151 ROM cart region
* MSX cart IRQ callback resolution time
* SMS passthrough control devices starting subslots
I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo).
And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros.
It feels like an uphill battle trying to get this stuff under control while more of it's added.
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