summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/gamedrv.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* srcclean (nw) Vas Crabb2018-05-271-5/+5
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-11/+5
* std::function and delegate both require runtime relocations, slowing down sta... Vas Crabb2018-01-181-37/+14
* std::function is too inefficient, use a device delegate instead (nw) AJR2018-01-171-6/+6
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-6/+6
* ui: improve layout of art/info box, support mousewheel scroll in info Vas Crabb2017-08-101-8/+6
* added flag for imperfect timing (nw) hap2017-07-271-1/+3
* Trade MACHINE_IMPERFECT_KEYBOARD, MACHINE_NODEVICE_CAMERA and MACHINE_NODEVIC... Vas Crabb2017-07-271-13/+9
* Move unemulated/imperfect flags from machines into devices. Vas Crabb2017-07-271-47/+115
* well, that causes mpu4 to take way too much memory to compile, the changes to... Vas Crabb2017-05-221-22/+26
* and ioports, too (nw) Vas Crabb2017-05-221-12/+7
* There's no day like today. This just follows up on the last commit: game dri... Vas Crabb2017-05-221-20/+21
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-22/+53
* Cherry-pick some features from self-registering drivers PoC: Vas Crabb2017-02-161-95/+95
* A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-241-2/+2
* Introduce u8/u16/u32/u64/s8/s16/s32/s64 Vas Crabb2016-11-191-39/+39
* srcclean (nw) Vas Crabb2016-10-231-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-34/+34
* Proposal for new system flags for 0.179 dev-cycle: angelosa2016-09-261-2/+8
* Created a tiny_rom_entry structure for the purposes of rom_entry declarations... Nathan Woods2016-08-061-1/+1
* Machine management cleanups AJR2016-04-251-6/+0
* Compressed internal layouts [David Haywood] Miodrag Milanovic2016-03-301-7/+22
* Added new flag MACHINE_IS_INCOMPLETE, and hooked it up to Bombs Away and "unk... angelosa2016-01-231-0/+1
* change flags from GAME_ to MACHINE_ David Haywood2015-07-291-28/+28
* Revert "machine type attribute added in the xml" Olivier Galibert2015-05-291-5/+1
* machine type attribute added in the xml k2-git2015-05-291-1/+5
* Add ATTR_COLD to DECLARE_(foo)_START and DECLARE_DRIVER_INIT (nw) Alex W. Jackson2014-07-071-1/+1
* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-31/+2
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-105/+105
* Since there is no clear way to determine if mouse should be shown or not, I a... Miodrag Milanovic2012-08-191-0/+1
* All driver inits are now member of state classes. Miodrag Milanovic2012-08-101-95/+8
* Added GAME_IMPERFECT_KEYBOARD flag and changed ui.c to use that instead of di... Miodrag Milanovic2012-08-061-0/+1
* Changed macros that are MESS related, no need to recompile MAME since they ar... Miodrag Milanovic2012-08-051-3/+3
* Updated GAME and GAMEL with class name per machine used, for future DRIVER_IN... Miodrag Milanovic2012-08-041-3/+3
* Sega 16-bit cleanup, part 1 (still more coming): Aaron Giles2012-08-041-0/+85
* Templatized the palette generators and made naming consistent. Aaron Giles2012-04-091-10/+0
* Clean-ups and version bumpmame0145u6 Angelo Salese2012-04-081-4/+4
* Move driver list/enumerator to new file drivenum.c/.h. Aaron Giles2012-04-061-0/+221