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path: root/src/emu/imagedev/snapquik.h
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* Move all devices into separate part of src tree (nw) Miodrag Milanovic2015-09-131-103/+0
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* Added some for Nathan and some more for Nicola (nw) Miodrag Milanovic2015-05-111-2/+2
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* Added dummy license headers for EMU section (nw) Miodrag Milanovic2015-05-071-0/+2
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* Cleanup of image device interfaces (nw) Miodrag Milanovic2014-05-021-3/+4
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* no need to use "static TIMER_CALLBACK" but TIMER_CALLBACK_MEMBER, lot of ↵ Miodrag Milanovic2014-03-221-1/+1
| | | | previously modernized devices have this in (nw)
* Moved core template container classes up from emutempl.h to coretmpl.h: Aaron Giles2014-03-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Aaron Giles] * these classes now no longer take a resource_pool; everything is managed globally -- this means that objects added to lists must be allocated with global_alloc * added new auto_pointer<> template which wraps a pointer and auto-frees it upon destruction; it also defaults to NULL so it doesn't need to be explicitly initialized * moved tagged_list template to tagmap.h Redo of the low-level memory tracking system: [Aaron Giles] * moved low-level tracking out of emu\emualloc into lib\util\corealloc so it can be shared among all components and used by core libraries * global_alloc and friends no longer use a resource pool to track allocations; turns out this was a wholly redundant system that wasted a lot of memory * removed global_resource_pool entirely * added global_free_array to delete arrays allocated with global_alloc_array * added tracking of object versus array allocation; we will now error if you use global_free on an array, or global_free_array on an object Added new utility helper const_string_pool which can be used to efficiently accumulate strings that are not intended to be modified. Used by updated makelist and software list code. [Aaron Giles] Updated png2bdc and makelist tools to not leak memory and use more modern techniques (no more MAX_DRIVERS in makelist, for example). [Aaron Giles] Deprecated auto_strdup and removed all uses by way of caller-managed astrings and the software list rewrite. [Aaron Giles] Rewrote software list management: [Aaron Giles] * removed the notion of a software_list that is separate from a software_list_device; they are one and the same now * moved several functions into device_image_interface since they really didn't belong in the core software list class * lots of simplification as a result of the above changes Additional notes (no whatsnew): Moved definition of FPTR to osdcomm.h. Some changes happened in the OSD code to fix issues, especially regarding freeing arrays. SDL folks may need to fix up some of these. The following devices still are using tokens and should be modernized (I found them because they kept their token as void * and tried to delete it, which you can't): namco_52xx_device (mame/audio/namco52.c) namco_54xx_device (mame/audio/namco54.c) namco_06xx_device (mame/machine/namco06.c) namco_50xx_device (mame/machine/namco50.c) namco_51xx_device (mame/machine/namco51.c) namco_53xx_device (mame/machine/namco53.c) voodoo_device (emu/video/voodoo.c) mos6581_device (emu/sound/mos6581.c) aica_device (emu/sound/aica.c) scsp_device (emu/sound/scsp.c) dmadac_sound_device (emu/sound/dmadac.c) s3c2440_device (emu/machine/s3c2440.c) wd1770_device (emu/machine/wd17xx.c) latch8_device (emu/machine/latch8.c) duart68681_device (emu/machine/68681.c) s3c2400_device (emu/machine/s3c2400.c) s3c2410_device (emu/machine/s3c2410.c) strataflash_device (mess/machine/strata.c) hd63450_device (mess/machine/hd63450.c) tap_990_device (mess/machine/ti99/990_tap.c) omti8621_device (mess/machine/omti8621.c) vdt911_device (mess/video/911_vdt.c) apollo_graphics_15i (mess/video/apollo.c) asr733_device (mess/video/733_asr.c)
* SNAPSHOT_LOAD and QUICKLOAD_LOAD made members, still need to cleanup (nw) Miodrag Milanovic2013-04-191-14/+19
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* Expanded device_t constructor with parameters for short name and source file ↵ Miodrag Milanovic2013-03-261-1/+1
| | | | location [Miodrag Milanovic]
* (MESS) Re-enabled softlist support in snapshot and quickload. (nw) Sandro Ronco2013-02-201-1/+10
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* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-12/+12
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* Clean-ups and version bumpmame0144u1 Angelo Salese2011-11-271-5/+5
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* Rewritten snapquik.c to c++ (no whatsnew) Miodrag Milanovic2011-11-261-43/+54
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* Removed stuff that doesn't belong here (no whatsnew) Miodrag Milanovic2011-11-251-40/+0
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* BIG update. Aaron Giles2011-03-291-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove redundant machine items from address_space and device_t. Neither machine nor m_machine are directly accessible anymore. Instead a new getter machine() is available which returns a machine reference. So: space->machine->xxx ==> space->machine().xxx device->machine->yyy ==> device->machine().yyy Globally changed all running_machine pointers to running_machine references. Any function/method that takes a running_machine takes it as a required parameter (1 or 2 exceptions). Being consistent here gets rid of a lot of odd &machine or *machine, but it does mean a very large bulk change across the project. Structs which have a running_machine * now have that variable renamed to m_machine, and now have a shiny new machine() method that works like the space and device methods above. Since most of these are things that should eventually be devices anyway, consider this a step in that direction. 98% of the update was done with regex searches. The changes are architected such that the compiler will catch the remaining errors: // find things that use an embedded machine directly and replace // with a machine() getter call S: ->machine-> R: ->machine\(\)\. // do the same if via a reference S: \.machine-> R: \.machine\(\)\. // convert function parameters to running_machine & S: running_machine \*machine([^;]) R: running_machine \&machine\1 // replace machine-> with machine. S: machine-> R: machine\. // replace &machine() with machine() S: \&([()->a-z0-9_]+machine\(\)) R: \1 // sanity check: look for this used as a cast (running_machine &) // and change to this: *(running_machine *)
* Cleanups and version bump.mame0141u1 Aaron Giles2011-01-241-1/+1
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* Moved image devices implementation and related UI functions to emu section ↵ Miodrag Milanovic2011-01-051-0/+115
from MESS [Miodrag Milanovic]