summaryrefslogtreecommitdiffstatshomepage
path: root/src/frontend/mame/ui/ui.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-2/+2
* ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. (#9... Vas Crabb2022-05-201-2/+0
* Added an 'image_display_enabled' property to mame_ui_manager and exposed it t... npwoods2022-04-071-1/+2
* Remove fileio.h from emu.h AJR2022-02-111-0/+1
* Render-related cleanup AJR2021-12-301-0/+1
* Moved localised I/O port name lookup into I/O port manager. Vas Crabb2021-12-091-1/+1
* -osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb2021-11-131-16/+3
* -frontend: Don't inappropriately truncate text in menu text boxes. Vas Crabb2021-11-081-10/+18
* -Enabled complex combinations for analog axes: Vas Crabb2021-11-061-40/+7
* plugins: Moved the timecode recording functionality to a plugin. Vas Crabb2021-11-021-44/+0
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-32/+33
* -debugger: Finished updating commands and documentation. Vas Crabb2021-10-191-1/+16
* frontend: fixed horizontal offset on text boxes with blank lines. Vas Crabb2021-10-171-5/+5
* frontend: Cleaned up rendering of info views. Vas Crabb2021-10-171-34/+36
* More user experience improvements: Vas Crabb2021-10-151-4/+22
* Overdue internal UI enhancements (#8674) Vas Crabb2021-10-091-0/+3
* Remove VISIBLE_SOUND_OVERDRIVE compile-time option in favor of enabling the r... Aaron Giles2021-09-151-3/+1
* Add compile-time option to show visible annoying red border when sound is ove... Aaron Giles2021-08-231-0/+16
* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-221-6/+7
* API cleanups and miscellaneous fixes. Vas Crabb2021-07-151-5/+5
* Allow breaking into main menu before the machine fully starts (i.e. just befo... AJR2021-04-091-4/+23
* Addressed Github issue #7843 (mute on unthrottle) (#7875) MooglyGuy2021-03-221-1/+14
* -A few incremental UI code improvements: Vas Crabb2021-03-121-19/+5
* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-12/+7
* ui: Clean up slider callbacks AJR2021-01-271-212/+97
* Much more core std::string_view modernization AJR2021-01-201-1/+1
* Further additions of std::string_view AJR2021-01-011-4/+2
* natkeyboard: Remove from ioport_manager AJR2020-12-261-4/+4
* More Lua interface cleanup - it's simpler with cleaner underlyng APIs. Vas Crabb2020-12-271-1/+1
* -Lua cleanup and documentation migration checkpoint. Vas Crabb2020-12-161-64/+50
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-14/+7
* C++17 string handling updates (without charconv so as not to break GCC 7) AJR2020-12-081-15/+15
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-8/+8
* Miscellaneous cleanup: Vas Crabb2020-10-101-1/+1
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-8/+4
* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-301-1/+1
* Cleaned up bitmap API. Vas Crabb2020-09-271-1/+1
* Significant internal changes to sound streams (#7169) Aaron Giles2020-09-131-5/+5
* frontend: Added option to skip repeated imperfect emulation warnings. Vas Crabb2020-09-021-21/+181
* Add new option beam_dot_size that controls the rendered size of 'dots' in vec... Aaron Giles2020-07-241-0/+18
* ui: swap order of popup screens (gameinfo first, warnings second), add "press... hap2020-07-101-7/+10
* Revert "ui: allow to skip warning popup at start" Vas Crabb2020-07-101-2/+1
* ui: allow to skip warning popup at start hap2020-07-101-1/+2
* ui: able to show emulation warnings from tab menu hap2020-07-101-4/+7
* emu: correct some file headers (nw) hap2020-06-191-1/+1
* fidel_eag68k: don't overclock v11 by default, add note about wrong cpu timing... hap2020-05-131-3/+3
* Refactoring of AVI/MNG recording code (#6537) npwoods2020-04-221-2/+2
* (nw) Cleanup on the way: Vas Crabb2020-03-101-2/+2
* input_sdl: Process control characters so that the natural keyboard can see th... AJR2020-01-101-2/+2
* Remove internal autofire functionality as there's a plugin for that now (#5802) Vas Crabb2019-11-171-15/+0