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path: root/src/frontend/mame/ui/text.cpp
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* unicode.h: Updates AJR2020-12-151-2/+3
* C++17 string handling updates (without charconv so as not to break GCC 7) AJR2020-12-081-9/+6
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-2/+2
* don't use hairline spaces for alingment in the info box Vas Crabb2017-07-271-4/+11
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic2016-10-221-7/+7
* quick fixes to some more stuff that isn't supplementary plane clean Vas Crabb2016-08-031-10/+12
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-3/+3
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-5/+4
* UI:fixed a problem with game list when using MS Sans Serif font. Robbbert2016-06-261-1/+1
* Fixed a bug in text layout that could cause text_layout::actual_width() to re... Nathan Woods2016-06-191-9/+22
* Prevent NaN errors by initializing variable in ui::text_layout (nw) AJR2016-06-181-2/+2
* Changed mame_ui_manager::draw_text_box() to use ui::text_layout directly Nathan Woods2016-06-181-2/+30
* word_wrapping::TRUNCATE was completely broken; this fixes it Nathan Woods2016-06-181-7/+10
* Incorporating Vas Crabb feedback Nathan Woods2016-06-141-2/+2
* On the file selection dialog, previous paths are now clickable Nathan Woods2016-06-131-15/+81
* Refactored text layout code out of ui.cpp into a separate module Nathan Woods2016-06-131-0/+473