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path: root/src/frontend/mame/ui/datmenu.cpp (follow)
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* Initial touch input support: Vas Crabb7 days1-125/+162
* UI refinements/fixes: Vas Crabb2023-05-101-2/+3
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-20/+24
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-10/+19
* ui: Give menus an opportunity to recompute metrics on window resize. Vas Crabb2023-01-041-51/+29
* ui/datmenu.cpp: Respect clicks on headings (GitHub #9522). Vas Crabb2022-04-071-1/+1
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-176/+35
* Tie up a few loose ends: Vas Crabb2021-10-201-8/+8
* -docs: Documented debugger's built-in functions for expressions. Vas Crabb2021-10-191-1/+1
* Still more user experience improvements: Vas Crabb2021-10-181-36/+42
* frontend: Cleaned up rendering of info views. Vas Crabb2021-10-171-146/+202
* More user experience improvements: Vas Crabb2021-10-151-8/+12
* More UI enhancements/cleanup: Vas Crabb2021-10-121-14/+68
* Overdue internal UI enhancements (#8674) Vas Crabb2021-10-091-4/+4
* C++17 string handling updates (without charconv so as not to break GCC 7) AJR2020-12-081-13/+13
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-1/+2
* UI updates: Vas Crabb2019-11-221-15/+18
* Refactored UI font metrics (#5291) npwoods2019-06-301-23/+23
* Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/m... npwoods2019-06-281-16/+16
* ui/menu.cpp: Privatize a few variables (nw) AJR2019-05-221-8/+8
* selmenu: don't translate info box titles twice (nw) cracyc2017-09-041-2/+2
* fix drawing software art/info when keyboard focus leaves list, Vas Crabb2017-08-111-61/+70
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-1/+1
* Possibly uninitialized class member fix. (nw) dankan18902017-03-081-4/+5
* datmenu.cpp: fixed the mouse hover state drawing. (nw) dankan18902016-11-231-6/+7
* encapsulate mouse translation in the menu code, make more stuff const Vas Crabb2016-11-231-10/+4
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-4/+4
* luaengine: bugfixes (nw) cracyc2016-11-021-0/+2
* luaengine: add basic table return support (nw) cracyc2016-11-021-18/+12
* luaengine: use templated accessor for call_plugin (nw) cracyc2016-11-021-8/+13
* Improvements to rgb_t (nw) AJR2016-10-221-3/+3
* more TRUE/FALSE cleanup (nw) Miodrag Milanovic2016-10-221-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-1/+1
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic2016-10-221-2/+2
* ui/datmenu: fix in game menu data view (nw) cracyc2016-09-071-1/+1
* ui: remove datfile_manager (nw) cracyc2016-09-061-49/+30
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-2/+2
* Exposed several strings as std::string on softlist objects, and fixed a few bugs Nathan Woods2016-07-201-3/+3
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-25/+25
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-1/+1
* UI code refactoring: [Vas Crabb] Vas Crabb2016-07-101-0/+145
* Revert "C++ comments for some parts." Vas Crabb2016-07-051-1/+1
* C++ comments for some parts. dankan18902016-07-041-1/+1
* Fixed MT06263 dankan18902016-07-021-1/+1
* Added a move constructor and got rid of the 'const char *' overload. I had t... Nathan Woods2016-06-291-2/+2
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
* Use ui::text_layout::text_layout and ui::text_layout::word_wrapping enums Nathan Woods2016-06-181-11/+11
* Fixed issue #941, crash in attempt to use "Configure Machine" from favorites ... dankan18902016-06-111-11/+8
* Fixed not load for some INI files in the category filter. dankan18902016-06-081-1/+1
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-23/+28