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path: root/src/mame/drivers/darkmist.cpp (follow)
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* mustache: game runs in IM1(no irq vector used), irq stays high during vblank,... hap2019-10-161-2/+2
* 68000: Rework interrupt handling [O. Galibert] Olivier Galibert2019-04-051-2/+2
* (nw) Clean up the mess on master Vas Crabb2019-03-261-14/+15
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-15/+14
* src\mame: removed most MCFG and MACHINE_CONFIG macros from drivers starting w... Ivan Vangelista2019-03-201-13/+14
* devices\machine\ticket, timer: removed MCFG macros (nw) Ivan Vangelista2019-01-211-1/+1
* Start cleaning up palette configuration: Vas Crabb2018-12-291-6/+5
* ym2151: removed MCFG macros (nw) Ivan Vangelista2018-11-181-5/+4
* as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb2018-06-081-2/+2
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-2/+2
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-9/+8
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-1/+1
* (nw) misc follow-up Vas Crabb2018-05-061-1/+1
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-4/+4
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-28/+30
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-3/+3
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-1/+1
* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-11/+11
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-11/+11
* get rid of legacy BITSWAP* (nw) Vas Crabb2017-12-131-11/+11
* Rename AS_DECRYPTED_OPCODES to AS_OPCODES [O. Galibert] Olivier Galibert2017-07-031-1/+1
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-1/+1
* Self-registering devices prep: Vas Crabb2017-02-271-1/+2
* darkmist, raiden: PCB notes (nw) AJR2016-12-031-0/+4
* darkmist.cpp: sprite chip fetch from top to bottom, fixes sprite-sprite prior... angelosa2016-11-021-3/+2
* darkmist.cpp: added actual transparent pen mixing from proms, fixes ranking s... angelosa2016-11-021-6/+5
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-8/+8
* dynamic_buffer is just std::vector<UINT8> (nw) Miodrag Milanovic2016-10-211-3/+3
* Correct manufacturer info for darkmist AJR2016-09-041-1/+1
* various Seibu Refactoring, David Haywood2016-08-041-65/+59
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+478