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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
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sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
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MAME - Multiple Arcade Machine Emulator
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path:
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frontend
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mame
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ui
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info_pty.cpp
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Commit message (
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Author
Age
Files
Lines
*
Update accumulating relative inputs exactly once per frame.
Vas Crabb
2023-02-24
1
-1
/
+2
*
-osd: Better XInput and SDL game controller input enhancements:
Vas Crabb
2023-01-12
1
-1
/
+1
*
ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915)
Vas Crabb
2022-06-11
1
-3
/
+1
*
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
Vas Crabb
2021-10-31
1
-2
/
+1
*
C++17 string handling updates (without charconv so as not to break GCC 7)
AJR
2020-12-08
1
-3
/
+3
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-1
/
+1
*
general cleanup:
Vas Crabb
2017-05-23
1
-1
/
+3
*
Encapsulate a bit more of the menu base class to control when layout changes ...
Vas Crabb
2016-11-23
1
-1
/
+1
*
UI refactoring: [Vas Crabb]
Vas Crabb
2016-07-10
1
-1
/
+1
*
Added a move constructor and got rid of the 'const char *' overload. I had t...
Nathan Woods
2016-06-29
1
-3
/
+3
*
Cleanup and version bump
mame0175
Miodrag Milanovic
2016-06-29
1
-1
/
+0
*
ui refactoring [Vas Crabb]
Vas Crabb
2016-05-27
1
-11
/
+16
*
Relieve UI menus and such from having to constantly fetch UI object from glob...
AJR
2016-04-26
1
-2
/
+2
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-0
/
+43