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* Remove emualloc.* AJR2021-06-221-207/+0
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* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | The global_alloc/global_free functions have outlived their usefulness. They don't allow consistently overriding the default memory allocation behaviour because they aren't used consistently, and we don't have standard library allocator wrappers for them that we'd need to use them consistently with all the standard library containers we're using. If you need to change the default allocator behaviour, you can override the new/delete operators, and there are ways to get more fine-grained control that way. We're already doing that to pre-fill memory in debug builds. Code was already starting to depend on global_alloc/global_free wrapping new/delete. For example some parts of the code (including the UI and Windows debugger) was putting the result of global_alloc in a std::unique_ptr wrappers without custom deleters, and the SPU sound device was assuming it could use global_free to release memory allocated with operator new. There was also code misunderstanding the behaviour of global_alloc, for example the GROM port cartridge code was checking for nullptr when a failure will actually throw std::bad_alloc. As well as substituting new/delete, I've made several things use smart pointers to reduce the chance of leaks, and fixed a couple of leaks, too.
* emu: correct some file headers (nw) hap2020-06-191-1/+1
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* Remove emu.h from emucore (nw) S.Z2018-11-031-2/+1
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* Put #include emu.h as the first preprocessor directive in various files to ↵ yz70s2018-11-021-1/+1
| | | | support precompiled headers in visual studio (nw)
* Introduce u8/u16/u32/u64/s8/s16/s32/s64 Vas Crabb2016-11-191-7/+7
| | | | | | | | | | | | * New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h" * Get rid of import of cstdint types to global namespace (C99 does this anyway) * Remove the cstdint types from everything in emu * Get rid of U64/S64 macros * Fix a bug in dps16 caused by incorrect use of macro * Fix debugcon not checking for "do " prefix case-insensitively * Fix a lot of messed up tabulation * More constexpr * Fix up many __names
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-7/+7
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, ↵ Miodrag Milanovic2016-10-221-3/+3
| | | | utf16_char, unicode_char (nw)
* replace osd_lock with std::mutex [Miodrag Milanovic] Miodrag Milanovic2016-01-301-23/+6
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* clang-modernize part 1 (nw) Miodrag Milanovic2015-12-031-17/+17
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* Some cleanups and init fixes with help of ReSharper C++ (nw) Miodrag Milanovic2015-11-111-1/+0
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+226