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* Cleanups and version bumpmame0142u5 Angelo Salese2011-06-051-2/+2
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* GCC 4.6 "Variable assigned but not used" fixes part 7 (no whatsnew) R. Belmont2011-05-301-2/+2
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* Collapsed device_config and device_t into one class. Updated all Aaron Giles2011-04-271-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | existing modern devices and the legacy wrappers to work in this environment. This in general greatly simplifies writing a modern device. [Aaron Giles] General notes: * some more cleanup probably needs to happen behind this change, but I needed to get it in before the next device modernization or import from MESS :) * new template function device_creator which automatically defines the static function that creates the device; use this instead of creating a static_alloc_device_config function * added device_stop() method which is called at around the time the previous device_t's destructor was called; if you auto_free anything, do it here because the machine is gone when the destructor is called * changed the static_set_* calls to pass a device_t & instead of a device_config * * for many devices, the static config structure member names over- lapped the device's names for devcb_* functions; in these cases the members in the interface were renamed to have a _cb suffix * changed the driver_enumerator to only cache 100 machine_configs because caching them all took a ton of memory; fortunately this implementation detail is completely hidden behind the driver_enumerator interface * got rid of the macros for creating derived classes; doing it manually is now clean enough that it isn't worth hiding the details in a macro
* BIG update. Aaron Giles2011-03-291-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove redundant machine items from address_space and device_t. Neither machine nor m_machine are directly accessible anymore. Instead a new getter machine() is available which returns a machine reference. So: space->machine->xxx ==> space->machine().xxx device->machine->yyy ==> device->machine().yyy Globally changed all running_machine pointers to running_machine references. Any function/method that takes a running_machine takes it as a required parameter (1 or 2 exceptions). Being consistent here gets rid of a lot of odd &machine or *machine, but it does mean a very large bulk change across the project. Structs which have a running_machine * now have that variable renamed to m_machine, and now have a shiny new machine() method that works like the space and device methods above. Since most of these are things that should eventually be devices anyway, consider this a step in that direction. 98% of the update was done with regex searches. The changes are architected such that the compiler will catch the remaining errors: // find things that use an embedded machine directly and replace // with a machine() getter call S: ->machine-> R: ->machine\(\)\. // do the same if via a reference S: \.machine-> R: \.machine\(\)\. // convert function parameters to running_machine & S: running_machine \*machine([^;]) R: running_machine \&machine\1 // replace machine-> with machine. S: machine-> R: machine\. // replace &machine() with machine() S: \&([()->a-z0-9_]+machine\(\)) R: \1 // sanity check: look for this used as a cast (running_machine &) // and change to this: *(running_machine *)
* Cleanup of machine.h. Shuffled some fields around, and moved several Aaron Giles2011-03-281-1/+0
| | | | | | | | | | | | | to private member variables with accessors: machine->m_respool ==> machine->respool() machine->config ==> machine->config() machine->gamedrv ==> machine->system() machine->m_regionlist ==> machine->first_region() machine->sample_rate ==> machine->sample_rate() Also converted internal lists to use simple_list.
* Get rid of state_save_register_device_* macros in favor of direct Aaron Giles2011-02-091-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | calls on the device object. Regex used: state_save_register_device_item( *)\(( *)([^,]+), *([^,]+),( *)([^ )]+)( *)\) \3->save_item\1\(\2NAME\(\6\),\5\4\7\) state_save_register_device_item_array( *)\(( *)([^,]+), *([^,]+),( *)([^ )]+)( *)\) \3->save_item\1\(\2NAME\(\6\),\5\4\7\) state_save_register_device_item_2d_array( *)\(( *)([^,]+), *([^,]+),( *)([^ )]+)( *)\) \3->save_item\1\(\2NAME\(\6\),\5\4\7\) state_save_register_device_item_bitmap( *)\(( *)([^,]+), *([^,]+),( *)([^ )]+)( *)\) \3->save_item\1\(\2NAME\(\*\6\),\5\4\7\) state_save_register_device_item_pointer( *)\(( *)([^,]+), *([^,]+),( *)([^,]+), *([^ )]+)( *)\) \3->save_pointer\1\(\2NAME\(\6\),\5\7,\5\4\8\) this->save_ save_ (save_item[^;]+), *0( *)\); \1\2\); (save_pointer[^;]+), *0( *)\); \1\2\);
* As promised, the bulk update of timer calls: Aaron Giles2011-02-061-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | timer_adjust_oneshot(t,...) => t->adjust(...) timer_adjust_periodic(t,...) => t->adjust(...) timer_reset(t,...) => t->reset(...) timer_enable(t,...) => t->enable(...) timer_enabled(t) => t->enabled() timer_get_param(t) => t->param() timer_get_ptr(t) => t->ptr() timer_set_param(t,...) => t->set_param(...) timer_set_ptr(t) => t->set_ptr(...) timer_timeelapsed(t) => t->elapsed() timer_timeleft(t) => t->remaining() timer_starttime(t) => t->start() timer_firetime(t) => t->expire() Also remove some stray legacy cpuexec* macros that were lurking in schedule.h): cpuexec_describe_context(m) => m->describe_context() cpuexec_boost_interleave(m,...) => m->scheduler().boot_interleave(...) cpuexec_trigger(m,...) => m->scheduler().trigger(...) cpuexec_triggertime(m,...) => m->scheduler().trigger(...) Specific regex'es used: timer_adjust_oneshot( *)\(( *)([^,;]+), * \3->adjust\1\(\2 timer_adjust_periodic( *)\(( *)([^,;]+), * \3->adjust\1\(\2 (->adjust.*), *0( *)\) \1\2\) timer_reset( *)\(( *)([^,;]+), * \3->reset\1\(\2 (->reset *\(.*)attotime::never \1 timer_enable( *)\(( *)([^,;]+), * \3->enable\1\(\2 timer_enabled( *)\(( *)([^,;)]+)\) \3->enabled\1\(\2\) timer_get_param( *)\(( *)([^,;)]+)\) \3->param\1\(\2\) timer_get_ptr( *)\(( *)([^,;)]+)\) \3->ptr\1\(\2\) timer_timeelapsed( *)\(( *)([^,;)]+)\) \3->elapsed\1\(\2\) timer_timeleft( *)\(( *)([^,;)]+)\) \3->remaining\1\(\2\) timer_starttime( *)\(( *)([^,;)]+)\) \3->start\1\(\2\) timer_firetime( *)\(( *)([^,;)]+)\) \3->expire\1\(\2\) timer_set_param( *)\(( *)([^,;]+), * \3->set_param\1\(\2 timer_set_ptr( *)\(( *)([^,;]+), * \3->set_ptr\1\(\2 cpuexec_describe_context( *)\(( *)([^,;)]+)\) \3->describe_context\1\(\2\) \&m_machine->describe_context m_machine.describe_context cpuexec_boost_interleave( *)\(( *)([^,;]+), * \3->scheduler().boost_interleave\1\(\2 cpuexec_trigger( *)\(( *)([^,;]+), * \3->scheduler().trigger\1\(\2 cpuexec_triggertime( *)\(( *)([^,;]+), * \3->scheduler().trigger\1\(\2
* running_device -> device_t Aaron Giles2010-12-311-2/+2
| | | | | They both already existed. No sense in having two names for the same object type.
* Split implementation for legacy devices into a separate macro. Updated all Aaron Giles2010-06-111-0/+5
| | | | | | | | devices to use this macro in their .c file. This greatly reduces the amount of work the linker has to do to combine all the instances, and reduces the final binary size when building with symbols. Unfortunately, in order to do it I had to switch back to macros from templates, but I can live with that for legacy devices.
* WARNING: There are likely to be regressions in both functionality and Aaron Giles2010-06-081-7/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
* Convrted the rest of devintrf to classes and moved management Aaron Giles2010-01-191-1/+1
| | | | | | functions into methods of those classes. The most wide-ranging change was converting device_reset() to device->reset(). Apart from that it was mostly internal shuffling in the core.
* Correct a long-standing design flaw: device configuration state Aaron Giles2010-01-181-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is now separate from runtime device state. I have larger plans for devices, so there is some temporary scaffolding to hold everything together, but this first step does separate things out. There is a new class 'running_device' which represents the state of a live device. A list of these running_devices sits in machine->devicelist and is created when a running_machine is instantiated. To access the configuration state, use device->baseconfig() which returns a reference to the configuration. The list of running_devices in machine->devicelist has a 1:1 correspondance with the list of device configurations in machine->config->devicelist, and most navigation options work equally on either (scanning by class, type, etc.) For the most part, drivers will now deal with running_device objects instead of const device_config objects. In fact, in order to do this patch, I did the following global search & replace: const device_config -> running_device device->static_config -> device->baseconfig().static_config device->inline_config -> device->baseconfig().inline_config and then fixed up the compiler errors that fell out. Some specifics: Removed device_get_info_* functions and replaced them with methods called get_config_*. Added methods for get_runtime_* to access runtime state from the running_device. DEVICE_GET_INFO callbacks are only passed a device_config *. This means they have no access to the token or runtime state at all. For most cases this is fine. Added new DEVICE_GET_RUNTIME_INFO callback that is passed the running_device for accessing data that is live at runtime. In the future this will go away to make room for a cleaner mechanism. Cleaned up the handoff of memory regions from the memory subsystem to the devices.
* Bulk driver.h -> emu.h switch. Aaron Giles2010-01-101-1/+1
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* Results of running the latest srcclean. Aaron Giles2009-12-281-1/+1
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* Deprecated device_set_info. Almost all devices had a NULL or empty Aaron Giles2009-04-231-14/+0
| | | | | | | | | function here. Remaining devices have been converted to have device-specific functions to do the same thing with proper type checking. CPUs still have a set_info function but it is CPU-specific now and no longer piggybacks on the general device function.
* Many casts added to the core files, and various other tweaks Aaron Giles2009-03-121-1/+1
| | | | to make them compile as either C or C++.
* On Mon, Jan 19, 2009 at 02:48:05PM +0100, Olivier Galibert wrote: Aaron Giles2009-01-221-2/+0
| | | | | | | | | | | | | | | | | | | > On Mon, Jan 19, 2009 at 05:37:35AM -0800, R. Belmont wrote: > > My mistake. I thought you were suggesting that we should actually > > somehow handle malloc failures. Given that aborting is an OK way to > > express failure, I'd suggest the return values be changed to DEFER > > and DONT_DEFER to eliminate the conceptual imbalance of OK/DEFER. > > That's where comes the fact that we have 130 OK/DONT_DEFER and 1 > DEFER. It makes me think that the exceptional DEFER case should be > handled by an exceptional function call. > > I know, code talks, but I'm at work right now :-) Here we go. OG.
* Cleaned up device and sound interfaces to match the CPU Aaron Giles2008-12-191-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | interfaces when handling strings. Namely, the generic get_info functions allocate a temporary string and the device in question copies its string to the target, instead of assigning a const char *. Updated all device and sound cores to operate this way. Added the concept of a cpu_state_table, which is supplied by the CPU cores and which describes all the register state accessible to the debugger and other subsystems. The format of the table is such that most data can be simply fetched from memory without the further involvement of the CPU core, including the display of common formats. Extensibility points are available for custom display and for importing/exporting the data to intermediate variables for more complicated scenarios. Updated the ADSP21xx, TMS340x0, and i86 cores to use this. Removed the old debugger register list, which was never used. Replaced it with using ordering from the cpu_state_table. Renamed REG_PC -> REG_GENPC, REG_SP -> REG_GENSP, and REG_PREVIOUSPC -> REG_GENPCBASE. Updated a few spots that were using these directly. Moved these definitions into the end of the register area rather than leaving them outside which put them in a weird range.
* Here's the big one.... Aaron Giles2008-12-111-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | Added new function cpuexec_describe_context(machine) which can be used in logerror() and other printf-style functions to return a description of the current CPU/PC given only the machine. Changed several dozen sites to use this instead of directly interrogating the activecpu. Removed all other uses of activecpu throughout the system. Removed activecpu from the machine structure to prevent future abuse. Removed cpu_push_context() and cpu_pop_context(), and all call sites. Voodoo devices now require a CPU to be defined in the configuration in order to know whom to steal cycles from or stall when FIFOs get full. Updated all voodoo users to specify one. CPD1869 devices now also require a CPU to be defined in the configuration, in order to know which CPU's registers to fetch. Updated all cdp1869 users to specify one. Many other small changes to make this all work.
* Changed save state system to accept machine parameters where Aaron Giles2008-12-051-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | appropriate, and to keep all global variables hanging off the machine structure. Once again, this means all state registration call sites have been touched: - state_save_register_global* now takes a machine parameter - state_save_register_item* now takes a machine parameter - added new state_save_register_device_item* which now uses the device name and tag to generate the base name Extended the fake sound devices to have more populated fields. Modified sound cores to use tags from the devices and simplified the start function. Renumbered CPU and sound get/set info constants to align with the device constants, and shared values where they were perfectly aligned. Set the type field in the fake device_configs for CPU and sound chips to a get_info stub which calls through to the CPU and sound specific get_info functions. This means the device_get_info() functions work for CPU and sound cores, even in their fake state. Changed device information getters from device_info() to device_get_info() to match the CPU and sound macros.
* Added "tag" parameter to state_save_register_item_* calls. Removed Aaron Giles2008-11-171-14/+9
| | | | | | state_save_combine_module_and_tag() function in favor of passing the tag when registering. Revisited all save state item registrations and changed them to use the tag where appropriate.
* Major cpuintrf changes: Aaron Giles2008-11-101-2/+2
| | | | | | | | | | | | | | | | | | | | | | * added a set of cpu_* calls which accept a CPU device object; these are now the preferred means of manipulating a CPU * removed the cpunum_* calls; added an array of cpu[] to the running_machine object; converted all existing cpunum_* calls to cpu_* calls, pulling the CPU device object from the new array in the running_machine * removed the activecpu_* calls; added an activecpu member to the running_machine object; converted all existing activecpu_* calls to cpu_* calls, pulling the active CPU device object from the running_machine * changed cpuintrf_push_context() to cpu_push_context(), taking a CPU object pointer; changed cpuintrf_pop_context() to cpu_pop_context(); eventually these will go away * many other similar changes moving toward a model where all CPU references are done by the CPU object and not by index
* Cleanups and version bump.mame0127u3 Aaron Giles2008-09-111-1/+1
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* Changed DEVICE_START functions to return an error code. Currently this Aaron Giles2008-09-091-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is either DEVICE_START_OK or DEVICE_START_MISSING_DEPENDENCY. The latter should be returned by a device if there is another device it depends on which hasn't been started yet. Added new flag in the device interface to indicate whether a device has been started. Changed laserdisc interface to explicitly specify the screen and sound devices it should route to. Drivers no longer have to manually call laserdisc_vsync(). Instead, the laserdisc code connects up to the routed screen device and works based on that screen's VBLANK timing. Removed all existing calls to laserdisc_vsync(). Changed laserdisc behavior so that it completes the previous video read and initiates the next read at the end of VBLANK instead of the beginning. This gives player logic time during VBLANK to alter the slider position prior to fetching the next frame. Added new laserdisc callback for vsync begin and changed the update callback to be called at the end of VBLANK. Also added functions to set the slider speed, advance the slider, and directly control the video/ audio squelch. In addition, there is a new status function to get the slider position in general terms. Added parameter to the VBLANK callbacks supported in emu/video.c. Updated all callers to provide a callback value. Fixed bug that would cause watchpoints to trigger if you had a memory window open to the watchpoint address. Further updates to the PR-8210 ROM simulation. Still not quite there but the system is much better understood now. Added layout to the PR-8210 which displays the state of the front-panel LEDs.
* Cleanups/version bump.mame0125u7 Aaron Giles2008-06-261-1/+1
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* Save state support: Aaron Giles2008-06-231-195/+286
| | | | | | | | | | | | | | | * added save state support to the MIPS3 recompiler * added save state support to CAGE audio system * added save state support to the voodoo emulator * added save state support to the smc91c9x emulator * added save state support to the kinst, seattle, and vegas drivers * fixed core video handling of save states with dynamic screen resolutions SMC91C9x: * converted to proper device * updated seattle and vegas drivers to allocate devices * added separate 91C96 device for eventual 2049 use * cleaned up code
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2008-05-221-17/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Subject: [patch] More Machine->machine changes, add machine to irq callbacks Hi mamedev, Here are two more patches to eliminate Machine globals. The first patch was autogenerated by the attached fixup script. That script has been updated to catch additional cases which it previously missed (when Machine is the last parameter to a function or Machine is used in an assignment). This makes ~50 more files deprecat.h free. A sizable chunk (~20%) of the remaining uses of the Machine global in the drivers are due to irq callbacks for sound and machine updates. Typically such callbacks need to call cpunum_set_input_line, which requires a machine parameter, so if the callbacks don't pass the machine parameter, these routines have no choice but to reference the global variable. The second patch attempts to address most cases of this by adding the machine parameter to the callback interfaces. This allows us to remove #include "deprecat.h" from ~150 files, at the cost of having to fix up hundreds of callbacks. In total, these patches reduced the number of files with deprecat.h from 783 to 575. ~aa
* Flipped the damn mem_mask. It is no longer inverted when passed to Aaron Giles2008-04-201-3/+3
| | | | | | | read/write handlers. Updated all drivers accordingly. Hope I didn't miss anything important! Blame OG and smf for goading me into it. :)
* Switched from ACCESSING_BYTE_*, ACCESSING_WORD_*, ACCESSING_DWORD_* Aaron Giles2008-04-031-3/+3
| | | | macros to ACCESSING_BITS_*_* macros.
* New macros added for checking mem_mask. ACCESSING_BYTE_n, ACCESSING_WORD_n & ↵ smf-2008-03-301-3/+3
| | | | | | | ACCESSING_DWORD_n. These check for any access within the bounds, currently the pattern for checking whether both bytes of a word is written is to make two byte checks ( this pattern existed before because there was no macro for testing a 16 bit word, though you could have used ACCESSING_LSW32 ). All occurrences of ACCESSING_LSB, ACCESSING_MSB, ACCESSING_LSB16, ACCESSING_MSB16, ACCESSING_LSB32, ACCESSING_MSB32, ACCESSING_LSW32, ACCESSING_MSW32 & simple mem_mask checks have been replace with the new macros. The old macros are gone.
* Changes for MAME 0.121u4.mame0121u4 Aaron Giles2007-12-171-2/+2
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* Initial checkin of MAME 0.121.mame0121 Aaron Giles2007-12-171-0/+564