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* Cleanups and version bump.mame0138u3 Aaron Giles2010-07-061-6/+6
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* - Added MDRV_SOFTWARE_LIST_COMPATIBLE_ADD for adding compatible software ↵ Miodrag Milanovic2010-07-061-2/+2
| | | | | | | lists (for documentation purposes) [Miodrag Milanovic] - listsoftware option now return only original software lists - UI is updated to enable mounting software items per device, it will display only items from list that are for specific device - Separate compatible software lists in UI
* Support for multiple software list per driver [Miodrag Milanovic] Miodrag Milanovic2010-07-061-107/+98
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* Software list update: [Wilbert Pol] Miodrag Milanovic2010-07-041-3/+3
| | | | | - Software list xml files are now read in full such that information for clone and parent sets is available. - Added validity check to check for existence of parent sets.
* Made the machine_config a proper object. Added detokenize method to Aaron Giles2010-06-281-24/+24
| | | | | | | | | | | | this object which can be called multiple times to append new devices after the initial machine configuration is set up. Updated member variables to match new naming convention. Changed the running_machine to take a constructed machine_config object in the constructor, instead of creating one itself, for consistency. Also added machine->total_colors() as a shortcut to machine->config->m_total_colors.
* - Fixed compile Miodrag Milanovic2010-06-271-3/+0
| | | | | - Moved some defines from MESS to MAME - Cleaned MESS side and therefore removed some includes (no whatsnew)
* Implemented hash file and battery support and did some cleanup (no whatsnew) Miodrag Milanovic2010-06-241-2/+3
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* Moved listsofware command line option from MESS, and added softlist in XML ↵ Miodrag Milanovic2010-06-201-9/+273
| | | | output [Miodrag Milanovic]
* Cleanups and version bump. Aaron Giles2010-06-171-4/+4
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* More OS X PPC fixes (no whatsnew) R. Belmont2010-06-171-1/+1
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* Fixes for OS X PowerPC compile [R. Belmont] R. Belmont2010-06-171-1/+1
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* Image device cleanup (no whatsnew) Miodrag Milanovic2010-06-161-3/+4
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* -romident can now identify chd's [smf] smf-2010-06-151-12/+72
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* devlegacy.c,clifront.c,info.c [Miodrag Milanovic] Miodrag Milanovic2010-06-151-2/+68
| | | | | | | - Created legacy image device - Moved opresolv implementation from MESS - listmedia is option is available in MAME too - listxml output now contains image devices
* WARNING: There are likely to be regressions in both functionality and Aaron Giles2010-06-081-23/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
* Allow MESS to do additional work for -romident. Wilbert Pol2010-04-041-14/+20
| | | | | Added MESS command -listsoftware. No whatsnew.
* several cleanups based on cppcheck and VS2008 Code Analysis [Oliver Stöneberg] Fabio Priuli2010-03-171-6/+6
| | | | | | | | | | | | | split.c: made the "split" return the actual result instead of just 0. [Oliver Stöneberg] clifront.c: made the identation of the CPU device in -listdevices the same like the others [Oliver Stöneberg] i386.c: gave some fatalerror() calls in the i386 proper messages [Oliver Stöneberg] ssem.c: fixed compilation of SSEM core with SSEM_DISASM_ON_UNIMPL [Oliver Stöneberg] srcclean.c: small wording change in the srcclean summary [Oliver Stöneberg] sdl/window.c: fixed a potential memory leak in sdlwindow_video_window_create() [Oliver Stöneberg]
* Made device->tag and devconfig->tag into private member variables (m_tag). Aaron Giles2010-03-081-1/+1
| | | | | | Added inline tag() function to return a const char * version. Updated callers to use this instead of directly accessing tag.cstr() which was awkward.
* Made direct accessors for device configuration state. Currently they Aaron Giles2010-01-211-1/+1
| | | | | just call through to the get info function. Removed old macros that wrapped calls.
* Fixed listmedia dependent code (no whatsnew needed) Miodrag Milanovic2010-01-201-1/+1
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* Added back the hook to -listmedia option used by MESS Fabio Priuli2010-01-191-0/+6
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* Correct a long-standing design flaw: device configuration state Aaron Giles2010-01-181-16/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is now separate from runtime device state. I have larger plans for devices, so there is some temporary scaffolding to hold everything together, but this first step does separate things out. There is a new class 'running_device' which represents the state of a live device. A list of these running_devices sits in machine->devicelist and is created when a running_machine is instantiated. To access the configuration state, use device->baseconfig() which returns a reference to the configuration. The list of running_devices in machine->devicelist has a 1:1 correspondance with the list of device configurations in machine->config->devicelist, and most navigation options work equally on either (scanning by class, type, etc.) For the most part, drivers will now deal with running_device objects instead of const device_config objects. In fact, in order to do this patch, I did the following global search & replace: const device_config -> running_device device->static_config -> device->baseconfig().static_config device->inline_config -> device->baseconfig().inline_config and then fixed up the compiler errors that fell out. Some specifics: Removed device_get_info_* functions and replaced them with methods called get_config_*. Added methods for get_runtime_* to access runtime state from the running_device. DEVICE_GET_INFO callbacks are only passed a device_config *. This means they have no access to the token or runtime state at all. For most cases this is fine. Added new DEVICE_GET_RUNTIME_INFO callback that is passed the running_device for accessing data that is live at runtime. In the future this will go away to make room for a cleaner mechanism. Cleaned up the handoff of memory regions from the memory subsystem to the devices.
* Created new template class tagged_list which manages a simple list Aaron Giles2010-01-171-1/+1
| | | | | | | | along with a tagmap. Changed memory regions, input ports, and devices to use this class. For devices, converted typenext and classnext fields into methods which dynamically search for the next item. Changed a number of macros to use the features of the class, removing the need for a bunch of helper functions.
* Cleanups and version bump. Aaron Giles2010-01-161-1/+1
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* First round of an attempted cleanup of header files in the system. Aaron Giles2010-01-101-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Created new central header "emu.h"; this should be included by pretty much any driver or device as the first include. This file in turn includes pretty much everything a driver or device will need, minus any other devices it references. Note that emu.h should *never* be included by another header file. - Updated all files in the core (src/emu) to use emu.h. - Removed a ton of redundant and poorly-tracked header includes from within other header files. - Temporarily changed driver.h to map to emu.h until we update files outside of the core. Added class wrapper around tagmap so it can be directly included and accessed within objects that need it. Updated all users to embed tagmap objects and changed them to call through the class. Added nicer functions for finding devices, ports, and regions in a machine: machine->device("tag") -- return the named device, or NULL machine->port("tag") -- return the named port, or NULL machine->region("tag"[, &length[, &flags]]) -- return the named region and optionally its length and flags Made the device tag an astring. This required touching a lot of code that printed the device to explicitly fetch the C-string from it. (Thank you gcc for flagging that issue!)
* Extended the astring class wrapper into something useful, and Aaron Giles2010-01-081-25/+17
| | | | | | | | | | | | | | | | | | useable as a stack object. Also designed the interfaces to allow for chaining operations. And added a casting operator to const char * for seamless use in most functions that take plain old C strings. Changed all uses of astring to use the object directly on the stack or embedded in objects instead of explicitly allocating and deallocating it. Removed a lot of annoying memory management code as a result. Changed interfaces that accepted/returned an astring * to use an astring & instead. Removed auto_alloc_astring(machine). Use auto_alloc(machine, astring) instead.
* NOTE: This change requires two new osd functions: osd_malloc() and Aaron Giles2010-01-081-29/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | osd_free(). They take the same parameters as malloc() and free(). Renamed mamecore.h -> emucore.h. New C++-aware memory manager, implemented in emualloc.*. This is a simple manager that allows you to add any type of object to a resource pool. Most commonly, allocated objects are added, and so a set of allocation macros is provided to allow you to manage objects in a particular pool: pool_alloc(p, t) = allocate object of type 't' and add to pool 'p' pool_alloc_clear(p, t) = same as above, but clear the memory first pool_alloc_array(p, t, c) = allocate an array of 'c' objects of type 't' and add to pool 'p' pool_alloc_array_clear(p, t, c) = same, but with clearing pool_free(p, v) = free object 'v' and remove it from the pool Note that pool_alloc[_clear] is roughly equivalent to "new t" and pool_alloc_array[_clear] is roughly equivalent to "new t[c]". Also note that pool_free works for single objects and arrays. There is a single global_resource_pool defined which should be used for any global allocations. It has equivalent macros to the pool_* macros above that automatically target the global pool. In addition, the memory module defines global new/delete overrides that access file and line number parameters so that allocations can be tracked. Currently this tracking is only done if MAME_DEBUG is enabled. In debug builds, any unfreed memory will be printed at the end of the session. emualloc.h also has #defines to disable malloc/free/realloc/calloc. Since emualloc.h is included by emucore.h, this means pretty much all code within the emulator is forced to use the new allocators. Although straight new/delete do work, their use is discouraged, as any allocations made with them will not be tracked. Changed the familar auto_alloc_* macros to map to the resource pool model described above. The running_machine is now a class and contains a resource pool which is automatically destructed upon deletion. If you are a driver writer, all your allocations should be done with auto_alloc_*. Changed all drivers and files in the core using malloc/realloc or the old alloc_*_or_die macros to use (preferably) the auto_alloc_* macros instead, or the global_alloc_* macros if necessary. Added simple C++ wrappers for astring and bitmap_t, as these need proper constructors/destructors to be used for auto_alloc_astring and auto_alloc_bitmap. Removed references to the winalloc prefix file. Most of its functionality has moved into the core, save for the guard page allocations, which are now implemented in osd_alloc and osd_free.
* Added some missing header declarations and static qualifiers. Added ↵ Phil Bennett2010-01-061-2/+2
| | | | | | | | | | | | | | | | | | | | validity.h to the core for consistency as well as an explicit foo.h in each foo.c. [Atari Ace] ---------- Forwarded message ---------- From: Atari Ace <atari_ace@verizon.net> Date: Sat, Dec 26, 2009 at 5:01 PM Subject: [patch] Header/static cleanups To: submit@mamedev.org Cc: atariace@hotmail.com - Hide quoted text - Hi mamedev, This patch add some missing header declarations and static qualifiers, and adjusts a few names. In the core, it adds validity.h for consistency as well as an explicit foo.h in each foo.c. ~aa
* Get rid of setjmp/longjmp for error handling in favor of exceptions. Aaron Giles2010-01-041-46/+69
| | | | | Fatalerror now maps to throwing an exception. Requires a full recompile.
* Removed the various HAS_xxxx for sound cores. To select sound cores, Aaron Giles2010-01-021-5/+0
| | | | | just choose them in the make system. Further granularity is not necessary. This also means that the samples core is always required.
* Cleanups and version bump.mame0135u4 Aaron Giles2009-12-231-3/+3
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* Added "new" command -listdevices (or -ld) to list the devices attached Aaron Giles2009-12-231-6/+63
| | | | | to a driver. I notice that MESS has a command with the same name; hopefully the behaviors can be combined eventually.
* added set name to -romident smf-2009-11-211-1/+1
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* Bulk change alert. Aaron Giles2009-04-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This update changes the way we handle memory allocation. Rather than allocating in terms of bytes, allocations are now done in terms of objects. This is done via new set of macros that replace the malloc_or_die() macro: alloc_or_die(t) - allocate memory for an object of type 't' alloc_array_or_die(t,c) - allocate memory for an array of 'c' objects of type 't' alloc_clear_or_die(t) - same as alloc_or_die but memset's the memory to 0 alloc_array_clear_or_die(t,c) - same as alloc_array_or_die but memset's the memory to 0 All original callers of malloc_or_die have been updated to call these new macros. If you just need an array of bytes, you can use alloc_array_or_die(UINT8, numbytes). Made a similar change to the auto_* allocation macros. In addition, added 'machine' as a required parameter to the auto-allocation macros, as the resource pools will eventually be owned by the machine object. The new macros are: auto_alloc(m,t) - allocate memory for an object of type 't' auto_alloc_array(m,t,c) - allocate memory for an array of 'c' objects of type 't' auto_alloc_clear(m,t) - allocate and memset auto_alloc_array_clear(m,t,c) - allocate and memset All original calls or auto_malloc have been updated to use the new macros. In addition, auto_realloc(), auto_strdup(), auto_astring_alloc(), and auto_bitmap_alloc() have been updated to take a machine parameter. Changed validity check allocations to not rely on auto_alloc* anymore because they are not done in the context of a machine. One final change that is included is the removal of SMH_BANKn macros. Just use SMH_BANK(n) instead, which is what the previous macros mapped to anyhow.
* clifront.c fixed length messages now leave enough space for clone longer names Fabio Priuli2009-04-201-7/+7
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* Many casts added to the core files, and various other tweaks Aaron Giles2009-03-121-2/+2
| | | | to make them compile as either C or C++.
* Ok, this is The Big One. Aaron Giles2009-02-111-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Please note: regression testing is in progress, but the first round of glaring regressions have already been taken care of. That said, there is likely to be a host of regressions as a result of this change. Also note: There are still a few rough edges in the interfaces. I will try to clean them up systematically once the basic system is working. All sound chips are now proper devices. Merged the sound chip interface into the device interface, removing any differences (such as the whole ALIASing concept). Modified every sound chip in the following ways: * updated to match the device interface * reduced read/write handlers down to the minimal number * added the use of get_safe_token() for ensuring correctness * other minor cleanup Removed the custom sound device. The additional work to just make custom sound cases into full devices is minimal, so I just converted them all over to be actual devices. Vastly simplified the sound interfaces, removing the ghastly sndti_* business and moving everyone over to using tags for sound identity. sndintrf, like cpuintrf, is now just a header file with no implementation. Modified each and every driver that references a sound chip: * all memory maps explicitly reference the targeted device via AM_DEVREAD/AM_DEVWRITE/AM_DEVREADWRITE * 16-bit and 32-bit accesses to 8-bit chips no longer use trampoline functions but instead use the 8-bit AM_DEVREAD/WRITE macros * all references to sound chips are now done via tags * note that these changes are brute force, not optimal; in many cases drivers should grab pointers to devices in MACHINE_START and stash them away
* Cleanups and version bump.mame0129 Aaron Giles2009-01-041-4/+4
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* romload cleanups: Aaron Giles2009-01-021-6/+2
| | | | | | | | | | | - added running_machine to internal structure, removed as explicit parameter - added new function rom_file_size() to compute the size of a ROM - removed rom_first_chunk() and rom_next_chunk() which are no longer needed - changed progress display to be based on size of ROMs loaded, not number - changed temporary load buffer to be dynamically allocated - fixed reload logic to handle skipped BIOSes Also changed rand_memory() to use a fixed seed for consistent behavior.
* Added new frontend option -listbrothers. This will list all "brothers" Aaron Giles2008-12-301-9/+59
| | | | | | | | of a given driver, meaning those drivers that come from the same source file, along with their parent names if they are clones. If a wildcard name is specified for the driver, then the first driver in a given source file will trigger a list of his brothers, and any other drivers in the same source file which match the wildcard will be flagged.
* More device normalization: Aaron Giles2008-12-161-2/+0
| | | | | | | | | | cpu_get_info_* -> device_get_info_* cpu_set_info_* -> device_set_info_* cpu_reset -> device_reset Removed the cputype_get_* macros as they are not necessary. Removed cpuintrf_init() which is no longer necessary.
* -listroms knows about device-specific ROMs now. Aaron Giles2008-09-261-39/+43
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* Cleanups and version bump.mame0127u3 Aaron Giles2008-09-111-1/+1
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* Added concept of rom sources to the rom loader. Updated auditing, Aaron Giles2008-09-061-21/+30
| | | | | CLI utilities, validity checks, and ROM loading to use these new functions so that device-specific ROMs are handled properly.
* Updated structure and naming conventions of the following sound interfaces. Derrick Renaud2008-08-081-1/+1
| | | | | | struct CustomSound_interface to custom_sound_interface struct Samplesinterface to samples_interface struct SN76477interface to SN76477_interface struct AY8910interface to AY8910_interface
* Restores the previous verifyroms() code. Left verifysamples() untocuhed for ↵ Zsolt Vasvari2008-03-171-8/+7
| | | | now.
* Fix: 01538: -verifysamples: Inconsistent handling of missing sample sets Zsolt Vasvari2008-03-171-14/+16
| | | | I applied the same fix to verifyroms. Now a status message is printed for every sample/ROM set regardless if an individual or all the sets are audited.
* Fixed memory leak Zsolt Vasvari2008-03-171-0/+3
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* Converted MACHINE_DRIVER definitions from function Aaron Giles2008-02-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | constructors to tokenized lists. For the most part this is a non-invasive change, except for those drivers using MDRV_WATCHDOG_TIME_INIT. In order to allow for tokenization of attotimes, a set of new macros is provided called UINT64_ATTOTIME_IN_x() which follows the same pattern as ATTOTIME_IN_x() but packs the attotime down into a single 64-bit value for easier tokenization. Separated MDRV_DEVICE_CONFIG_DATA into 32-bit and 64-bit versions. Added floating-point versions with configurable resolutions. Fixed several errors in the machine drivers which were caught by the additional checks now done in the machine config detokenization code. Converted speakers into devices. Machine->config no longer houses an array of speakers; instead they are iterated through using the new macros (defined in sound.h) speaker_output_first() and speaker_output_next(). Updated all relevant code to do this. Improved game info display with multiple screens. Fixed bug which caused all screens to display equally. Added typedefs for all the machine config callback functions at the top of driver.h.
* Removed expand_machine_driver(). Aaron Giles2008-02-181-7/+5
| | | | | | Replaced with machine_config_alloc() and machine_config_free(). Updated all call sites. Normalized info.c style and simplified some of the code.