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* dominator: identify buttons (nw) hap2019-12-062-9/+3
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* added LC7582 LCD Driver (nw) hap2019-12-062-0/+171
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* updated my recent commits to initialize bools with false instead of 0, as ↵ Ivan Vangelista2019-11-281-5/+5
| | | | suggested (nw)
* topcat.h: initialization (nw) Ivan Vangelista2019-11-281-33/+33
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* netlist: Revert development code committed by accident. (nw) couriersud2019-11-262-465/+124
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* netlist: move nl_examples to src/lib/netlist/examples. (nw) couriersud2019-11-252-124/+465
| | | One folder less in the top-level.
* srcclean and indentation cleanup (nw) Vas Crabb2019-11-244-11/+11
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* -sun4c_mmu.cpp: Made generic to support sun4 MMU mode, and cleaned up save ↵ mooglyguy2019-11-181-21/+23
| | | | | | | | | | | | | | | state usage. [Ryan Holtz] -sun4.cpp: Various changes: [Ryan Holtz] * Split sun4 and sun4c hardware emulation into separate derived classes. * Hooked up Sbus IRQs. * Removed now-unnecessary duplicate MMU code. -cgsix.cpp: Added VSync IRQ, cleaned up save state usage, and added THC MISC register. [Ryan Holtz] -sparc.cpp: Renamed MB86901 to SPARCV7, and added a separate class for SPARCV8. [Ryan Holtz] -bt45x.cpp: Made logmacro.h usage more consistent. [Ryan Holtz]
* netlist video: Add VECTOR support. [Couriersud] couriersud2019-11-172-25/+50
| | | | | | | | | | | | Fixfreq now supports VECTOR screens automatically. For now the default remains to be RASTER since bgfx does not support VECTOR screens. Nevertheless please expect changes in the video output. Video output is now collected timing-exact, i.e. with subpixel accuracy. Only during screen_update this is converted and scaled to the bitmap. There may be changes due to rounding in comparison to current rendering. Also added a link to a video showing a breakout cocktail table.
* netlist: Fix freeze on reset (F3). (nw) couriersud2019-11-162-8/+23
| | | Also added a link to pong video showing a real pcb.
* hd44780: Turn logging back off (nw) AJR2019-11-151-1/+1
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* hd44780: Better workaround for mtd1256 (nw) AJR2019-11-151-8/+6
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* new WORKING machines (ABL Pinball) + temp disable timer IRQ in rad_bb3 + ↵ David Haywood2019-11-152-1/+22
| | | | | | | | | | significant nes_vt cleanups / state chop (#5900) new WORKING machines -------------------- Pinball (P8002, ABL TV Game) [David Haywood, Morten Kirkegaard, Peter Wilhelmsen] * divided up large nes_vt.cpp class, and did some general tidy up, commented some known addresses etc. to stop code rot. * temporarily disabled timer on elan when running rad_bb3 until timer enable can be identified, made a few notes.
* mtd1256: Improve banking; add preliminary LCD display (nw) AJR2019-11-141-3/+8
| | | | hd44780: Make initialization procedure slightly less strict than datasheet implies (nw)
* -snes_ppu: Converted OAM code from bsnes ppu-fast, nw MooglyGuy2019-11-142-607/+334
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* Make many device_execute_interface functions noexcept, including the ↵ AJR2019-11-091-4/+4
| | | | | | | | "information" overrides. This also covers several time-related functions in attotime, running_machine and emu_timer. (nw) m6805: Calculate min_cycles and max_cycles once at device_start time (Nw) attotime: Add as_khz and as_mhz (nw)
* hd6345: Derive from hd6845s to maintain compatibility (nw) Nigel Barnes2019-11-082-3/+11
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* Fix clang error: use of undeclared identifier 's_tile_to_draw' (nw) AJR2019-11-061-1/+0
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* Removed now-unused static debug var from snes_ppu, nw MooglyGuy2019-11-061-2/+0
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* remove some stray debug logging from snes_ppu and correct the license on the ↵ MooglyGuy2019-11-061-25/+2
| | | | SuperFX core and snes_ppu based on recent contributions from byuu,nw
* new NOT WORKING machines (ABL Pinball plug & play) (#5861) David Haywood2019-11-062-5/+26
| | | | | | | | | | | | | | * new NOT WORKING machines ----- Pinball (P8002, ABL TV Game) [David Haywood, Morten Kirkegaard, Peter Wilhelmsen] * misc research (nw) * (nw) * base on VT03PAL version on PALC not PAL (nw) * address concerns (nw)
* -snes_ppu: Fixed Super Mario World sprite blending regression, nw Ryan Holtz2019-11-061-2/+29
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* Fix clang error: unused variable 'table_obj_offset' ↵ AJR2019-11-051-12/+0
| | | | [-Werror,-Wunused-const-variable] (nw)
* -snes_ppu: Ported over more of bsnes's ppu-fast implementation. Fixes many ↵ MooglyGuy2019-11-052-653/+383
| | | | bugs, possibly causes more. [byuu, Ryan Holtz]
* upd7220: work around rainbow windows 1.0 issue (#5845) (nw) cracyc2019-11-031-4/+10
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* -snes_ppu: Fixed doubled-up frames on interlaced games, nw MooglyGuy2019-11-031-1/+2
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* MAMETesters Bugs Fixed mooglyguy2019-11-031-1/+1
| | | | | ---------------------- - 07472: [Crash/Freeze] (snes.cpp) When starting a game with SNES (PAL), MAME crash (Ryan Holtz)
* -snes_ppu: Fixed rapid vertical scrolling in rexronan and other games. [Ryan ↵ MooglyGuy2019-11-031-2/+2
| | | | Holtz]
* 315_5124.cpp : Fix color related to hardware measured value (#5828) cam9002019-10-302-19/+63
| | | | | | | | * 315_5124.cpp : Fix color related to hardware measured value * 315_5124.cpp : Add notes * 315_5124.cpp : Add notes
* hp_ipc: fixed a bug in 1LL3 GPU that caused cursor & sprites to fulivi2019-10-281-2/+2
| | | | disappear at the top & left hand side of screen
* Merge pull request #5787 from cam900/megaplay_lcm R. Belmont2019-10-284-46/+72
|\ | | | | 315_5313.cpp : Allow LCM scaling of horizontal resolution
| * 315_5313.cpp : Allow LCM scaling of horizontal resolution cam9002019-10-244-46/+72
| | | | | | | | | | megaplay.cpp : Use LCM of support horizontal resolution in both VDPs 315_5124.cpp : Allow dividing hcounter related to using LCM
* | Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-2647-219/+128
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fundamental change to show device delegates are configured. Device delegates are now aware of the current device during configuration and will resolve string tags relative to it. This means that device delegates need a device to be supplied on construction so they can find the machine configuration object. There's a one-dimensional array helper to make it easier to construct arrays of device delegates with the same owner. (I didn't make an n-dimensional one because I didn't hit a use case, but it would be a simple addition.) There's no more bind_relative_to member - just call resolve() like you would for a devcb. There's also no need to cast nullptr when creating a late bind device delegate. The flip side is that for an overloaded or non-capturing lambda you'll need to cast to the desired type. There is one less conditional branch in the hot path for calls for delegates bound to a function pointer of member function pointer. This comes at the cost of one additional unconditional branch in the hot path for calls to delegates bound to functoids (lambdas, functions that don't take an object reference, other callable objects). This applies to all delegates, not just device delegates. Address spaces will now print an error message if a late bind error is encountered while installing a handler. This will give the range and address range, hopefully making it easier to guess which memory map is faulty. For the simple case of allowing a device_delegate member to be configured, use a member like this: template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); } For a case where different delegates need to be used depending on the function signature, see src/emu/screen.h (the screen update function setters). Device delegates now take a target specification and function pointer. The target may be: * Target omitted, implying the current device being configured. This can only be used during configuration. It will work as long as the current device is not removed/replaced. * A tag string relative to the current device being configured. This can only be used during configuration. It will not be callable until .resolve() is called. It will work as long as the current device is not removed/replaced. * A device finder (required_device/optional_device). The delegate will late bind to the current target of the device finder. It will not be callable until .resolve() is called. It will work properly if the target device is replaced, as long as the device finder's base object isn't removed/replaced. * A reference to an object. It will be callable immediately. It will work as long as the target object is not removed/replaced. The target types and restrictions are pretty similar to what you already have on object finders and devcb, so it shouldn't cause any surprises. Note that dereferencing a device finder will changes the effect. To illustrate this: ... required_device<some_device> m_dev; ... m_dev(*this, "dev") ... // will late bind to "dev" relative to *this // will work if "dev" hasn't been created yet or is replaced later // won't work if *this is removed/replaced // won't be callable until resolve() is called cb1.set(m_dev, FUNC(some_device::w)); ... // will bind to current target of m_dev // will not work if m_dev is not resolved // will not work if "dev" is replaced later // will be callable immediately cb2.set(*m_dev, FUNC(some_device::w)); ... The order of the target and name has been reversed for functoids (lambdas and other callable objects). This allows the NAME macro to be used on lambdas and functoids. For example: foo.set_something(NAME([this] (u8 data) { m_something = data; })); I realise the diagnostic messages get ugly if you use NAME on a large lambda. You can still give a literal name, you just have to place it after the lambda rather than before. This is uglier, but it's intentional. I'm trying to drive developers away from a certain style. While it's nice that you can put half the driver code in the memory map, it detracts from readability. It's hard to visualise the memory range mappings if the memory map functions are punctuated by large lambdas. There's also slightly higher overhead for calling a delegate bound to a functoid. If the code is prettier for trivial lambdas but uglier for non-trivial lambdas in address maps, it will hopefully steer people away from putting non-trivial lambdas in memory maps. There were some devices that were converted from using plain delegates without adding bind_relative_to calls. I fixed some of them (e.g. LaserDisc) but I probably missed some. These will likely crash on unresolved delegate calls. There are some devices that reset delegates at configuration complete or start time, preventing them from being set up during configuration (e.g. src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp). This goes against the design principles of how device delegates should be used, but I didn't change them because I don't trust myself to find all the places they're used. I've definitely broken some stuff with this (I know about asterix), so report issues and bear with me until I get it all fixed.
* | srcclean (nw) Vas Crabb2019-10-263-23/+23
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* | Machines promoted to working Sandro Ronco2019-10-241-0/+17
| | | | | | | | | | ---------------------------- NCR Decision Mate V [Sandro Ronco, rfka01]
* | -screen: Added support for screens that vary horizontal width mid-frame, and ↵ MooglyGuy2019-10-241-5/+5
|/ | | | hooked it up to the SNES driver. Fixes dkongcu intro and others. [Ryan Holtz]
* fix Clang compile (nw) arbee2019-10-191-1/+1
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* -snes_ppu: Fixed some breakage from the port of bsnes ppu-fast, nw MooglyGuy2019-10-202-26/+18
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* sprite: Add some sanity checks (nw) AJR2019-10-182-4/+4
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* -snes_ppu: Fixed background layer drawing based on higan ppu-fast. [byuu, ↵ MooglyGuy2019-10-172-212/+377
| | | | Ryan Holtz]
* Multiple mispells over a comment (nw) Angelo Salese2019-10-161-1/+1
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* -snes: Put debug prints behind a #define, nw MooglyGuy2019-10-161-0/+12
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* -snes: The SNES only has 64kbytes of VRAM, not 128kbytes. Fixes graphics in ↵ Ryan Holtz2019-10-161-57/+54
| | | | Yoshi's Island, probably others. [Ryan Holtz, byuu]
* sed1330: Calculate frame rate for LCD screen (nw) AJR2019-10-151-0/+7
| | | | pc8401a: Derive clocks from XTAL (might well be different for pc8500, so not used there) (nw)
* Merge pull request #5686 from JoakimLarsson/epc_3 Joakim Larsson Edström2019-10-112-9/+39
|\ | | | | Rebase and completion of split out of epc driver and addition of graphics card
| * Review comments fixed Joakim Larsson Edstrom2019-09-261-1/+0
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| * mc6845.cpp: more logging and reduced (not eliminated) warning spam ↵ Joakim Larsson Edstrom2019-09-262-9/+40
| | | | | | | | significantly at startup when register values doesn't make sense
* | (nw) removed every remaining AM_ macro I could find in comments, but one in ↵ Ivan Vangelista2019-10-103-4/+4
| | | | | | | | emu\memarray.h cause I didn't want to cause a full recompile for this (nw)
* | i8275: Simplify read/write handlers (nw) AJR2019-10-052-7/+7
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* | clean up some .hxx abuse (nw) Vas Crabb2019-10-054-7/+8
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