| Commit message (Expand) | Author | Age | Files | Lines |
* | -Lua engine: run everything in coroutines. (#11019) |  Vas Crabb | 34 hours | 2 | -13/+8 |
* | Retired the over-stretched "system type" flags. |  Vas Crabb | 3 days | 2 | -4/+8 |
* | -luaengine.cpp: Expose UI controls toggle state. |  Vas Crabb | 4 days | 1 | -2/+3 |
* | -ui/menu.cpp: Don't pass IPT_UI_BACK event to the implementation when dismiss... |  Vas Crabb | 4 days | 1 | -1/+2 |
* | ddr/kc.cpp, ddr/kc_m.cpp: Tidied up a little. |  Vas Crabb | 11 days | 1 | -1/+1 |
* | ui/ui.cpp: Cleaned out more leftover crud and removed debug printfs. |  Vas Crabb | 2023-02-28 | 2 | -34/+10 |
* | osd/modules/input: Always use DirectInput with desktop window in background m... |  Vas Crabb | 2023-02-28 | 1 | -14/+4 |
* | Various cleanups: |  Vas Crabb | 2023-02-27 | 1 | -2/+2 |
* | Update accumulating relative inputs exactly once per frame. |  Vas Crabb | 2023-02-24 | 87 | -1611/+1943 |
* | osd: Cleaner way of dealing with input updates. |  Vas Crabb | 2023-02-23 | 3 | -0/+13 |
* | Merge branch 'release0252' into mainline-master |  Vas Crabb | 2023-02-20 | 1 | -1/+1 |
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| * | ui/analogipt.cpp: Fixed failure to display localised analog input adjustments... |  Vas Crabb | 2023-02-19 | 1 | -1/+1 |
* | | Reduced usage of sprintf. (#10892) |  Erik | 2023-02-20 | 1 | -4/+2 |
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* | Input refactoring: |  Vas Crabb | 2023-02-18 | 23 | -75/+132 |
* | Small batch of input refactoring: |  Vas Crabb | 2023-02-05 | 5 | -54/+211 |
* | Various input and OSD refactoring: |  Vas Crabb | 2023-01-29 | 2 | -1/+1 |
* | Miscellaneous fixes and refactoring: |  Vas Crabb | 2023-01-28 | 3 | -4/+12 |
* | -osd: Better XInput and SDL game controller input enhancements: |  Vas Crabb | 2023-01-12 | 82 | -218/+496 |
* | More UI cleanup: |  Vas Crabb | 2023-01-05 | 8 | -141/+148 |
* | ui: Give menus an opportunity to recompute metrics on window resize. |  Vas Crabb | 2023-01-04 | 32 | -605/+708 |
* | C++ guidelins update and cleanup: |  Vas Crabb | 2022-12-22 | 1 | -20/+12 |
* | ui: Rationalised right panel behaviour: |  Vas Crabb | 2022-12-21 | 10 | -196/+334 |
* | osd/modules/file: Don't magically substitute environment variables when openi... |  npwoods | 2022-12-17 | 3 | -83/+109 |
* | ui/state.cpp: Use path concatenation utility function. |  Vas Crabb | 2022-11-26 | 1 | -8/+4 |
* | ui/selgame.cpp: Fixed display of software favourites. |  Vas Crabb | 2022-10-30 | 1 | -5/+5 |
* | ui: Added support for shows localised system name in Favorites. (#10455) |  k2-git | 2022-10-22 | 1 | -2/+3 |
* | armchamp/armchmp2: match not-working and mechanical flags: |  hap | 2022-10-04 | 1 | -1/+1 |
* | Move UTF8_xxx string literal macros to new header in lib/util |  AJR | 2022-09-25 | 4 | -0/+8 |
* | corefile.h: Move filename utilities to path.h |  AJR | 2022-09-25 | 6 | -1/+10 |
* | util/corestr.cpp: Changed core_stricmp to take std::string_view parameters. (... |  npwoods | 2022-09-15 | 5 | -12/+12 |
* | Patched up some gaps in functionality and fixed some bugs. |  Vas Crabb | 2022-09-02 | 14 | -155/+280 |
* | OSD/network interface cleanup |  AJR | 2022-08-28 | 2 | -0/+2 |
* | inifile.cpp, miscmenu.cpp: Use std::collate for filename sorting |  AJR | 2022-08-27 | 2 | -5/+34 |
* | Use util::streqlower in more places |  AJR | 2022-08-27 | 1 | -2/+3 |
* | emu/validity.cpp, ui/info.cpp: Base "no sound" check on speaker devices. |  Vas Crabb | 2022-08-20 | 1 | -1/+2 |
* | frontend: Swallow save state slot key/button. |  Vas Crabb | 2022-08-18 | 2 | -21/+44 |
* | ui/icorender.cpp: Revert initialisations that can hide real bugs. |  Vas Crabb | 2022-08-03 | 1 | -3/+3 |
* | cpu16h, icorender.cpp: fix MSVC compile (nw) |  Peter Ferrie | 2022-08-01 | 1 | -3/+3 |
* | ui/selgame.cpp, ui/selsoft.cpp: Clear up std::vector asserts triggered when m... |  jflatt | 2022-07-16 | 2 | -2/+2 |
* | Added make opions for filter file, adjusted source path display. |  Vas Crabb | 2022-06-28 | 2 | -2/+14 |
* | -Updated translations, cleaned up a little. |  Vas Crabb | 2022-06-26 | 2 | -0/+7 |
* | ui/selgame.cpp: Avoid assert in std::vector when no items in menu. (#9978) |  jflatt | 2022-06-25 | 1 | -1/+1 |
* | Optimisation, and baby steps towards untangling stuff: |  Vas Crabb | 2022-06-16 | 1 | -2/+2 |
* | -Got rid of some legacy MESS support glue. |  Vas Crabb | 2022-06-13 | 2 | -5/+6 |
* | ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) |  Vas Crabb | 2022-06-11 | 48 | -842/+1413 |
* | util/options.h: Removed legacy OPTION_* option type constants. (#9851) |  npwoods | 2022-05-30 | 2 | -66/+66 |
* | ui/ui.cpp: Use unordered map for session data, to tempt fate with toolchain b... |  Vas Crabb | 2022-05-24 | 1 | -2/+2 |
* | ui/viewgfx.cpp: Fixed some cases where no tiles would appear with tall or wid... |  Vas Crabb | 2022-05-21 | 1 | -3/+11 |
* | ui/viewgfx.cpp: Remember orientation/position/scale per tilemap; more encapsu... |  Vas Crabb | 2022-05-21 | 1 | -190/+248 |
* | ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. (#9... |  Vas Crabb | 2022-05-20 | 3 | -973/+981 |