index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Commit message (
Expand
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Author
Age
Files
Lines
*
sound: Fix bug where gain was doubly-applied in some cases.
Aaron Giles
2020-10-25
1
-1
/
+1
*
emu/machine.h: Deprecate machine resource pool.
Vas Crabb
2020-10-25
1
-1
/
+1
*
srcclean in preparation for 0.226 release branch
Vas Crabb
2020-10-25
1
-1
/
+1
*
07765: Sample rate now saved as part of the stream
Aaron Giles
2020-10-19
1
-0
/
+1
*
emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati...
Vas Crabb
2020-10-19
1
-5
/
+6
*
-emu/rendlay.cpp: Avoid another issue with floating point error accumulation ...
Vas Crabb
2020-10-19
1
-21
/
+26
*
disound: Create m_specified_inputs_mask to track which inputs have been speci...
Aaron Giles
2020-10-18
2
-10
/
+17
*
dac/volt_reg: improve performance (#7274)
Aaron Giles
2020-10-17
1
-0
/
+1
*
natkeyboard: Fix natural mods for pc_keyboard & at_keyboard devices; add more...
AJR
2020-10-15
1
-1
/
+7
*
-3rdparty/expat: Update to 2.2.10."
Vas Crabb
2020-10-15
1
-1
/
+1
*
emu/rendlay.cpp: Work around error accumulation issue that could cause hang w...
Vas Crabb
2020-10-14
1
-5
/
+5
*
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
Vas Crabb
2020-10-14
2
-88
/
+67
*
emu/natkeyboard.cpp: Fixed uninitialised variable.
Vas Crabb
2020-10-14
1
-0
/
+1
*
emu/rendlay.cpp: Got rid of an unused capture that upsets clang.
Vas Crabb
2020-10-14
1
-1
/
+1
*
emu/rendlay.cpp: Fix accumulation error causing black pixels on certain trans...
Vas Crabb
2020-10-14
1
-14
/
+16
*
emu/fileio.cpp: Fix an issue reporting the full path of files found in archiv...
Vas Crabb
2020-10-14
1
-5
/
+11
*
emu/rendlay.cpp: Draw disk components with area-based anti-aliasing.
Vas Crabb
2020-10-14
2
-72
/
+315
*
-emu/render.cpp: Load from all external artwork paths.
Vas Crabb
2020-10-13
6
-257
/
+259
*
emu/debug: Removed more macros, added more const, make a couple more things u...
Vas Crabb
2020-10-12
7
-242
/
+220
*
emu/ioport.cpp: Improved initial keyboard enable settings when changing slot ...
Vas Crabb
2020-10-11
3
-3
/
+43
*
-emu/natkeyboard.cpp: Allow keyboard devices to be enabled/disabled.
Vas Crabb
2020-10-11
3
-76
/
+229
*
Miscellaneous cleanup:
Vas Crabb
2020-10-10
2
-36
/
+35
*
rendutil.h: C99 doesn't need float-to-double-float for floor.
Vas Crabb
2020-10-09
1
-1
/
+1
*
Allow layout files to embed image data.
Vas Crabb
2020-10-09
1
-54
/
+145
*
Fix MSVC build
Aaron Giles
2020-10-07
1
-2
/
+2
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
10
-396
/
+808
*
3rdparty/nanosvg: Re-base on latest upstream.
Vas Crabb
2020-10-05
1
-13
/
+4
*
-emu/rendlay.cpp: Allow item animation.
Vas Crabb
2020-10-05
3
-220
/
+377
*
frontend/mame/audit.cpp: Better heuristics for matching shared ROMs.
Vas Crabb
2020-10-04
2
-1
/
+6
*
emu/rendlay.cpp: Pre-load image components when changing video options.
Vas Crabb
2020-10-03
3
-68
/
+141
*
emu/render.cpp: Consider that screens can be hidden when choosing a default v...
Vas Crabb
2020-10-03
3
-23
/
+32
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
10
-73
/
+55
*
emu/machine.cpp: Get rid of remaining make_unique_clear on 'manager' objects.
Vas Crabb
2020-09-30
4
-6
/
+19
*
Don't clear memory before constructing devices, with the exception of drivers...
Vas Crabb
2020-09-28
1
-2
/
+2
*
Complete sound modernization of remaining devices. Legacy callbacks and strea...
Aaron Giles
2020-09-28
5
-123
/
+5
*
Cleaned up bitmap API.
Vas Crabb
2020-09-27
8
-73
/
+72
*
Disable SOUND_DEBUG for non-debug builds, and srcclean
Vas Crabb
2020-09-27
3
-43
/
+47
*
Add abs, bit, s8, s16, s32 functions to debugger
AJR
2020-09-25
2
-9
/
+72
*
sound: Fix assertion when loading save state from command line.
Aaron Giles
2020-09-24
1
-2
/
+2
*
sound: Add a few new helpers to write_stream_view
Aaron Giles
2020-09-20
1
-2
/
+35
*
sound: fix some crackling when upsampling
Aaron Giles
2020-09-20
1
-1
/
+1
*
rendlay.cpp: Correct output alpha for rect and disk components.
Vas Crabb
2020-09-20
1
-50
/
+61
*
sound: Fix asserts due to sample-rate ping-pong in esq5505 driver
Aaron Giles
2020-09-19
1
-1
/
+8
*
debug/express.h: Remove leftover declaration
AJR
2020-09-19
1
-2
/
+0
*
-emu/rendlay.cpp: Small optimisation for opaque pixels in image component.
Vas Crabb
2020-09-19
1
-1
/
+5
*
distate: remove unused variable
hap
2020-09-18
2
-5
/
+2
*
sound: Some optimizations for common cases
Aaron Giles
2020-09-17
3
-31
/
+54
*
New machines marked as NOT_WORKING
AJR
2020-09-17
1
-0
/
+2
*
Revert "sound: Improved view interfaces to match usage patterns"
Aaron Giles
2020-09-17
4
-79
/
+49
*
sound: Improved view interfaces to match usage patterns
Aaron Giles
2020-09-17
4
-49
/
+79
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