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path: root/src/frontend/mame/luaengine.h (follow)
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* frontend: Beter provision for plugins with multiple menu levels. Vas Crabb2021-10-211-5/+3
* More Lua engine clean-up and documentation, resulting in core cleanup. Vas Crabb2020-12-181-1/+1
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-1/+2
* Exposing image format information to LUA (#7508) npwoods2020-12-121-0/+1
* -Lua engine cleanup, input edition: Vas Crabb2020-12-091-5/+2
* Expose enough of the layout system to Lua to allow position and colour to be ... Vas Crabb2020-12-051-25/+28
* luaengine.cpp: Exposed device_slot_interface, emu_options, and slot options. ... npwoods2020-12-041-0/+3
* frontend: Lua engine improvements. Vas Crabb2020-11-301-0/+1
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-19/+23
* frontend: split lua_engine user type registrations across a few files to make... Vas Crabb2020-11-161-18/+10
* -Switch to building MAME as C++17. Vas Crabb2020-11-151-3/+2
* Allow saving members of structures in n-dimensional arrays, even if the membe... Vas Crabb2019-12-091-0/+3
* UI input mapping menu updates: Vas Crabb2019-11-211-7/+8
* callback after sound update has generated new samples feos2019-09-241-0/+1
* Miscellaneous LUA functionality npwoods2019-08-181-0/+1
* Changed mechanisms for overriding the mandatory file manager npwoods2019-08-051-0/+2
* Added support for profiling LUA npwoods2019-07-241-0/+3
* (nw) srcclean and some cleanup: Vas Crabb2018-07-221-4/+4
* plugins/cheat: translate debugger expressions by space index as the debugger ... cracyc2018-05-021-1/+0
* Etc...etc...etc.. (nw) Olivier Galibert2018-01-281-2/+2
* lua engine: safer cleanup, fix leak (nw) Vas Crabb2017-07-151-1/+1
* Fix remaining GCC 7.1 issue (nw) Miodrag Milanovic2017-05-151-0/+4
* luaengine: wait (nw) cracyc2017-01-161-0/+1
* luaengine: oops (nw) cracyc2016-11-171-0/+1
* plugins/console: add lua console [Carl] cracyc2016-11-061-2/+10
* Removing SOL_CHECK_ARGUMENTS till we figure all consequences (nw) Miodrag Milanovic2016-11-061-1/+1
* Updated sol2, made lua console not crash for nil data (nw) Miodrag Milanovic2016-11-061-0/+2
* Made console accept LUA (nw) Miodrag Milanovic2016-11-041-1/+1
* data/data_hiscore: parse more (nw) cracyc2016-11-031-2/+0
* removed non-operational lua console code (nw) Miodrag Milanovic2016-11-031-8/+0
* small cleanup (nw) Miodrag Milanovic2016-11-031-9/+0
* luaengine: safer (nw) cracyc2016-11-021-4/+4
* luaengine: add basic table return support (nw) cracyc2016-11-021-3/+29
* luaengine: use templated accessor for call_plugin (nw) cracyc2016-11-021-1/+30
* luaengine: convert to sol2 [Carl] cracyc2016-11-021-168/+31
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-6/+6
* ui/selgame: get dat info from plugin [Carl] cracyc2016-09-051-0/+1
* luaengine: remove now unnecessary stuff since a copy of searchpath is made an... cracyc2016-08-191-13/+0
* new not working cracyc2016-08-131-1/+1
* luaengine: use reference (nw) cracyc2016-07-301-1/+1
* luaengine: std::string here too (nw) cracyc2016-07-291-1/+1
* luaengine: add logical address space accessors, use by default in translated ... cracyc2016-07-021-1/+9
* mdndclab: correct for window larger than view (nw) cracyc2016-06-211-0/+4
* luaengine: share accessors (nw) cracyc2016-06-201-0/+5
* plugins/layout: layout embedded script helper plugin [Carl] cracyc2016-04-271-6/+6
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-0/+252