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path: root/src/frontend/mame/ui/selector.h (follow)
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* Initial touch input support: Vas Crabb8 days1-1/+1
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-1/+1
* Input refactoring: Vas Crabb2023-02-181-1/+1
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-1/+2
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-4/+9
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-1/+1
* More user experience improvements: Vas Crabb2021-10-151-1/+1
* (nw) Clean up the mess on master Vas Crabb2019-03-261-7/+9
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-9/+7
* Make search not suck as badly (use algorithm derived from Jaro-Winkler simila... Vas Crabb2019-01-141-7/+9
* make filter names localisable, fix keyboard navigation of software Vas Crabb2017-08-081-13/+9
* Fix bug that permanently disabled some UI search strings when they were cleared AJR2017-05-101-1/+1
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
* Consolidated code that inputs characters into buffers Nathan Woods2016-09-191-1/+1
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-7/+10
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-14/+20
* Relieve UI menus and such from having to constantly fetch UI object from glob... AJR2016-04-261-2/+2
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-0/+52