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path: root/src/frontend/mame/ui/info_pty.cpp (follow)
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* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-1/+2
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-1/+1
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-3/+1
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-2/+1
* C++17 string handling updates (without charconv so as not to break GCC 7) AJR2020-12-081-3/+3
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-1/+1
* general cleanup: Vas Crabb2017-05-231-1/+3
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-1/+1
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-1/+1
* Added a move constructor and got rid of the 'const char *' overload. I had t... Nathan Woods2016-06-291-3/+3
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-11/+16
* Relieve UI menus and such from having to constantly fetch UI object from glob... AJR2016-04-261-2/+2
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-0/+43