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path: root/src/frontend/mame/ui/optsmenu.h (follow)
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* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-4/+4
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-2/+2
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-2/+2
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-2/+2
* frontend: Moved plugins menu off the main menu - it's only one level deeper now. Vas Crabb2021-10-101-3/+3
* (nw) Clean up the mess on master Vas Crabb2019-03-261-11/+42
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-42/+11
* UI cleanup continues: Vas Crabb2019-01-151-11/+42
* ui: make category filter work like all the other filters Vas Crabb2017-08-111-2/+0
* Polymorphic machine/software list filters: Vas Crabb2017-08-091-7/+6
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-1/+1
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-5/+8
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-6/+12
* Relieve UI menus and such from having to constantly fetch UI object from glob... AJR2016-04-261-5/+1
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-0/+53