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* util/unicode.cpp: string_view treatment for the last two holdouts. Vas Crabb2021-10-091-2/+2
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* API cleanups and miscellaneous fixes. Vas Crabb2021-07-151-2/+1
| | | | | | | | | | | | | | | | emu/ioport.cpp: Allow controller files to override input sequences for inputs that don't use defaults, and to override the toggle setting for digital inputs. emu/config.cpp: Expose configuration level (mostly matters for controller files), improved verbose diagnostic messages, and moved a few things out of the global and preprocessor namespaces. docs: Added documentation for some controller configuration file features. The device mapping feature documentation will be merged in at some point. util/unicode.cpp, emu/input.cpp: API cleanups.
* Low-level #include overhaul AJR2021-01-021-2/+2
| | | | | | | - vecstream.h: Revert changes made in aa29519528cb3dbdbfac56819bea670ed8c56c5d. The std::string_view conversion has been made a non-member function (util::buf_to_string_view) and moved to coretmpl.h. - strformat.h: Remove the using declaration importing util::string_format into the global namespace. It has been moved to emucore.h and a few tool sources; other references have been qualified. - osdcore.h: Split out file, directory and path classes and methods to a new header (osdfile.h), Doxygenizing the documentation comments. - Disaggregate many #includes that were including other standard or custom headers. emu.h now includes basically the same things that it did, but other headers have been streamlined; for instance, emucore.h no longer stealth-includes osdcore.h several ways.
* unicode.h: Updates AJR2020-12-151-41/+3
| | | | | - Remove from emu.h (except for UTF8_xxx macros, which have been transplanted to emucore.h since a lot of drivers use them) and osdepend.h - Add std::string_view overrides for uchar_from_utf8 and normalize_unicode
* use C++ library includes (nw) firewave2020-01-221-1/+1
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* (nw) Clean up the mess on master Vas Crabb2019-03-261-7/+10
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-10/+7
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* Make search not suck as badly (use algorithm derived from Jaro-Winkler ↵ Vas Crabb2019-01-141-7/+10
| | | | similarity to match search strings, match on more useful stuff)
* Imgtool: Merged normalize_filename() into cannonicalize_path(), ↵ npwoods2017-07-301-0/+4
| | | | C++-ification (#2527)
* New working clone added hap2017-05-261-0/+2
| | | | | ---------- Speak & Spell (Spanish, prototype) [hap, Sean Riddle, David Viens]
* [Imgtool] Changed to use wcout/wcerr in order to support Unicode console output Nathan Woods2017-01-021-0/+4
| | | | I really don't like the prevalence of '#ifdef WIN32' in this change, both the _setmode() and bypassing codecvt. I strongly suspect that the latter is the consequence of some mistake that in practice doesn't cause problems in MSVC. I welcome all eyes.
* Introduced utf8proc and created wrapper code to expose a prettier API Nathan Woods2016-12-311-0/+8
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* use standard types uintptr_t, char16_t and char32_t instead of FPTR, ↵ Miodrag Milanovic2016-10-221-20/+10
| | | | utf16_char, unicode_char (nw)
* Consolidated code that inputs characters into buffers Nathan Woods2016-09-191-0/+6
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* Converted menu_file_create to use std::string for its filename buffer Nathan Woods2016-07-021-0/+1
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* C++-ification of src/lib/util/unicode.[cpp|h] Nathan Woods2016-07-021-9/+9
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* Unicode combining accents go after the base character (nw) Justin Kerk2014-11-291-1/+1
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* added macros for calculator button symbols, like eg. squareroot hap2014-11-291-20/+36
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* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-31/+2
| | | | to new license tagged form.
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-27/+27
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* Cleanup & version bump.mame0140u1 Aaron Giles2010-11-081-8/+8
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* Added UTF-8 constants for cursor key arrows, and accented characters on the ↵ Curt Coder2010-11-051-0/+15
| | | | Swedish/Finnish keyboard layout. [Curt Coder]
* Fix O umlaut like I suggested, hoping this will fix XML parsing for -listxml Aaron Giles2010-11-041-0/+2
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* Cleanups and version bump.mame0134u3 Aaron Giles2009-10-121-13/+13
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* Moved all files in src/lib/util over to straight BSD and common Aaron Giles2009-10-101-3/+31
| | | | copyright, with permission of all significant contributors.
* Note: I have done some testing, but there are probably more bugs Aaron Giles2008-07-121-0/+1
| | | | | | | | | | | | | | | | | | | lurking. If you run into anything odd, please let me know. Added new module uiinput.c which manages input for the user interface. The OSD is responsible for pushing mouse events and character events to this interface in order to support mouse movement and text-based input (currently only used for the select game menu). Added support for navigating through the menus using the mouse. [Nathan Woods, Aaron Giles] Redesigned the UI menus so that they can maintain a richer state. Now the menus can be generated once and reused, rather than requiring them to be regenerated on each frame. All menus also share a comment eventing system and navigation through them is managed centrally. Rewrote all the menus to use the new system, apart from the cheat menus, which are now disabled. Reorganized the video menu to make it easier to understand. [Aaron Giles]
* Copyright cleanup: Aaron Giles2008-01-061-1/+1
| | | | | | - removed years from copyright notices - removed redundant (c) from copyright notices - updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
* Initial checkin of MAME 0.121.mame0121 Aaron Giles2007-12-171-0/+92