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* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-2973-133/+66
* UI:fixed a problem with game list when using MS Sans Serif font. Robbbert2016-06-261-1/+1
* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-252-8/+5
* Load save state preparations [Nathan Woods] Vas Crabb2016-06-2414-42/+60
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| * Changed osd_stat() to return std::unique_ptr<osd::directory::entry> Nathan Woods2016-06-241-5/+1
| * C++-ified osd_directory (now osd::directory), and added last_modified to osd:... Nathan Woods2016-06-2412-32/+32
| * Put the code that launches a save/load state into methods Nathan Woods2016-06-232-6/+28
* | Added "return to origin point (0,0)" feature to Tilemap Viewer (tied with HOM... angelosa2016-06-241-0/+8
* | cheat: step one item at a time and write valid xml (nw) cracyc2016-06-231-1/+2
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* mdndclab: correct for window larger than view (nw) cracyc2016-06-212-1/+19
* luaengine: share accessors (nw) cracyc2016-06-202-6/+116
* Fix deallocation. (nw) dankan18902016-06-201-0/+2
* Proper placement of toolbar icons. (nw) dankan18902016-06-191-3/+3
* Changing maximum width specified in mame_ui_manager::draw_text_box() to allow... Nathan Woods2016-06-191-1/+4
* Fixed a bug in text layout that could cause text_layout::actual_width() to re... Nathan Woods2016-06-192-11/+24
* Using rgb_t::transparent constant Nathan Woods2016-06-191-1/+1
* Fixed menus selection. (nw) dankan18902016-06-191-0/+2
* m_formatlist is now vector (nw) Miodrag Milanovic2016-06-191-1/+1
* Modernized the cassette animation Nathan Woods2016-06-181-12/+21
* Merge branch 'master' of https://github.com/mamedev/mame Robbbert2016-06-193-28/+31
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| * Merge pull request #970 from ajrhacker/boxfix R. Belmont2016-06-181-2/+2
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| | * Prevent NaN errors by initializing variable in ui::text_layout (nw) AJR2016-06-181-2/+2
| * | Fixed incorrect icons refresh. (nw) dankan18902016-06-192-26/+29
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* / Fixed compile error: Robbbert2016-06-194-8/+8
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* Changed mame_ui_manager::draw_text_box() to use ui::text_layout directly Nathan Woods2016-06-184-43/+65
* Added rgb_t::transparent constant Nathan Woods2016-06-181-1/+1
* Use ui::text_layout::text_layout and ui::text_layout::word_wrapping enums Nathan Woods2016-06-1821-290/+275
* Encapsulated methods that draw UI elements like fps counter, profiler etc Nathan Woods2016-06-182-19/+57
* word_wrapping::TRUNCATE was completely broken; this fixes it Nathan Woods2016-06-182-7/+11
* remove all usages of tagmap Miodrag Milanovic2016-06-181-2/+2
* tagged_list to unordered_map in emumem (nw) Miodrag Milanovic2016-06-181-4/+4
* ioport tagged_list to unordered_map (nw) Miodrag Milanovic2016-06-186-33/+33
* tagged_list to unordered_map for slots (nw) Miodrag Milanovic2016-06-183-24/+24
* Fixed crash with icons in main list. (nw) dankan18902016-06-181-0/+2
* gcc 6.1.1 warning fixes (nw) Olivier Galibert2016-06-162-4/+8
* cleanup. (nw) dankan18902016-06-1514-290/+245
* Incorporating Vas Crabb feedback Nathan Woods2016-06-146-6/+17
* On the file selection dialog, previous paths are now clickable Nathan Woods2016-06-136-40/+172
* Refactored text layout code out of ui.cpp into a separate module Nathan Woods2016-06-134-357/+665
* Fix crashing where cheat enabled (nw) Miodrag Milanovic2016-06-121-2/+4
* Fixed issue #941, crash in attempt to use "Configure Machine" from favorites ... dankan18902016-06-119-43/+47
* Moved things a bit around to better decouple fulivi2016-06-092-54/+13
* Fixed not load for some INI files in the category filter. dankan18902016-06-0814-337/+185
* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-083-4/+28
* Changed to C++ comments Nathan Woods2016-06-061-42/+42
* Fixed issue with volume slider likely introduced with ui handler lambda changes Nathan Woods2016-06-063-7/+7
* Procedural texture for vectors in HLSL ImJezze2016-06-051-2/+2
* Fixed loading info for several software lists. (nw) dankan18902016-06-051-1/+1
* Added template implementations of mame_ui_manager::set_handler(), and changed... Nathan Woods2016-06-048-164/+182
* Changed UI handlers to be stored as std::function(); implemented old set_hand... Nathan Woods2016-06-042-7/+36