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path: root/src/mame/drivers/bbusters.cpp (unfollow)
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2022-06-27Rearrange source to match project structure (done using the script in src/too... Vas Crabb1-788/+0
2022-03-28- diverboy.cpp, exzisus.cpp: finders, other minor cleanups Ivan Vangelista1-13/+1
2022-03-25init vars for coverity (drivers/b) Robbbert1-2/+2
2021-05-14ymfm: Refactor new FM engine into a 3rdparty library (#8046) Aaron Giles1-1/+1
2021-03-31Miscellaneous formatting adjustments Vas Crabb1-13/+17
2021-03-31Refactoring and bug fixes for bbusters and mechatt: (#7902) David Haywood1-593/+260
2021-03-19Fix memory regions on YM2608 games. Aaron Giles1-4/+4
2021-02-28Corrected some ymsnd regions that had been overlooked. Robbbert1-4/+4
2021-02-27New BSD-licensed implementation of Yamaha OPN and OPM FM audio chips (#7808) Aaron Giles1-12/+12
2020-06-05drivers starting with a and b: finished removing READ/WRITE macros (nw) Ivan Vangelista1-7/+7
2019-06-23srcclean (nw) Vas Crabb1-9/+9
2019-05-28bbusters: Update gun handling, fixes MT07333 Dirk Best1-56/+32
2019-05-24bbusters: That's not a parallel EEPROM type (nw) AJR1-1/+1
2019-05-24bbusters.cpp: added coin counters (nw) Ivan Vangelista1-7/+15
2019-03-29gen_latch.cpp : Remove unnecessary arguments in handlers (#4623) cam9001-1/+1
2018-12-29-devices/sound/2608intf, 2610intf: Removed MCFG macros, nw mooglyguy1-30/+30
2018-12-29Start cleaning up palette configuration: Vas Crabb1-6/+4
2018-12-27misc cleanup (nw) Vas Crabb1-12/+12
2018-11-15gen_latch: removed MCFG macros (nw) Ivan Vangelista1-4/+4
2018-09-05Beast Busters - remove imperfect sound bmcphail1-5/+5
2018-09-04Beast Busters - fix sprite priority bmcphail1-13/+5
2018-08-24-nvram: Removed MCFG, nw mooglyguy1-1/+1
2018-07-13bbusters.cpp Update/Cleanups (#3666) cam9001-214/+188
2018-07-07devcb3 Vas Crabb1-8/+8
2018-06-13Remove emupal.h from emu.h (nw) AJR1-0/+1
2018-06-08as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb1-16/+16
2018-05-18diexec: Interrupt API changes (nw) AJR1-1/+1
2018-05-16Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side... Vas Crabb1-2/+2
2018-05-16- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ... MooglyGuy1-2/+2
2018-05-15More cleanup/streamlining of machine configuration and macros: Vas Crabb1-4/+4
2018-05-13Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy1-10/+10
2018-05-09dsp16: fix condition mask in disassembler (nw) Vas Crabb1-2/+4
2018-05-06(nw) misc follow-up Vas Crabb1-3/+3
2018-05-06Streamline machine configuration macros - everyone's a device edition. Vas Crabb1-17/+17
2018-03-14Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert1-60/+65
2018-02-12API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert1-5/+5
2018-01-19memory: Deambiguate handlers, also a hint of things to come (nw) Olivier Galibert1-2/+2
2018-01-17API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert1-2/+2
2018-01-01Do the easy ones (nw) Olivier Galibert1-2/+2
2017-11-12bbusters.cpp: swap 3 player & 2 player Japanese sets as 3 player versions are... briantro1-6/+6
2017-09-16bbusters.cpp: Correct hash values for new set (nw) briantro1-3/+3
2017-09-16bbusters.cpp: Ok, Japanese sets are 2 player and new 3 player, so change desc... briantro1-5/+5
2017-09-15new working clone - Beast Busters (Japan, Version 2, J3) briantro1-12/+60
2017-05-19merge Patrick Mackinlay1-19/+14
2017-05-14Move static data out of devices into the device types. This is a significant... Vas Crabb1-11/+11
2017-03-10Convert screen_device VBLANK callback to devcb_write_line AJR1-8/+3
2017-02-27Self-registering devices prep: Vas Crabb1-2/+5
2016-10-22NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic1-1/+1
2016-06-09second-to-last gen_latch.cpp update (nw) Ivan Vangelista1-2/+6
2016-04-05new clones David Haywood1-5/+50