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* emupal.c: Support palette RAM less than the full width of the data bus it's on, Alex W. Jackson2014-05-061-1/+2
| | | | | | | | without the need for per-driver trampolines. Started removing said trampolines. [Alex Jackson] (nw) This fixes generic_paletteram regressions in simpl156.c and tmnt.c. Just a couple left now.
* Cleanups and version bumpmame0153 Miodrag Milanovic2014-04-071-1/+1
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* Allow specifying PALETTE_INDIRECT_ENTRIES to preallocate indirection tables. Aaron Giles2014-03-011-0/+3
| | | | | | When this is done, the indirection tables are saved in save states and pre-initialized. At the moment it is not a requirement to do so, but will provide closer to previous behaviors for games that need it.
* Make memarray word/dword/qword writers take a mem_mask, and update the ↵ Alex W. Jackson2014-02-221-3/+3
| | | | tilemap device to use them [Alex Jackson]
* Merge memarray improvements from palette branch into trunk (nw) Alex W. Jackson2014-02-221-7/+19
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* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-31/+2
| | | | to new license tagged form.
* Cleanups and version bumpmame0150 Miodrag Milanovic2013-09-171-10/+10
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* Moved tilemap_memory into a generic memory_array class, since it is Aaron Giles2013-08-071-0/+138
more generally useful than just in tilemaps. Code is now in memarray.* Converted the Atari RLE motion objects device from a half-assed device into a full-assed device, leveraging the memory_array class.