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2 daysemu/rendlay.cpp, ui/ui.cpp: Allow layout views to control pointer display. Vas Crabb1-19/+29
5 daysInitial touch input support: Vas Crabb1-88/+233
2024-02-11ui: add quick save/load state shortcut, default key undecided hap1-0/+14
2024-02-11cheatopt: add the global cheat enable toggle to the menu hap1-1/+1
2023-12-22ui: remove use of utf8.h hap1-4/+2
2023-09-10speaker: set pan range to -1 to 1, hap1-47/+66
2023-09-09sound: add configurable speaker panning hap1-30/+71
2023-03-23Retired the over-stretched "system type" flags. Vas Crabb1-4/+5
2023-03-23-luaengine.cpp: Expose UI controls toggle state. Vas Crabb1-2/+3
2023-03-15ddr/kc.cpp, ddr/kc_m.cpp: Tidied up a little. Vas Crabb1-1/+1
2023-02-28ui/ui.cpp: Cleaned out more leftover crud and removed debug printfs. Vas Crabb1-31/+9
2023-02-28osd/modules/input: Always use DirectInput with desktop window in background m... Vas Crabb1-14/+4
2023-02-24Update accumulating relative inputs exactly once per frame. Vas Crabb1-16/+31
2023-02-23osd: Cleaner way of dealing with input updates. Vas Crabb1-0/+3
2023-02-18Input refactoring: Vas Crabb1-2/+2
2023-01-04ui: Give menus an opportunity to recompute metrics on window resize. Vas Crabb1-22/+43
2022-09-25Move UTF8_xxx string literal macros to new header in lib/util AJR1-0/+2
2022-09-02Patched up some gaps in functionality and fixed some bugs. Vas Crabb1-0/+3
2022-06-11ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb1-2/+2
2022-05-20ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. (#9... Vas Crabb1-2/+0
2022-04-07Added an 'image_display_enabled' property to mame_ui_manager and exposed it t... npwoods1-1/+2
2022-02-11Remove fileio.h from emu.h AJR1-0/+1
2021-12-30Render-related cleanup AJR1-0/+1
2021-12-09Moved localised I/O port name lookup into I/O port manager. Vas Crabb1-1/+1
2021-11-13-osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb1-16/+3
2021-11-08-frontend: Don't inappropriately truncate text in menu text boxes. Vas Crabb1-10/+18
2021-11-06-Enabled complex combinations for analog axes: Vas Crabb1-40/+7
2021-11-02plugins: Moved the timecode recording functionality to a plugin. Vas Crabb1-44/+0
2021-10-31-frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb1-32/+33
2021-10-19-debugger: Finished updating commands and documentation. Vas Crabb1-1/+16
2021-10-17frontend: fixed horizontal offset on text boxes with blank lines. Vas Crabb1-5/+5
2021-10-17frontend: Cleaned up rendering of info views. Vas Crabb1-34/+36
2021-10-15More user experience improvements: Vas Crabb1-4/+22
2021-10-09Overdue internal UI enhancements (#8674) Vas Crabb1-0/+3
2021-09-15Remove VISIBLE_SOUND_OVERDRIVE compile-time option in favor of enabling the r... Aaron Giles1-3/+1
2021-08-23Add compile-time option to show visible annoying red border when sound is ove... Aaron Giles1-0/+16
2021-08-22formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb1-6/+7
2021-07-15API cleanups and miscellaneous fixes. Vas Crabb1-5/+5
2021-04-09Allow breaking into main menu before the machine fully starts (i.e. just befo... AJR1-4/+23
2021-03-22Addressed Github issue #7843 (mute on unthrottle) (#7875) MooglyGuy1-1/+14
2021-03-12-A few incremental UI code improvements: Vas Crabb1-19/+5
2021-02-14Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR1-12/+7
2021-01-27ui: Clean up slider callbacks AJR1-212/+97
2021-01-20Much more core std::string_view modernization AJR1-1/+1
2021-01-01Further additions of std::string_view AJR1-4/+2
2020-12-26natkeyboard: Remove from ioport_manager AJR1-4/+4
2020-12-27More Lua interface cleanup - it's simpler with cleaner underlyng APIs. Vas Crabb1-1/+1
2020-12-16-Lua cleanup and documentation migration checkpoint. Vas Crabb1-64/+50
2020-12-13-luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb1-14/+7
2020-12-08C++17 string handling updates (without charconv so as not to break GCC 7) AJR1-15/+15