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5 days-ui/menu.cpp, ui/selmenu.cpp: Handle mouse wheel units properly. Vas Crabb1-0/+2
8 daysInitial touch input support: Vas Crabb1-49/+140
2023-12-14emu/diimage.cpp: Added media change notifier and exposed to Lua. Vas Crabb1-7/+7
2023-11-20Cleaned up some recent changes a little. Vas Crabb1-1/+1
2023-11-14ui/menu.h: Refactor probably-unsafe code referencing temporary object AJR1-2/+2
2023-02-24Update accumulating relative inputs exactly once per frame. Vas Crabb1-3/+3
2023-02-18Input refactoring: Vas Crabb1-1/+1
2023-01-12-osd: Better XInput and SDL game controller input enhancements: Vas Crabb1-1/+4
2023-01-04ui: Give menus an opportunity to recompute metrics on window resize. Vas Crabb1-8/+84
2022-06-11ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb1-3/+17
2021-11-14frontend: Various minor improvements. Vas Crabb1-2/+2
2021-11-13-osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb1-3/+3
2021-11-10-stv.cpp: Removed most run time I/O port lookups and removed PORT_RESET. Vas Crabb1-7/+7
2021-11-08-frontend: Don't inappropriately truncate text in menu text boxes. Vas Crabb1-12/+10
2021-11-06-Enabled complex combinations for analog axes: Vas Crabb1-3/+37
2021-10-31-frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb1-59/+73
2021-10-22Plugin usability improvements: Vas Crabb1-1/+1
2021-10-17frontend: Cleaned up rendering of info views. Vas Crabb1-5/+5
2021-10-15More user experience improvements: Vas Crabb1-3/+1
2021-10-11frontend: Recovered precious vertical space for system/software names! Vas Crabb1-32/+2
2021-10-09Overdue internal UI enhancements (#8674) Vas Crabb1-8/+0
2021-06-24frontend: On input mapping menus, use UI left/right to switch between setting... Vas Crabb1-6/+7
2020-12-18More Lua engine clean-up and documentation, resulting in core cleanup. Vas Crabb1-3/+0
2020-12-08C++17 string handling updates (without charconv so as not to break GCC 7) AJR1-9/+9
2020-10-03Got rid of global_alloc/global_free. Vas Crabb1-2/+2
2020-07-10ui: able to show emulation warnings from tab menu hap1-0/+1
2020-03-11-frontend: Added an About menu option to display the contents of COPYING in o... MooglyGuy1-0/+32
2019-11-20UI show feedback when configuring an input to give the user more of an idea o... Vas Crabb1-3/+4
2019-11-17UI cleanup: Vas Crabb1-12/+0
2019-09-26ui/menu: Move one variable down into subclasses; fix some confusing variable ... AJR1-1/+0
2019-06-30Refactored UI font metrics (#5291) npwoods1-5/+5
2019-06-28Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/m... npwoods1-1/+1
2019-05-22ui/menu.cpp: Provide more helpers (nw) AJR1-0/+2
2019-05-22ui/menu.cpp: Privatize a few variables (nw) AJR1-20/+30
2019-03-26(nw) Clean up the mess on master Vas Crabb1-14/+11
2019-03-25Revert "conflict resolution (nw)" andreasnaive1-11/+14
2019-01-19More UI stuff: Vas Crabb1-11/+11
2019-01-15UI cleanup continues: Vas Crabb1-3/+0
2018-06-24Standardize "On"/"Off" items in UI menus. "On" is now consistently to the rig... AJR1-0/+1
2017-09-15Merge duplicate code for drawing UI palette menu (nw) AJR1-1/+2
2017-08-08make filter names localisable, fix keyboard navigation of software Vas Crabb1-2/+0
2017-08-07internal UI improvements: Vas Crabb1-1/+55
2016-11-23a bit of prep for making selected index private (nw) Vas Crabb1-4/+9
2016-11-23encapsulate mouse translation in the menu code, make more stuff const Vas Crabb1-7/+21
2016-11-23Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb1-9/+15
2016-10-22NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic1-13/+13
2016-10-22use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic1-1/+1
2016-09-19Consolidated code that inputs characters into buffers Nathan Woods1-25/+0
2016-07-14UI menu refactoring: [Vas Crabb] Vas Crabb1-2/+0
2016-07-12misc fixes (nw) Vas Crabb1-1/+1