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path: root/src/frontend/mame/ui/custui.cpp (follow)
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* Initial touch input support: Vas Crabb6 days1-3/+3
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-232/+249
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-8/+35
* More UI cleanup: Vas Crabb2023-01-051-20/+28
* ui: Give menus an opportunity to recompute metrics on window resize. Vas Crabb2023-01-041-71/+59
* corefile.h: Move filename utilities to path.h AJR2022-09-251-0/+1
* util/corestr.cpp: Changed core_stricmp to take std::string_view parameters. (... npwoods2022-09-151-6/+6
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-78/+20
* Remove fileio.h from emu.h AJR2022-02-111-0/+1
* A little more refactoring, and Coverity fixes: Vas Crabb2021-11-251-30/+14
* frontend: Various minor improvements. Vas Crabb2021-11-141-95/+145
* -osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb2021-11-131-2/+2
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-55/+48
* frontend: Cleaned up rendering of info views. Vas Crabb2021-10-171-26/+62
* Updated translation files for latest changes. Vas Crabb2021-10-161-1/+1
* More user experience improvements: Vas Crabb2021-10-151-6/+5
* frontend: More wording and localisation fixes for colours menus. Vas Crabb2021-10-121-30/+44
* More UI enhancements/cleanup: Vas Crabb2021-10-121-108/+81
* Overdue internal UI enhancements (#8674) Vas Crabb2021-10-091-60/+153
* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-2/+2
* custui: Coverity 316207 Robbbert2021-02-131-0/+1
* Much more core std::string_view modernization AJR2021-01-201-0/+1
* C++17 string handling updates (without charconv so as not to break GCC 7) AJR2020-12-081-31/+31
* fixed some clang-tidy warnings (nw) (#6197) Oliver Stöneberg2020-01-221-3/+3
* UI updates: Vas Crabb2019-11-221-24/+32
* UI updates: Vas Crabb2019-11-171-29/+53
* Refactored UI font metrics (#5291) npwoods2019-06-301-36/+39
* Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/m... npwoods2019-06-281-8/+11
* Standardize "On"/"Off" items in UI menus. "On" is now consistently to the rig... AJR2018-06-241-2/+2
* Merge duplicate code for drawing UI palette menu (nw) AJR2017-09-151-188/+1
* make filter names localisable, fix keyboard navigation of software Vas Crabb2017-08-081-38/+55
* internal UI improvements: Vas Crabb2017-08-071-137/+43
* Overhaul to how MAME handles options, take two (#2341) npwoods2017-06-251-27/+11
* Fix bug that permanently disabled some UI search strings when they were cleared AJR2017-05-101-6/+7
* Revert "Overhaul to how MAME handles options (#2260)" Vas Crabb2017-05-071-11/+27
* Overhaul to how MAME handles options (#2260) npwoods2017-05-051-27/+11
* a bit of prep for making selected index private (nw) Vas Crabb2016-11-231-4/+4
* encapsulate mouse translation in the menu code, make more stuff const Vas Crabb2016-11-231-54/+47
* Encapsulate a bit more of the menu base class to control when layout changes ... Vas Crabb2016-11-231-8/+8
* Improvements to rgb_t (nw) AJR2016-10-221-10/+10
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-13/+13
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic2016-10-221-45/+45
* Consolidated code that inputs characters into buffers Nathan Woods2016-09-191-19/+4
* custui: fixed custom renderer alignment. (nw) dankan18902016-09-171-19/+15
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-8/+8
* UI refactoring: [Vas Crabb] Vas Crabb2016-07-101-76/+73
* UI refactoring: move palette menu drawing code out of base into palette menu ... Vas Crabb2016-07-101-4/+193
* UI code refactoring: [Vas Crabb] Vas Crabb2016-07-101-1/+1
* Revert "C++ comments for some parts." Vas Crabb2016-07-051-53/+83
* C++ comments for some parts. dankan18902016-07-041-83/+53