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* emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) Vas Crabb2023-06-171-5/+3
* Skeleton driver for 600 Cellular Activation Tester (#11225) MooglyGuy2023-05-131-1/+1
* -Lua engine: run everything in coroutines. (#11019) Vas Crabb2023-03-251-34/+33
* Various input and OSD refactoring: Vas Crabb2023-01-291-0/+1
* - Removed device_timer, device_timer_id, et al in favor of direct callback me... MooglyGuy2022-06-041-51/+36
* screen: draw until current hpos (not inclusive) when doing an update_now hap2022-04-031-37/+40
* Remove fileio.h from emu.h AJR2022-02-111-0/+1
* Remove void *ptr parameter from emu_timer, timer_device and all related callb... AJR2022-01-261-1/+1
* screen: report refresh rate <1hz as error in validity check hap2021-12-081-3/+3
* screen.cpp: Fix old editing errors in comments AJR2021-11-211-2/+2
* Revert "-svg_renderer: Flag when output contents have not changed. [Ryan Holt... hap2021-11-081-11/+0
* -svg_renderer: Flag when output contents have not changed. [Ryan Holtz] (#8791) MooglyGuy2021-11-061-0/+11
* screen: fix buffer overflow crash with VIDEO_VARIABLE_WIDTH screens [AmatCoder] hap2021-10-291-2/+2
* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-221-3/+3
* Much more core std::string_view modernization AJR2021-01-201-1/+1
* util/png: Update add_text to take std::string_view for arguments AJR2020-12-211-2/+2
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-2/+1
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-1/+1
* Various improvements to image file handling: Vas Crabb2020-10-081-19/+18
* 3rdparty/nanosvg: Re-base on latest upstream. Vas Crabb2020-10-051-13/+4
* Cleaned up bitmap API. Vas Crabb2020-09-271-16/+16
* screen: fix possible issue if update_now and update_partial are both called f... hap2020-08-191-0/+8
* screen/update_now(): fix overwriting last pixel of previous update, fix rende... hap2020-08-081-23/+28
* (nw) Cleanup on the way: Vas Crabb2020-03-101-6/+3
* -screen: Added a missing break function. Addresses Github #6372. [fasteddo] MooglyGuy2020-03-011-1/+2
* screen: add note (nw) hap2020-03-011-1/+2
* screen: leftover debug printf (nw) hap2019-11-261-1/+0
* srcclean and indentation cleanup (nw) Vas Crabb2019-11-241-30/+30
* -screen: Only clear or allocate scan bitmaps in excess of the previous height... MooglyGuy2019-11-051-11/+30
* (nw) be strictly POSIX compliant, reduce fragmentation, get rid of an unused ... Vas Crabb2019-11-051-16/+16
* Set global locale when parsing with nanosvg - fixes SVG display issues when l... Vas Crabb2019-11-051-0/+10
* -screen: Fixed out-of-bounds vector accesses on interlaced snes games, nw MooglyGuy2019-11-031-28/+61
* screen.cpp: remove leftover debug print (nw) Vas Crabb2019-10-291-5/+0
* Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-261-2/+4
* (nw) keep a persistent temporary palette buffer in bgfx chain manager, back o... Vas Crabb2019-10-251-6/+1
* -screen: Added support for screens that vary horizontal width mid-frame, and ... MooglyGuy2019-10-241-54/+244
* (nw) clean up more stuff, mostly leftover from MCFG removal Vas Crabb2019-10-111-5/+4
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-261-1/+1
* cking_master, cxg_ch2001: move from chessbase to screenless (nw) hap2019-06-121-3/+1
* screen: default svg region (nw) hap2019-06-121-4/+2
* fix screen_device::update_now() when drawing partial lines (#5109) enikland22019-05-251-14/+6
* (nw) Clean up the mess on master Vas Crabb2019-03-261-20/+5
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-5/+20
* svg screen: add verbose message instead of aspect ratio helper (nw) hap2019-03-071-20/+5
* screen: don't assert on update_partial with scanline<0, plenty drivers do upd... hap2018-11-241-3/+0
* -screen.cpp: Added a devcb for easier hooking of the scanline timer. [Ryan Ho... mooglyguy2018-11-171-5/+11
* luaengine: Added pixel(x,y) function. [Ryan Holtz] mooglyguy2018-11-041-0/+90
* -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] mooglyguy2018-08-261-2/+2
* divideo: Fetch screen to be potentially configured during device_config_compl... AJR2018-08-211-8/+22
* ignore SVG dimensions, like we always did (nw) Vas Crabb2018-07-281-4/+9