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path: root/src/frontend/mame/ui/imgcntrl.h (follow)
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* Initial touch input support: Vas Crabb6 days1-5/+2
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-1/+1
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-1/+1
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-5/+8
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-1/+1
* This fixes issues where softlist items (that were not for floppies) were load... Nathan Woods2016-08-021-1/+1
* Changed device_image_interface::load() to take 'const std::string &' Nathan Woods2016-08-011-1/+1
* Cleanups and version bump Miodrag Milanovic2016-07-271-10/+10
* Making menu_control_device_image::populate() be private Nathan Woods2016-07-181-1/+1
* Miscellaneous cleanups to imgcntrl.[cpp|h] and calling code Nathan Woods2016-07-181-19/+16
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-3/+4
* This changes the various submenu results to be bonafide enums rather than jus... Nathan Woods2016-07-031-1/+13
* Prefixed menu_control_device_image::current_directory and menu_control_device... Nathan Woods2016-07-031-2/+2
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-7/+13
* Relieve UI menus and such from having to constantly fetch UI object from glob... AJR2016-04-261-1/+1
* Machine management cleanups AJR2016-04-251-2/+0
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-0/+62