| Commit message (Collapse) | Author | Age | Files | Lines |
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src/tools).
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members. (#9788)
Primarily, this removes device_t::device_timer, device_t::timer_set,
device_t::synchronize, device_t::timer_expired, and device_timer_id.
Use of device_timer often resulted in unnecessary trampolining in
addition to switch/case overhead on a driver/device level, and
additional logic to manage delegated vs. ID-based timers on a core
level. In the worst cases, devices were performing a switch/case with
only one valid case.
device_scheduler::timer_set is marked deprecated as the only remaining
direct uses are via the Lua engine and a few drivers that need
refactoring anyway. The remaining uses occur via
device_scheduler::synchronize.
As a middle ground between the extremely short timer_alloc() and the
extremely long
machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(widget_device::contoso_tick), this)),
a helper function in device_t has been added which can be invoked with
the following syntax:
timer_alloc(FUNC(widget_device::contoso_tick), this)
- Additional changes/cleanups performed along the way:
- Converted to use logmacro:
* src/devices/bus/ieee488/hp9895.cpp
* src/devices/bus/ieee488/remote488.cpp
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/isa/sc499.cpp
* src/devices/bus/vip/vp550.cpp
* src/devices/cpu/i86/i186.cpp
* src/devices/cpu/lc8670/lc8670.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/corvushd.cpp
* src/devices/machine/ds1994.cpp
* src/devices/machine/ticket.cpp
* src/mame/audio/pinsnd88.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/machine/asic65.cpp
* src/mame/machine/rmnimbus.cpp
* src/mame/machine/victor9k_fdc.cpp
* src/mame/video/uv201.cpp
- Made usage of m_member prefix consistent:
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/machine/ds1386.cpp
* src/devices/machine/i7220.cpp
- Spacing consistency pass:
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/thomson/nanoresau.cpp
* src/devices/bus/ti99/internal/992board.cpp
* src/devices/bus/ti99/internal/genkbd.cpp
* src/devices/bus/ti99/internal/joyport/handset.cpp
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/cpu/i86/i186.cpp
* src/devices/cpu/lc8670/lc8670.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/cop452.cpp
* src/devices/machine/corvushd.cpp
* src/devices/machine/hp_dc100_tape.cpp
* src/devices/machine/hp_taco.cpp
* src/devices/machine/meters.cpp
* src/devices/machine/microtch.cpp
* src/devices/machine/phi.cpp
* src/devices/video/ef9365.cpp
* src/devices/video/v9938.cpp
* src/mame/drivers/alphaskop41xx.cpp
* src/mame/drivers/myb3k.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/machine/midikbd.cpp
* src/mame/machine/rmnimbus.cpp
* src/mame/machine/wpc_lamp.cpp
* src/mame/machine/wpc_out.cpp
- Removed string-based ioport lookups:
* src/devices/bus/ti99/internal/joyport/handset.cpp
* src/devices/bus/ti99/internal/joyport/mecmouse.cpp
* src/devices/bus/vme/vme_hcpu30.cpp
* src/mame/machine/k7659kb.cpp
* src/mame/machine/ti85.cpp
- Adjustments to grammar/wording in comments
* src/devices/bus/sms_ctrl/lphaser.cpp
* src/devices/bus/sms_ctrl/sports.cpp
* src/devices/bus/snes/event.cpp
* src/devices/bus/snes/sa1.cpp
* src/devices/bus/thomson/nanoresau.cpp
* src/devices/bus/z88/z88.cpp
* src/devices/machine/ds1386.cpp
* src/devices/machine/vic_pl192.cpp
- Favored BIT() macro for single-bit checks
* src/devices/bus/ti99/internal/992board.cpp
* src/devices/bus/ti99/joyport/handset.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/machine/wpc_lamp.cpp
* src/mame/machine/wpc_out.cpp
- Removed C89-style variable declarations when noticed
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/sms_ctrl/lphaser.cpp
* src/devices/bus/ti99/joyport/mecmouse.cpp
* src/devices/machine/acorn_vidc.cpp
* src/devices/sound/ymz280b.cpp
* src/devices/video/vic4567.cpp
- Removed FUNCNAME to avoid compiler-specific #define checks in devices
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/bus/vme/vme_hcpu30.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/mc14411.cpp
* src/mame/drivers/myb3k.cpp
- Removed unecessary member prefixes/suffixes
* src/devices/video/ef9340_1.cpp
* src/mame/drivers/fuukifg2.cpp
* src/mame/drivers/fuukifg3.cpp
* src/mame/drivers/intv.cpp
* src/mame/drivers/simpsons.cpp
* src/mame/drivers/socrates.cpp
* src/mame/drivers/special_gambl.cpp
* src/mame/drivers/sprint4.cpp
* src/mame/drivers/ti990_10.cpp
* src/mame/drivers/tubep.cpp
* src/mame/drivers/vectrex.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/drivers/wpc_dot.cpp
* src/mame/drivers/wpc_flip1.cpp
* src/mame/drivers/wpc_flip2.cpp
* src/mame/machine/z80ne.cpp
* src/mame/video/rollerg.cpp
- Switched to lower-case hex constants
* src/devices/video/ef9365.cpp
* src/mame/machine/rmnimbus.cpp
- Re-ordered driver overrides and function members
* src/mame/drivers/boxer.cpp
* src/mame/drivers/eurocom2.cpp
* src/mame/drivers/exidy.cpp
* src/mame/drivers/gpworld.cpp
* src/mame/drivers/h19.cpp
* src/mame/drivers/ibmpcjr.cpp
* src/mame/drivers/mekd5.cpp
* src/mame/drivers/mgolf.cpp
* src/mame/drivers/myb3k.cpp
* src/mame/drivers/nightmare.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/drivers/ptcsol.cpp
* src/mame/drivers/pwrview.cpp
* src/mame/drivers/rabbit.cpp
* src/mame/drivers/sitcom.cpp
* src/mame/drivers/socrates.cpp
* src/mame/drivers/sprint4.cpp
* src/mame/drivers/techno.cpp
* src/mame/drivers/thayers.cpp
* src/mame/drivers/ti990_10.cpp
* src/mame/drivers/ti990_4.cpp
* src/mame/drivers/tv912.cpp
* src/mame/drivers/tv990.cpp
* src/mame/drivers/uchroma68.cpp
* src/mame/drivers/vk100.cpp
* src/mame/drivers/votrhv.cpp
* src/mame/drivers/wicat.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/includes/abc80.h
* src/mame/includes/asterix.h
* src/mame/includes/fuukifg2.h
* src/mame/includes/fuukifg3.h
* src/mame/includes/gunbustr.h
* src/mame/includes/intv.h
* src/mame/includes/namcona1.h
* src/mame/includes/newbrain.h
* src/mame/includes/poly.h
* src/mame/includes/prof80.h
* src/mame/includes/rollerg.h
* src/mame/includes/s11.h
* src/mame/includes/segahang.h
* src/mame/includes/simpsons.h
* src/mame/includes/spacefb.h
* src/mame/includes/tandy2k.h
* src/mame/includes/trucocl.h
* src/mame/includes/tubebp.h
* src/mame/includes/vidbrain.h
* src/mame/includes/wolfpack.h
* src/mame/includes/wpc_dot.h
- Made capitalization consistent on class members
* src/devices/machine/meters.cpp
* src/mame/drivers/namcona1.cpp
* src/mame/drivers/notetaker.cpp
-src/devices/bus/isa/hdc.cpp:
* Removed fixed-size std::vector in favor of std::unique_ptr
-src/devices/bus/isa/s3virge.cpp:
* Moved unusually large (for a header) functions into .cpp from header
-src/devices/bus/vip/vp550.cpp
* Switched to required_device_array to simplify code paths
-src/devices/machine/arm_iomd.cpp
* Added initializers to constructor
* Favored std::size over fixed static sizes
-src/devices/machine/ds1386.cpp
* Moved register #defines into header enums
-src/devices/machine/mc68901.cpp
* Removed unnecessary parameters and emu_timer::enable calls
-src/devices/machine/mccs1850.cpp
* Removed inline overuse
-src/devices/machine/meters.cpp
* Removed unused members
-src/devices/machine/mos6526.cpp
* Removed inline overuse
-src/devices/machine/nsc810.cpp
* Converted to arrays rather than individually-numbered members
-src/devices/machine/pxa255.cpp
* Simplified DMA transfer code
-src/devices/machine/saa1043.cpp
* Removed extraneous members in favor of resolve_all_safe
-src/devices/machine/vic_pl192.cpp
* Shifted constructors, start-up, and maps to be at the top of the source file
-src/devices/machine/z8536.cpp
* Removed stray uses of device_timer_id
-src/devices/sound/cdp1869.cpp
* Removed inline overuse
-src/devices/sound/mos7360.cpp
* Converted to arrays rather than individually-numbered members
-src/emu/device.cpp
* Removed ID-based timer_alloc
* Removed timer_set
* Removed synchronize
* Removed timer_expired
* Added shorthand timer_alloc to avoid lengthy machine().scheduler().timer_alloc() calls
-src/emu/schedule.cpp
* Removed now-unused m_id and m_device members
-src/mame/audio/alesis.cpp
* Added initializers to constructor
-src/mame/drivers/alto2.cpp
* Removed custom-named driver init in favor of driver_init override
* Removed octal constant in favor of more standard hex
-src/mame/drivers/astinvad.cpp
* Fixed 'kamizake' typo
-src/mame/drivers/tm990189.cpp
* Removed unnecessary machine reset override
-src/mame/drivers/unichamp.cpp
* Removed custom-named driver init in favor of driver_init override
-src/mame/drivers/votrhv.cpp
* Fixed ROM_LOAD macros and region() usage in memory maps
-src/mame/machine/victor9k_fdc.cpp
* Made bracing style consistent across the file
-src/mame/video/gime.cpp
* Removed unnecessary void specifiers in function prototypes
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in-game display (#9229)
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* cave.cpp : use u58 from parent set for 'donpachikr' - fixes corrupt graphics in ending
* kyugo.cpp : mark PROMs in 99lstwarb as bad, there's no way these PROMs can give the correct colours for the unique 1st stage in this set.
* tsamurai.cpp : mark nunchaku PROMs as bad, there's no way these PROMs can give the colours seen in reference videos, if these *were* on the PCB it must have been a bootleg conversion
* megaplay.cpp: : demote mp_bio to NOT WORKING, it frequently locks up on continue, usually the 2nd or so continue on the 2nd stage, likely another manifestation of the mp_shnb3 timing comms issue.
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-Improved transliateration of a few game titles. [Vas Crabb]
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Games promoted to working
------------------------------
Pac-Carnival
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ymfm: refactor the code into a separate 3rdparty library
* Moved ymfm core implementation to 3rdparty/ymfm
* Split out each family (OPM/OPN/OPL/etc) into its own source file
* Added preliminary OPQ and OPZ support, still WIP
* Put all 3rdparty code into its own namespace ymfm
* Fixed various bugs reported in #8042
* Created interface class for communication between the 3rdparty engine and the emulator
* Standardized MAME implementation of all Yamaha devices based on a template class
* Created standard base class ym_generic that can be used when multiple YM chips are swapped in
* Changed YM2203/2608/2610 to embed a YM2149 as a subdevice instead of deriving from ay8910_device
* Also provided compile-time option to use a simplified built-in SSG rather than using MAME's at all (currently off)
* Consolidated MAME header files from one-per-chip (ym2151.h, ym2203.h, etc) to one-per-family (ymopm.h, ymopn.h, etc)
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New BSD-licensed implementation of Yamaha OPN and OPM FM audio chips, along with new device drivers for YM2203, YM2608, YM2610, YM2610B, YM2612, YM3438, and YM2151 based upon these.
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----------------------------------
Pac-Carnival [Phil Bennett]
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Use generic gfx layout for 4bpp tilemap, Reduce duplicates, Unnecessary values
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-----
DonPachi (Japan, Satsuei version) [PEG]
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Fix sprite position handling related to videoregs
Fix tilemap offsets in ppsatan
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map into driver
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* Changed emu_fatalerror to use util::string_format semantics
* Fixed some incorrectly marked up stuff in build scripts
* Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now)
* Fixed memory leaks in Xbox USB
* There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it
* Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave)
* Got rid of device_slot_card_interface as it wasn't providing value
* Added a helper template to reduce certain kinds of boilerplate in slots/buses
* Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
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fundamental change to show device delegates are configured.
Device delegates are now aware of the current device during
configuration and will resolve string tags relative to it. This means
that device delegates need a device to be supplied on construction so
they can find the machine configuration object. There's a
one-dimensional array helper to make it easier to construct arrays of
device delegates with the same owner. (I didn't make an n-dimensional
one because I didn't hit a use case, but it would be a simple addition.)
There's no more bind_relative_to member - just call resolve() like you
would for a devcb. There's also no need to cast nullptr when creating a
late bind device delegate. The flip side is that for an overloaded or
non-capturing lambda you'll need to cast to the desired type.
There is one less conditional branch in the hot path for calls for
delegates bound to a function pointer of member function pointer. This
comes at the cost of one additional unconditional branch in the hot
path for calls to delegates bound to functoids (lambdas, functions that
don't take an object reference, other callable objects). This applies
to all delegates, not just device delegates.
Address spaces will now print an error message if a late bind error is
encountered while installing a handler. This will give the range and
address range, hopefully making it easier to guess which memory map is
faulty.
For the simple case of allowing a device_delegate member to be
configured, use a member like this:
template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); }
For a case where different delegates need to be used depending on the
function signature, see src/emu/screen.h (the screen update function
setters).
Device delegates now take a target specification and function pointer.
The target may be:
* Target omitted, implying the current device being configured. This
can only be used during configuration. It will work as long as the
current device is not removed/replaced.
* A tag string relative to the current device being configured. This
can only be used during configuration. It will not be callable until
.resolve() is called. It will work as long as the current device is
not removed/replaced.
* A device finder (required_device/optional_device). The delegate will
late bind to the current target of the device finder. It will not
be callable until .resolve() is called. It will work properly if the
target device is replaced, as long as the device finder's base object
isn't removed/replaced.
* A reference to an object. It will be callable immediately. It will
work as long as the target object is not removed/replaced.
The target types and restrictions are pretty similar to what you already
have on object finders and devcb, so it shouldn't cause any surprises.
Note that dereferencing a device finder will changes the effect. To
illustrate this:
...
required_device<some_device> m_dev;
...
m_dev(*this, "dev")
...
// will late bind to "dev" relative to *this
// will work if "dev" hasn't been created yet or is replaced later
// won't work if *this is removed/replaced
// won't be callable until resolve() is called
cb1.set(m_dev, FUNC(some_device::w));
...
// will bind to current target of m_dev
// will not work if m_dev is not resolved
// will not work if "dev" is replaced later
// will be callable immediately
cb2.set(*m_dev, FUNC(some_device::w));
...
The order of the target and name has been reversed for functoids
(lambdas and other callable objects). This allows the NAME macro to
be used on lambdas and functoids. For example:
foo.set_something(NAME([this] (u8 data) { m_something = data; }));
I realise the diagnostic messages get ugly if you use NAME on a large
lambda. You can still give a literal name, you just have to place it
after the lambda rather than before. This is uglier, but it's
intentional. I'm trying to drive developers away from a certain style.
While it's nice that you can put half the driver code in the memory map,
it detracts from readability. It's hard to visualise the memory range
mappings if the memory map functions are punctuated by large lambdas.
There's also slightly higher overhead for calling a delegate bound to a
functoid.
If the code is prettier for trivial lambdas but uglier for non-trivial
lambdas in address maps, it will hopefully steer people away from
putting non-trivial lambdas in memory maps.
There were some devices that were converted from using plain delegates
without adding bind_relative_to calls. I fixed some of them (e.g.
LaserDisc) but I probably missed some. These will likely crash on
unresolved delegate calls.
There are some devices that reset delegates at configuration complete or
start time, preventing them from being set up during configuration (e.g.
src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp). This
goes against the design principles of how device delegates should be
used, but I didn't change them because I don't trust myself to find all
the places they're used.
I've definitely broken some stuff with this (I know about asterix), so
report issues and bear with me until I get it all fixed.
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* mame/video/tmap038.cpp : Device-fied 038 Tilemap generator
Used on cave.cpp, mcatadv.cpp
cave.cpp, mcatadv.cpp : Convert tilemap draw routine into tmap038.cpp
cave.cpp : Add notes, Fix spacing, Reduce duplicates
mcatadv.cpp : Simplify handlers, Reduce unnecessary line, Fix tilemap flicker with debug function enabled, Use shorter/correct type values
* tmap038.cpp : Add notes for manufacturer
Date marking (ex: 9341EX702) seems like NEC style.
* mcatadv.cpp : Minor revert
* tmap038.h : Add notes, const'd getters
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- Remove both arguments from CUSTOM_INPUT_MEMBER (adding template parameters as necessary)
- Remove 'param' from PORT_CUSTOM_MEMBER and assume 'device' is DEVICE_SELF (use PORT_CUSTOM_DEVICE_MEMBER if it isn't)
- Replace PORT_CUSTOM_MEMBER with PORT_READ_LINE_MEMBER where applicable
Add implicit DEVICE_SELF variants of PORT_READ_LINE_DEVICE_MEMBER and PORT_WRITE_LINE_DEVICE_MEMBER (nw)
Remove ioport_field argument from PORT_CROSSHAIR_MAPPER (nw)
captflag, gmgalax: Separate driver classes from base (nw)
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Simplify handlers, Use common interface for palette, Use seperated gfxdecode, palette, screen finder, bitmap for ppsatan each screen, Move sprite granularity into video_start, Allow save state for sailormn 3th tilemap, Reduce runtime tag lookups, Unnecessary lines, Fix debugger issue, Fix spacings, Use shorter / correct type values, Add notes
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* gen_latch.cpp : Remove unnecessary arguments in acknowledge related handlers
* gen_latch.cpp : Remove unnecessary handlers in 16 bit read/write handlers
* gen_latch.cpp : Remove unnecessary arguments in 8 bit handlers
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* Basically, initialisers go in the constructor arguments, and things for setting format go in set_format.
* Initialisation patterns can be specified with an enum discriminator or with a FUNC and optionally a tag.
* Formats can be specified with an enum discriminator or a size and function pointer.
* You must always supply the number of entries when setting the format.
* When initislising with a paletter initialisation member, you can specify the entries and indirecte entries together.
* The palette_device now has a standard constructor, so use .set_entries if you are specifying entry count with no format/initialisation.
* Also killed an overload on delegates that wasn't being useful.
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Removed MCFG macros. [Ryan Holtz]
-bus/a7800/hiscore, xboard, isa/gblaster, sb16, sblaster, ssi2001, stereo_fx, bus/msx_cart/moonsound: Removed MACHINE_CONFIG macros. [Ryan Holtz]
-sound/astrocde, es5506, qs1000, saa1099, t6721a, tc8830f, tiaintf, tms3615, upd7752, ymf278b, ymz280b: Removed MCFG macros. [Ryan Holtz]
-video/ef9369: Removed MCFG macros. [Ryan Holtz]
-drivers/a2600, a7800, astrocde, astrohome, bingor, bishi, eolith, esqasr, esqmr, fuukifg3, ghosteo, guab, jpmsys5, limenko,
lordgun, macrossp, mastboy, mpu4vid, psikyo, psikyo4, psikyosh, samcoupe, ssv, timeplt, vamphalf, vegaeo, xorworld: Removed MCFG macros. [Ryan Holtz]
-drivers/cave: Removed MCFG macros and moved common config into common functions. [Ryan Holtz]
-drivers/tourtabl: Removed MCFG macros and corrected CPU type. [Ryan Holtz]
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* cave.cpp :
Remove unnecessary palette init, Add notes, Fix spacings, Remove some MCFGs, Cleanup namings, Remove register_postload
cave.h : Use private:
* cave,cpp : Fix save
* cave.cpp : Fix spacing
* cave.cpp : Cleanup some ACCESSING_BITs, Write handlers, Inputs, gfxdecodes, Correct namings, Fix tilemap update
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Removed MCFG, nw
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Input and screen tags are now resolved relative to a layout's owner
device.
Easy way to demonstrate is with: mame64 intlc440 -tty ie15
Previously you'd only get the IE15 terminal's layout and you'd be unable
to use the INTELLEC 4/40 front panel. Now you'll get the choice of
layouts from both the system and the terminal device in video options.
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Remove machine().device, nw
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policetr to newer syntax, nw
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suddenly silenced
* streamline templates in addrmap.h
* get rid of overloads on read/write member names - this will become even more important in the near future
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* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
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* Replace set_led_value and set_lamp_value with output_finders. [Wilbert Pol]
* segaufo: keep the 2 bit lamp outputs
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- PULSE_LINE is no longer a value. Existing uses have been changed to pulse_input_line with attotime::zero as the second argument.
- Formerly only INPUT_LINE_NMI and INPUT_LINE_RESET were allowed with PULSE_LINE. INPUT_LINE_NMI no longer receives special handling; instead, CPU devices must specify which of their input lines are edge-triggered and thus may be used with zero-width pulses by overriding the execute_input_edge_triggered predicate. INPUT_LINE_RESET is still special-cased, however.
- execute_default_irq_vector now allows a different default vector to be specified for each input line. This added flexibility may or may not prove useful.
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side effect of making machine-config overrides of these much"
This reverts commit c83e2a853d4e1643fcc85b68ada3c6f7f33adea4.
Revert "fix compile. (nw)"
This reverts commit a259ba3e366f442a22a9341755ff58163869860c.
GCC is being bad and allowing invalid C++ that other compilers reject.
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of making machine-config overrides of these much
uglier, but this is intended to discourage ongoing use, and will be gradually eliminated.
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* Get rid of implicit prefix for GFX decode names and prefix them all
* Get rid of special macro for adding GFXDECODE in favour of constructor
* Make empty GFX decode a static member of interface
* Allow palette to be specified to GFXDECODE as a device finder
* Removed diserial.h from emu.h as it's used relatively infrequently
Also fix darkseal and vaportra propely. The palette device
automatically attaches itself to a share with matching tag. The correct
solution here is to rename one or the other out of the way, since it was
never attached to a share before.
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explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
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(nw) remove more MCFG macros and make speaker config more explicit
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doesn't support derived clock, kill off some more low-value macros, add a validity check, fix changes to Okim M6295 pin 7 in vgmplay
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