| Commit message (Expand) | Author | Age | Files | Lines |
* | Since there is no clear way to determine if mouse should be shown or not, I a... | Miodrag Milanovic | 2012-08-19 | 1 | -2/+0 |
* | Added internal mouse cursor visible in menus and when clickable artwork is us... | Miodrag Milanovic | 2012-08-15 | 1 | -0/+3 |
* | added simple artwork for dendego games | Michaël Banaan Ananas | 2012-07-11 | 1 | -11/+5 |
* | Allow image loading outside of layout zip (no whatsnew) | Miodrag Milanovic | 2012-05-22 | 1 | -1/+2 |
* | Clean-ups and version bump | Miodrag Milanovic | 2012-05-21 | 1 | -1/+1 |
* | Finally done the last part of the dotmatrix changes, which is to create a dot... | Scott Stone | 2012-05-17 | 1 | -1/+11 |
* | This is phase 2 of the DMD changes, creating a new '5 dot' element to make it... | Scott Stone | 2012-05-13 | 1 | -9/+19 |
* | Clean-ups and version bumpmame0145u8 | Miodrag Milanovic | 2012-05-07 | 1 | -10/+10 |
* | ioport.c C++ conversion. Mostly internal changes, with no | Aaron Giles | 2012-05-03 | 1 | -3/+7 |
* | Added ability to add the graphics in the external drwho art file to the new r... | Scott Stone | 2012-04-25 | 1 | -49/+150 |
* | Started adding support for scrolling reel displays, currently text | Scott Stone | 2012-04-23 | 1 | -0/+148 |
* | Refactored a few things related to reels and use of layouts allowing for more... | Scott Stone | 2012-04-20 | 1 | -0/+26 |
* | add support for simple text alignment in layout files, defaulting to center | Michaël Banaan Ananas | 2012-02-11 | 1 | -1/+21 |
* | Some cleanup of some observed #include redundancy from source files which use... | Scott Stone | 2012-02-06 | 1 | -1/+0 |
* | Guess at a fix for clickable artwork. | Aaron Giles | 2012-02-05 | 1 | -1/+1 |
* | Move devices into a proper hierarchy and handle naming | Aaron Giles | 2012-01-24 | 1 | -4/+7 |
* | Fix disk artwork rendering. | Aaron Giles | 2012-01-17 | 1 | -2/+2 |
* | Fix several rendering issues with artwork, introduced in the | Aaron Giles | 2012-01-16 | 1 | -20/+20 |
* | Major bitmap-related changes throughout the system. There are | Aaron Giles | 2012-01-12 | 1 | -158/+136 |
* | Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR* | Aaron Giles | 2011-12-31 | 1 | -48/+48 |
* | First, let put things back (no whatsnew) | Miodrag Milanovic | 2011-09-28 | 1 | -35/+5 |
* | Added render layout repeating elements and made whitestar pinball use it (no ... | Miodrag Milanovic | 2011-09-28 | 1 | -5/+35 |
* | - added some Crystal sets to MPU4 by Haze (no whatsnew) | Miodrag Milanovic | 2011-08-09 | 1 | -6/+6 |
* | Default layout for 4 screens systems added [Robbbert] | Miodrag Milanovic | 2011-07-31 | 1 | -0/+3 |
* | Added default screenless layout, and update pinball devices to relay on that ... | Miodrag Milanovic | 2011-07-04 | 1 | -3/+3 |
* | Cleanups and version bumpmame0142u4 | Angelo Salese | 2011-05-24 | 1 | -2/+2 |
* | Initial frameworking for upcoming artwork updates [Mr. Do] | Angelo Salese | 2011-05-23 | 1 | -1/+15 |
* | Collapsed device_config and device_t into one class. Updated all | Aaron Giles | 2011-04-27 | 1 | -9/+9 |
* | Switch from m_machine to machine() everywhere. In some cases this | Aaron Giles | 2011-04-18 | 1 | -4/+4 |
* | (Big tangle of changes that all happened as I was looking into the ROM | Aaron Giles | 2011-04-13 | 1 | -0/+4 |
* | BIG update. | Aaron Giles | 2011-03-29 | 1 | -10/+10 |
* | Cleanup of machine.h. Shuffled some fields around, and moved several | Aaron Giles | 2011-03-28 | 1 | -10/+10 |
* | Converted core_options to a class. Removed a bunch of marginal | Aaron Giles | 2011-03-03 | 1 | -1/+1 |
* | mame_file is now emu_file and is a class. It is required | Aaron Giles | 2011-02-12 | 1 | -2/+6 |
* | Move generic templates from emucore.h to emutempl.h. | Aaron Giles | 2011-02-07 | 1 | -1/+1 |
* | Moved LCD layouts to emu section and removed some more ifdefs (no whatsnew) | Miodrag Milanovic | 2011-01-05 | 1 | -0/+3 |
* | Split the screen device into a separate module. | Aaron Giles | 2010-12-02 | 1 | -1/+1 |
* | Use "default" font for artwork elements as well. | Aaron Giles | 2010-10-24 | 1 | -1/+1 |
* | Convert rendfont to C++. | Aaron Giles | 2010-10-23 | 1 | -5/+5 |
* | Cleanups and version bump.mame0140 | Aaron Giles | 2010-10-21 | 1 | -16/+16 |
* | Convert rendlay objects into C++, reduce the number of unused textures | Aaron Giles | 2010-10-18 | 1 | -1384/+1174 |
* | Converted render.c objects into C++ objects. Updated all callers. | Aaron Giles | 2010-10-13 | 1 | -248/+248 |
* | bfm_dm01 improvements: replaced the video screen hack used for the dotmatrix ... | Fabio Priuli | 2010-09-01 | 1 | -1/+43 |
* | Made the machine_config a proper object. Added detokenize method to | Aaron Giles | 2010-06-28 | 1 | -1/+1 |
* | Remove stray bitmap_free's. | Aaron Giles | 2010-06-08 | 1 | -1/+1 |
* | WARNING: There are likely to be regressions in both functionality and | Aaron Giles | 2010-06-08 | 1 | -25/+23 |
* | several cleanups based on cppcheck and VS2008 Code Analysis [Oliver Stöneberg] | Fabio Priuli | 2010-03-17 | 1 | -14/+14 |
* | Made device->tag and devconfig->tag into private member variables (m_tag). | Aaron Giles | 2010-03-08 | 1 | -1/+1 |
* | Internal debugger using the mame rendering infrastructure | Couriersud | 2010-02-11 | 1 | -19/+29 |
* | Minor changes for internal render debugger | Couriersud | 2010-02-05 | 1 | -29/+19 |