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* Removed ADDRESS_MAP_MODERN define (no whatsnew) Miodrag Milanovic2012-04-011-1/+0
* Move devices into a proper hierarchy and handle naming Aaron Giles2012-01-242-11/+6
* Fixes for variable shadowing [Oliver Stöneberg] R. Belmont2011-07-211-3/+3
* removed dma trampoline from the cpu. smf-2011-06-022-17/+4
* removed psx_machine structure smf-2011-05-292-12/+12
* didn't know about delegate.isnull() when I wrote this. nwm smf-2011-05-162-18/+7
* call save_item instead of state_save_register_global for state saving. nwm smf-2011-05-161-8/+8
* "I'm sorry. Am I interrupting anything?" -- Lando Calrissian smf-2011-05-164-6/+184
* The codes changed, we need R2 -- Princess Leia smf-2011-05-148-14/+808
* "Why do you take this apart now? I'm trying to get us out of here and you pul... smf-2011-05-106-39/+706
* modernised internal memory map [smf] smf-2011-05-091-32/+33
* reapplied change until someone can actually explain where it causes a problem. smf-2011-05-081-2/+2
* Reverting back addrmap changes and adding AM_SUBDEVICE macro to help addressi... Miodrag Milanovic2011-05-081-2/+2
* "You have taken your first step into a larger world." ―Obi-Wan Kenobi smf-2011-05-066-58/+568
* Started moving hardware in the CPU into the CPU core. Next step will be to us... smf-2011-04-291-0/+29
* made gte a separate class. smf-2011-04-284-144/+181
* Created devices for each type of PlayStation CPU smf-2011-04-282-5/+66
* split out gte code from cpu core, although it's still part of the cpu device. smf-2011-04-275-2981/+2989
* split out psx cpu core to it's own directory, ready for a reorganisation. smf-2011-04-275-0/+7605