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path: root/src/mame/drivers/chanbara.cpp (follow)
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* Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-261-2/+2
* Remove tilemap.h from emu.h (nw) AJR2019-08-211-0/+1
* chanbara.cpp: Added dipswitch locations to chanbara. [Corrado Tomaselli, The ... braintro2019-06-121-6/+6
* (nw) Clean up the mess on master Vas Crabb2019-03-261-14/+14
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-14/+14
* mame\drivers: removed most MCFG and MACHINE_CONFIG macros from drivers starti... Ivan Vangelista2019-03-211-13/+13
* some more MCFG macros removal (nw) Ivan Vangelista2019-02-081-1/+1
* Start cleaning up palette configuration: Vas Crabb2018-12-291-32/+36
* ay8910: small batch of MCFG removal (nw) Ivan Vangelista2018-11-071-5/+5
* Remove emupal.h from emu.h (nw) AJR2018-06-131-0/+1
* as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb2018-06-081-4/+4
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-2/+2
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-8/+7
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-1/+1
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-5/+5
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-15/+16
* cntsteer.cpp: CPU type (nw) AJR2018-02-171-2/+2
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-1/+2
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-2/+2
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-1/+2
* srcclean (nw) Vas Crabb2017-11-261-4/+4
* Fixed previous Data East commit to use 12 MHz XTAL instead [Angelo Salese] angelosa2017-11-111-2/+2
* Added HMC20 and screen raw params for following drivers: [Angelo Salese] angelosa2017-11-111-8/+8
* srcclean (nw) Vas Crabb2017-08-271-1/+1
* chanbara.cpp: identified sprite flip X (player sword thrusts) [Angelo Salese] angelosa2017-08-181-2/+2
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-1/+1
* Self-registering devices prep: Vas Crabb2017-02-271-0/+2
* License change per request of Tomasz Slanina (nw) Miodrag Milanovic2016-11-291-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-13/+13
* More prep for removing pointer/reference duality (nw) Vas Crabb2016-08-271-2/+2
* more trampolines removal (nw) Ivan Vangelista2016-06-141-7/+1
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-3/+3
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+480