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path: root/src/devices/video/zeus2.cpp
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* poly.h: Remove unused flags, expose object data array directly, add ability t... Aaron Giles2021-09-031-1/+1
* video/voodoo.cpp: Major rewrite: (#8267) Aaron Giles2021-07-091-3/+4
* Enable GCC implicit fallthrough warning. Vas Crabb2020-11-151-1/+3
* -Switch to building MAME as C++17. Vas Crabb2020-11-151-3/+2
* Cleaned up bitmap API. Vas Crabb2020-09-271-5/+5
* devices\video: simplify handlers for a few devices (nw) Ivan Vangelista2020-03-061-2/+2
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-261-1/+1
* midzeus.cpp, zeus2: Bring static variables inside class; eliminate auto_alloc... AJR2019-09-111-5/+5
* Allow passing std::unique_ptr<TYPE> directly to save_pointer and remove now-s... AJR2018-06-241-2/+2
* remove safe_pc() and safe_pcbase() (nw) smf-2018-04-131-2/+2
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-1/+1
* Privatize m_screen and other variables of device_video_interface (nw) AJR2018-01-051-13/+12
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-3/+3
* Start adding save state support to atlantis driver. (nw) Ted Green2017-05-031-9/+23
* srcclean (nw) Vas Crabb2017-04-231-45/+45
* midwayic: Block register updates until unlocked. (nw) Ted Green2017-04-221-1/+3
* zeus2: Handle buffer wrapping during frame clear. Select quad size based on m... Ted Green2017-04-191-84/+100
* zeus2: WIP. Working on depth buffering. (nw) Ted Green2017-04-121-57/+112
* video/zeus2.cpp: fixed compile (nw) Ivan Vangelista2017-04-071-0/+2
* zeus2: Increase input fifo empty interrupt time and start to use address for ... Ted Green2017-04-071-35/+120
* zeus2: Add uv scaling. (nw) Ted Green2017-04-041-25/+27
* zeus2: Added texture lookup for RGB555 direct color type. (nw) Ted Green2017-04-031-5/+13
* (nw) Fixed the build (subCmd set but not used) Robbbert2017-04-031-2/+2
* zeus2: WIP Fixed waveram0 write. Change conversion to screen coordinates. Add... Ted Green2017-04-021-672/+656
* zeus2: Better texture lookup. (nw) Ted Green2017-03-171-36/+107
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
* srcclean (nw) Vas Crabb2017-01-221-50/+50
* dcs: Remove unused variable (nw) Ted Green2017-01-051-3/+14
* zeus2: Fix unused variable. (nw) Ted Green2017-01-011-1/+1
* zeus: WIP Consolidate waveram1 writing and add more logging for models. (nw) Ted Green2017-01-011-140/+237
* midwayic: Squelch logerror from interrupt control (nw) Ted Green2016-12-281-19/+35
* first srcclean pass (nw) Vas Crabb2016-12-251-5/+5
* zeusII: WIP: Update screen rectangle to keep mwskins from crashing. (nw) Ted Green2016-12-111-167/+179
* zeus2: WIP: Update coordinate scaling and increase z buffer to 24 bits. (nw) Ted Green2016-12-071-132/+365
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-4/+4
* Misc typo fixes. Jordi Mallach2016-10-271-1/+1
* srcclean (nw) Vas Crabb2016-10-231-21/+21
* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-221-15/+15
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-133/+133
* zeus2: this should fix compiler tab warning (nw) hap2016-10-071-1/+1
* atlantis: Removed unused define parameter. (nw) Ted Green2016-10-071-114/+267
* srcclean again... Vas Crabb2016-08-311-1/+1
* devices/zeus2.cpp: fix save state crashing in thegrid and crusnexo (nw) Ivan Vangelista2016-08-301-5/+9
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-2/+2
* Cleanups and version bump Miodrag Milanovic2016-07-271-6/+6
* atlantis: Added analog joystick (nw) Ted Green2016-07-041-128/+260
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-26/+25
* zeus2: Changed texture size selection and attempt to extract last parameters ... Ted Green2016-06-231-46/+60
* zeus2: Better quad size selection (nw) Ted Green2016-06-231-8/+10