| Commit message (Expand) | Author | Age | Files | Lines |
* | srcclean (nw) | Vas Crabb | 2018-05-27 | 1 | -5/+5 |
* | Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... | MooglyGuy | 2018-05-13 | 1 | -11/+5 |
* | std::function and delegate both require runtime relocations, slowing down sta... | Vas Crabb | 2018-01-18 | 1 | -37/+14 |
* | std::function is too inefficient, use a device delegate instead (nw) | AJR | 2018-01-17 | 1 | -6/+6 |
* | API Change: Machine configs are now a method of the owner class, and the prot... | Olivier Galibert | 2018-01-17 | 1 | -6/+6 |
* | ui: improve layout of art/info box, support mousewheel scroll in info | Vas Crabb | 2017-08-10 | 1 | -8/+6 |
* | added flag for imperfect timing (nw) | hap | 2017-07-27 | 1 | -1/+3 |
* | Trade MACHINE_IMPERFECT_KEYBOARD, MACHINE_NODEVICE_CAMERA and MACHINE_NODEVIC... | Vas Crabb | 2017-07-27 | 1 | -13/+9 |
* | Move unemulated/imperfect flags from machines into devices. | Vas Crabb | 2017-07-27 | 1 | -47/+115 |
* | well, that causes mpu4 to take way too much memory to compile, the changes to... | Vas Crabb | 2017-05-22 | 1 | -22/+26 |
* | and ioports, too (nw) | Vas Crabb | 2017-05-22 | 1 | -12/+7 |
* | There's no day like today. This just follows up on the last commit: game dri... | Vas Crabb | 2017-05-22 | 1 | -20/+21 |
* | Move static data out of devices into the device types. This is a significant... | Vas Crabb | 2017-05-14 | 1 | -22/+53 |
* | Cherry-pick some features from self-registering drivers PoC: | Vas Crabb | 2017-02-16 | 1 | -95/+95 |
* | A round of spelling/typographical fixes to source comments (nw) | Scott Stone | 2016-11-24 | 1 | -2/+2 |
* | Introduce u8/u16/u32/u64/s8/s16/s32/s64 | Vas Crabb | 2016-11-19 | 1 | -39/+39 |
* | srcclean (nw) | Vas Crabb | 2016-10-23 | 1 | -1/+1 |
* | NOTICE (TYPE NAME CONSOLIDATION) | Miodrag Milanovic | 2016-10-22 | 1 | -34/+34 |
* | Proposal for new system flags for 0.179 dev-cycle: | angelosa | 2016-09-26 | 1 | -2/+8 |
* | Created a tiny_rom_entry structure for the purposes of rom_entry declarations... | Nathan Woods | 2016-08-06 | 1 | -1/+1 |
* | Machine management cleanups | AJR | 2016-04-25 | 1 | -6/+0 |
* | Compressed internal layouts [David Haywood] | Miodrag Milanovic | 2016-03-30 | 1 | -7/+22 |
* | Added new flag MACHINE_IS_INCOMPLETE, and hooked it up to Bombs Away and "unk... | angelosa | 2016-01-23 | 1 | -0/+1 |
* | change flags from GAME_ to MACHINE_ | David Haywood | 2015-07-29 | 1 | -28/+28 |
* | Revert "machine type attribute added in the xml" | Olivier Galibert | 2015-05-29 | 1 | -5/+1 |
* | machine type attribute added in the xml | k2-git | 2015-05-29 | 1 | -1/+5 |
* | Add ATTR_COLD to DECLARE_(foo)_START and DECLARE_DRIVER_INIT (nw) | Alex W. Jackson | 2014-07-07 | 1 | -1/+1 |
* | Bulk convert files that already had standard BSD license in my name | Aaron Giles | 2013-10-16 | 1 | -31/+2 |
* | Cleanups and version bumpmame0148 | Miodrag Milanovic | 2013-01-11 | 1 | -105/+105 |
* | Since there is no clear way to determine if mouse should be shown or not, I a... | Miodrag Milanovic | 2012-08-19 | 1 | -0/+1 |
* | All driver inits are now member of state classes. | Miodrag Milanovic | 2012-08-10 | 1 | -95/+8 |
* | Added GAME_IMPERFECT_KEYBOARD flag and changed ui.c to use that instead of di... | Miodrag Milanovic | 2012-08-06 | 1 | -0/+1 |
* | Changed macros that are MESS related, no need to recompile MAME since they ar... | Miodrag Milanovic | 2012-08-05 | 1 | -3/+3 |
* | Updated GAME and GAMEL with class name per machine used, for future DRIVER_IN... | Miodrag Milanovic | 2012-08-04 | 1 | -3/+3 |
* | Sega 16-bit cleanup, part 1 (still more coming): | Aaron Giles | 2012-08-04 | 1 | -0/+85 |
* | Templatized the palette generators and made naming consistent. | Aaron Giles | 2012-04-09 | 1 | -10/+0 |
* | Clean-ups and version bumpmame0145u6 | Angelo Salese | 2012-04-08 | 1 | -4/+4 |
* | Move driver list/enumerator to new file drivenum.c/.h. | Aaron Giles | 2012-04-06 | 1 | -0/+221 |