| Commit message (Collapse) | Author | Age | Files | Lines |
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src/tools).
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----------------------------------
Dino Family [Jorge Silva]
New working clones
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Credit Poker (ver.30b, 7 & 9 bonus) [Jorge Silva]
New clones marked as NOT_WORKING
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Dino Family (Portuguese, Tangasoft license) [Jorge Silva]
Super Poker (v201UA) [Jorge Silva]
- astrcorp.cpp: dumped EEPROM for magibombf [Jorge Silva]
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--------------------------------
Magic Bomb (Ver. NB4.5 061402) [Jorge Silva]
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------------------
Kangaroo (Loewen-Automaten) [Virtvic]
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initialized some variables which were causing asserts \ incorrect behaviours in drvnoclear builds
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----------------------------------
Pontoon (Konami) [Michel Pichot]
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Also renamed zoo to zulu
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----------------------------------
New! Cherry Plus (Ver. 3.10) [Ioannis Bampoulas]
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at ROM error
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* astrcorp.cpp: make magibomb to do something worth, WIP
* Add vblank, DRY on memory maps
* Split state machine, fix video, add default eeprom
* m_draw_sprites -> m_sprite_dma
* Add meat to astoneag
* Confirm sprite drawing being same deal, no need for override
* Move astoneage decryption data and ramdac declaration in a subclass, make screen always enabled for convenience
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--------------------------------
Magic Bomb (Ver. L3.5S) [Cristiano MDQ]
Magic Bomb (Ver. AB4.5A, 07/10/02) [Cristiano MDQ]
Magic Bomb (Ver. AB4.2, 11/10/01) [Cristiano MDQ]
Magic Bomb (Ver. A3.1A) [Cristiano MDQ]
Magic Bomb (Ver. AA.72D, 14/11/05) [Cristiano MDQ]
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astrcorp.cpp: minor metadata and notes update (nw)
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* new NOT WORKING machines
---
Magic Bomb [Cristiano MDQ]
Super Train (Ver. 1.9) [Cristiano MDQ]
Treasure City (Ver. 208) [Cristiano MDQ]
Treasure City (Ver. 202) [Cristiano MDQ]
note, previous credit of "Canil Babypet" should be changed to "Cristiano MDQ"
* (nw)
* closer to this (nw)
* boot patches (nw)
* date (nw)
* input structures (nw)
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This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and
c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at
598cd5227223c3b04ca31f0dbc1981256d9ea3ff.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
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This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing
changes made to 009cba4fb8102102168ef32870892438327f3705.
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starting with a (nw)
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* Basically, initialisers go in the constructor arguments, and things for setting format go in set_format.
* Initialisation patterns can be specified with an enum discriminator or with a FUNC and optionally a tag.
* Formats can be specified with an enum discriminator or a size and function pointer.
* You must always supply the number of entries when setting the format.
* When initislising with a paletter initialisation member, you can specify the entries and indirecte entries together.
* The palette_device now has a standard constructor, so use .set_entries if you are specifying entry count with no format/initialisation.
* Also killed an overload on delegates that wasn't being useful.
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Removed MCFG, nw
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* private: use (W,X,Y,Z,#)
* A part 1 (nw)
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policetr to newer syntax, nw
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suddenly silenced
* streamline templates in addrmap.h
* get rid of overloads on read/write member names - this will become even more important in the near future
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* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
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* Replace set_led_value and set_lamp_value with output_finders. [Wilbert Pol]
* segaufo: keep the 2 bit lamp outputs
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side effect of making machine-config overrides of these much"
This reverts commit c83e2a853d4e1643fcc85b68ada3c6f7f33adea4.
Revert "fix compile. (nw)"
This reverts commit a259ba3e366f442a22a9341755ff58163869860c.
GCC is being bad and allowing invalid C++ that other compilers reject.
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of making machine-config overrides of these much
uglier, but this is intended to discourage ongoing use, and will be gradually eliminated.
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* Get rid of implicit prefix for GFX decode names and prefix them all
* Get rid of special macro for adding GFXDECODE in favour of constructor
* Make empty GFX decode a static member of interface
* Allow palette to be specified to GFXDECODE as a device finder
* Removed diserial.h from emu.h as it's used relatively infrequently
Also fix darkseal and vaportra propely. The palette device
automatically attaches itself to a share with matching tag. The correct
solution here is to rename one or the other out of the way, since it was
never attached to a share before.
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explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
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(nw) remove more MCFG macros and make speaker config more explicit
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doesn't support derived clock, kill off some more low-value macros, add a validity check, fix changes to Okim M6295 pin 7 in vgmplay
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Start replacing special device macros with additional constructors,
starting with ISA, INTELLEC 4 and RS-232 buses.
Allow an object finder to take on the target of another object finder.
(For a combination of the previous two things in action, see either the
INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out
looping over a device finder array to instantiate devices in some
places. Lots of things no longer need to pass tags around.)
Start supplying default clocks for things that have a standard clock or
have all clocks internal.
Eliminate the separate DEV versions of the DEVCB_ macros. Previously,
the plain versions were a shortcut for DEVICE_SELF as the target. You
can now supply a string tag (relative to current device being
configured), an object finder (takes on the base and relative tag), or
a reference to a device/interface (only do this if you know the device
won't be replaced out from under it, but that's a safe assumption for
your subdevices). In almost all cases, you can get the effect you want
by supplying *this as the target.
Eliminate sound and CPU versions of macros. They serve no useful
purpose, provide no extra checks, make error messages longer, add
indirection, and mislead newbies into thinking there's a difference.
Remove a lot of now-unnecessary ":" prefixes binding things relative to
machine root.
Clean up some miscellaneous rot.
Examples of new functionality in use in (some more subtle than others):
* src/mame/drivers/intellec4.cpp
* src/mame/drivers/tranz330.cpp
* src/mame/drivers/osboren1.cpp
* src/mame/drivers/zorba.cpp
* src/mame/devices/smioc.cpp
* src/devices/bus/a2bus/pc_xporter.cpp
* src/devices/bus/isa/isa.h
* src/devices/bus/isa/isa.h
* src/devices/bus/intellec4/intellec4.h
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IPT_SPECIAL for the UI. [smf]
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There's no voodoo involved in derived machine configurations and
fragments any more. The macros were just obfuscating things at this
point.
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Also, a lot more freedom happened, that's going to be more visible
soon.
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