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path: root/src/emu/sound/disc_wav.c (follow)
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* output of new srcclean changes that are relatively small [smf] smf-2013-01-111-1/+0
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-113/+113
* added missing \n to even more fatalerror() calls (no whatsnew) Oliver Stöneberg2012-09-081-3/+3
* "English doesn't borrow from other languages. English follows other languages... Scott Stone2011-08-231-1/+1
* BIG update. Aaron Giles2011-03-291-1/+1
* (UINT32 count < m_min) is impossible if m_min is 0 Michaël Banaan Ananas2011-02-171-1/+1
* Changed all "output[0] = ..." into "set_output(0, ..)" calls. Couriersud2011-01-211-73/+99
* Changed the discrete sound system to be class based: [Couriersud] Couriersud2011-01-191-37/+34
* Discrete subsystem: general cleanup and formatting (no whatsnew) Couriersud2011-01-191-3/+3
* More cleanups for the discrete subsystem. No whatsnew. Couriersud2011-01-161-26/+18
* Discrete subsystem: Maintenance commit before I move from linked lists to dyn... Couriersud2011-01-151-334/+292
* Discrete sound system: Couriersud2011-01-111-305/+163
* Discrete: Added a class node factory. Currently only creates discrete_legacy_... Couriersud2011-01-061-3/+3
* Bye discrete_info. Another round of discrete rewrites. No whatsnew. Couriersud2011-01-051-29/+29
* Start moving the discrete subsystem towards C++. Changed some structs to clas... Couriersud2011-01-041-6/+6
* mame_rand() -> machine->rand() Aaron Giles2010-12-311-1/+1
* Atari Cops'n Robbers Updates [Derrick Renaud] Derrick Renaud2010-11-041-12/+18
* Discrete Updates [Derrick Renaud] Derrick Renaud2010-10-271-95/+103
* Results of running the latest srcclean. Aaron Giles2009-12-281-1/+1
* DISCRETE_COUNTER - added MIN parameter and optimized speed. Derrick Renaud2009-10-221-34/+51
* Mario - added proper mixer to final output. This adds the missing filtering ... Derrick Renaud2009-10-191-1/+1
* Blue Shark - added shark sound Derrick Renaud2009-10-131-30/+99
* DSS_INVERTER_OSC optimizations Couriersud2009-10-121-22/+30
* Better task processing Couriersud2009-10-091-4/+4
* Space Encounter - fixed enemy shot sound Derrick Renaud2009-10-041-16/+24
* Space Walk - added spaceship hit sound Derrick Renaud2009-10-031-58/+139
* Discrete Updates: Derrick Renaud2009-09-211-1/+1
* discrete emulation / not worth mentioning Couriersud2009-09-101-1/+1
* Discrete emulation Couriersud2009-09-061-3/+3
* Good bye for node->node Couriersud2009-09-061-3/+3
* discrete sound system Couriersud2009-08-291-70/+70
* Discrete work - this one needs a full recompile Couriersud2009-08-231-26/+26
* Battle Zone discrete sound & discrete sound additions Couriersud2009-08-211-1/+1
* Cleanups and version bump.mame0133u3 Aaron Giles2009-08-211-7/+7
* Discrete sound enhancements Couriersud2009-08-171-24/+34
* DSS_COUNTER updates Couriersud2009-08-151-13/+11
* This one requires a "make clean" Couriersud2009-08-141-28/+29
* Sound cores compile cleanly. Aaron Giles2009-03-121-38/+38
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2008-12-141-2/+2
* abc_step and abc_reset now declared as DISCRETE_STEP( abc ) and DISCRETE_RESE... Couriersud2008-11-121-38/+38
* More Discrete module optimizations. Derrick Renaud2008-10-291-21/+20
* Cleanups and version bump.mame0127u1 Aaron Giles2008-08-281-2/+2
* Discrete cleanups and fixed discrete logging. Derrick Renaud2008-08-201-342/+364
* Cleanups and version bump.mame0126u4 Aaron Giles2008-08-071-1/+1
* Fix GCC 4.3 "array bounds overflow" error. This is obviously a bug, Couriers... R. Belmont2008-08-061-1/+1
* Discrete sound core optimizations Couriersud2008-08-051-5/+26
* discrete sound system: Couriersud2008-04-011-65/+65
* Various clean ups: Couriersud2008-03-011-29/+29
* Initial checkin of MAME 0.121.mame0121 Aaron Giles2007-12-171-0/+1707