index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
release0265
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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render.h
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Commit message (
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Author
Age
Files
Lines
*
Fixed MT06222
ImJezze
2016-05-28
1
-1
/
+1
*
Implemented handling for u_screen_scale and u_screen_offset (nw)
ImJezze
2016-04-21
1
-3
/
+3
*
Make OSDs return ui_menu_item lists, not slider_state lists
therealmogminer@gmail.com
2016-04-10
1
-2
/
+3
*
Add includes for dependency documentation. (nw)
couriersud
2016-04-09
1
-0
/
+1
*
Fix SDL compile on linux. Took the opportunity to remove a number of
couriersud
2016-04-08
1
-0
/
+1
*
Fix keepaspect & unevenstretch toggles in SDL OSD
Antonio Giner
2016-04-07
1
-0
/
+2
*
Make overscan on integer scaled targets optional (add option -intoverscan).
Antonio Giner
2016-04-05
1
-0
/
+1
*
Avoid auto return types; silence some unused variable warnings (nw)
AJR
2016-03-31
1
-6
/
+9
*
Conflict resolution (nw)
AJR
2016-03-31
1
-3
/
+4
|
\
|
*
Compressed internal layouts [David Haywood]
Miodrag Milanovic
2016-03-30
1
-3
/
+4
*
|
Iterate over core classes C++11 style
AJR
2016-03-31
1
-4
/
+7
|
/
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-1
/
+1
*
Move integer scaling implementation to render_target::compute_visible_area
Antonio Giner
2016-03-20
1
-8
/
+9
*
Revert changes in layout view prior to rework of integer scaling
Antonio Giner
2016-03-19
1
-13
/
+4
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
Antonio Giner
2016-03-18
1
-0
/
+2
|
\
|
*
Refactoring of render targes and vector texture coordinates
ImJezze
2016-03-12
1
-0
/
+2
|
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
ImJezze
2016-02-21
1
-5
/
+12
*
|
Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-0
/
+19
*
|
Fix remaining issues with bgfx renderer
therealmogminer@gmail.com
2016-02-17
1
-1
/
+1
*
|
Fix errors with -rol and -ror, nw
therealmogminer@gmail.com
2016-02-15
1
-1
/
+1
*
|
Hopefully fix text being weirdly rotated
therealmogminer@gmail.com
2016-02-15
1
-1
/
+1
*
|
Significant speed improvements to the BGFX renderer. [MooglyGuy]
therealmogminer@gmail.com
2016-02-15
1
-2
/
+8
*
|
Fix regression with some drivers like fidelz80, for render we just need to ke...
Miodrag Milanovic
2016-01-31
1
-1
/
+1
*
|
replace osd_lock with std::mutex [Miodrag Milanovic]
Miodrag Milanovic
2016-01-30
1
-3
/
+4
|
/
*
modernized configuration_manager (nw)
Miodrag Milanovic
2016-01-10
1
-2
/
+2
*
Make new internal debugger windows appear in a cascade-like position, and giv...
mahlemiut
2015-12-17
1
-1
/
+1
*
clang-modernize part 1 (nw)
Miodrag Milanovic
2015-12-03
1
-17
/
+17
*
Initial conversion of core to C++14. Note that compilers are now limited to G...
Miodrag Milanovic
2015-12-03
1
-2
/
+2
*
Cleanups and version bump
mame0168
Miodrag Milanovic
2015-11-25
1
-6
/
+6
*
Fixed dynamic beam width for invariabel vector intensity
ImJezze
2015-11-18
1
-4
/
+3
*
Changed screen adjustment for HLSL
ImJezze
2015-11-17
1
-0
/
+4
*
Some cleanups and init fixes with help of ReSharper C++ (nw)
Miodrag Milanovic
2015-11-11
1
-0
/
+10
*
removed render.h from emu.h and fix deps (nw)
Miodrag Milanovic
2015-11-06
1
-2
/
+284
*
Relaxed emu.h a bit, should make compile a bit faster (nw)
Miodrag Milanovic
2015-11-05
1
-12
/
+0
*
Merge pull request #6 from mamedev/master
ImJezze
2015-10-20
1
-3
/
+9
|
\
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*
increased MAX_TEXTURE_SCALES to 16
hap
2015-08-15
1
-1
/
+1
|
*
reduce tagmap lookups (nw)
Wilbert Pol
2015-07-31
1
-2
/
+8
*
|
Refactoring, Fixes and Cleanup
ImJezze
2015-09-26
1
-0
/
+1
|
/
*
Replace dynamic_array with std::vector [O. Galibert]
Olivier Galibert
2015-04-14
1
-1
/
+1
*
ui: use per-container pixel aspect (LUA draw_text bugfix)
Luca Bruno
2015-03-16
1
-1
/
+1
*
Cleanups and version bump
mame0159
Miodrag Milanovic
2015-02-25
1
-1
/
+1
*
render.c: render_containers now always make their own copy of the emulation p...
Alex W. Jackson
2015-02-23
1
-37
/
+6
*
Add a pointer to the render_container to quad_primitives. This can be
couriersud
2015-02-12
1
-0
/
+1
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-16
/
+16
*
Changed osd_font to struct osd_font and removed unnecessary osdepend.h
couriersud
2015-01-17
1
-1
/
+1
*
Fix compile on clang
couriersud
2015-01-02
1
-2
/
+3
*
Palettes are now copied during get_primlist. This should fix
couriersud
2015-01-01
1
-7
/
+36
*
render_screen_list::contains - instead of false/true, return number of same i...
Michaƫl Banaan Ananas
2014-07-30
1
-3
/
+4
*
made MAME and MESS compile under VS2013, 32bit only for now (nw)
Miodrag Milanovic
2014-03-31
1
-1
/
+2
*
render.c: clean out dead, broken code accidentally revived by palette rewrite...
Alex W. Jackson
2014-03-21
1
-3
/
+2
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