| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
(#10678)
Noticeably improves high hopes demo.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
members. (#9788)
Primarily, this removes device_t::device_timer, device_t::timer_set,
device_t::synchronize, device_t::timer_expired, and device_timer_id.
Use of device_timer often resulted in unnecessary trampolining in
addition to switch/case overhead on a driver/device level, and
additional logic to manage delegated vs. ID-based timers on a core
level. In the worst cases, devices were performing a switch/case with
only one valid case.
device_scheduler::timer_set is marked deprecated as the only remaining
direct uses are via the Lua engine and a few drivers that need
refactoring anyway. The remaining uses occur via
device_scheduler::synchronize.
As a middle ground between the extremely short timer_alloc() and the
extremely long
machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(widget_device::contoso_tick), this)),
a helper function in device_t has been added which can be invoked with
the following syntax:
timer_alloc(FUNC(widget_device::contoso_tick), this)
- Additional changes/cleanups performed along the way:
- Converted to use logmacro:
* src/devices/bus/ieee488/hp9895.cpp
* src/devices/bus/ieee488/remote488.cpp
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/isa/sc499.cpp
* src/devices/bus/vip/vp550.cpp
* src/devices/cpu/i86/i186.cpp
* src/devices/cpu/lc8670/lc8670.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/corvushd.cpp
* src/devices/machine/ds1994.cpp
* src/devices/machine/ticket.cpp
* src/mame/audio/pinsnd88.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/machine/asic65.cpp
* src/mame/machine/rmnimbus.cpp
* src/mame/machine/victor9k_fdc.cpp
* src/mame/video/uv201.cpp
- Made usage of m_member prefix consistent:
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/machine/ds1386.cpp
* src/devices/machine/i7220.cpp
- Spacing consistency pass:
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/isa/omti8621.cpp
* src/devices/bus/thomson/nanoresau.cpp
* src/devices/bus/ti99/internal/992board.cpp
* src/devices/bus/ti99/internal/genkbd.cpp
* src/devices/bus/ti99/internal/joyport/handset.cpp
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/cpu/i86/i186.cpp
* src/devices/cpu/lc8670/lc8670.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/cop452.cpp
* src/devices/machine/corvushd.cpp
* src/devices/machine/hp_dc100_tape.cpp
* src/devices/machine/hp_taco.cpp
* src/devices/machine/meters.cpp
* src/devices/machine/microtch.cpp
* src/devices/machine/phi.cpp
* src/devices/video/ef9365.cpp
* src/devices/video/v9938.cpp
* src/mame/drivers/alphaskop41xx.cpp
* src/mame/drivers/myb3k.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/machine/midikbd.cpp
* src/mame/machine/rmnimbus.cpp
* src/mame/machine/wpc_lamp.cpp
* src/mame/machine/wpc_out.cpp
- Removed string-based ioport lookups:
* src/devices/bus/ti99/internal/joyport/handset.cpp
* src/devices/bus/ti99/internal/joyport/mecmouse.cpp
* src/devices/bus/vme/vme_hcpu30.cpp
* src/mame/machine/k7659kb.cpp
* src/mame/machine/ti85.cpp
- Adjustments to grammar/wording in comments
* src/devices/bus/sms_ctrl/lphaser.cpp
* src/devices/bus/sms_ctrl/sports.cpp
* src/devices/bus/snes/event.cpp
* src/devices/bus/snes/sa1.cpp
* src/devices/bus/thomson/nanoresau.cpp
* src/devices/bus/z88/z88.cpp
* src/devices/machine/ds1386.cpp
* src/devices/machine/vic_pl192.cpp
- Favored BIT() macro for single-bit checks
* src/devices/bus/ti99/internal/992board.cpp
* src/devices/bus/ti99/joyport/handset.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/machine/wpc_lamp.cpp
* src/mame/machine/wpc_out.cpp
- Removed C89-style variable declarations when noticed
* src/devices/bus/isa/hdc.cpp
* src/devices/bus/sms_ctrl/lphaser.cpp
* src/devices/bus/ti99/joyport/mecmouse.cpp
* src/devices/machine/acorn_vidc.cpp
* src/devices/sound/ymz280b.cpp
* src/devices/video/vic4567.cpp
- Removed FUNCNAME to avoid compiler-specific #define checks in devices
* src/devices/bus/vme/vme_fccpu20.cpp
* src/devices/bus/vme/vme_hcpu30.cpp
* src/devices/machine/68230pit.cpp
* src/devices/machine/mc14411.cpp
* src/mame/drivers/myb3k.cpp
- Removed unecessary member prefixes/suffixes
* src/devices/video/ef9340_1.cpp
* src/mame/drivers/fuukifg2.cpp
* src/mame/drivers/fuukifg3.cpp
* src/mame/drivers/intv.cpp
* src/mame/drivers/simpsons.cpp
* src/mame/drivers/socrates.cpp
* src/mame/drivers/special_gambl.cpp
* src/mame/drivers/sprint4.cpp
* src/mame/drivers/ti990_10.cpp
* src/mame/drivers/tubep.cpp
* src/mame/drivers/vectrex.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/drivers/wpc_dot.cpp
* src/mame/drivers/wpc_flip1.cpp
* src/mame/drivers/wpc_flip2.cpp
* src/mame/machine/z80ne.cpp
* src/mame/video/rollerg.cpp
- Switched to lower-case hex constants
* src/devices/video/ef9365.cpp
* src/mame/machine/rmnimbus.cpp
- Re-ordered driver overrides and function members
* src/mame/drivers/boxer.cpp
* src/mame/drivers/eurocom2.cpp
* src/mame/drivers/exidy.cpp
* src/mame/drivers/gpworld.cpp
* src/mame/drivers/h19.cpp
* src/mame/drivers/ibmpcjr.cpp
* src/mame/drivers/mekd5.cpp
* src/mame/drivers/mgolf.cpp
* src/mame/drivers/myb3k.cpp
* src/mame/drivers/nightmare.cpp
* src/mame/drivers/notetaker.cpp
* src/mame/drivers/ptcsol.cpp
* src/mame/drivers/pwrview.cpp
* src/mame/drivers/rabbit.cpp
* src/mame/drivers/sitcom.cpp
* src/mame/drivers/socrates.cpp
* src/mame/drivers/sprint4.cpp
* src/mame/drivers/techno.cpp
* src/mame/drivers/thayers.cpp
* src/mame/drivers/ti990_10.cpp
* src/mame/drivers/ti990_4.cpp
* src/mame/drivers/tv912.cpp
* src/mame/drivers/tv990.cpp
* src/mame/drivers/uchroma68.cpp
* src/mame/drivers/vk100.cpp
* src/mame/drivers/votrhv.cpp
* src/mame/drivers/wicat.cpp
* src/mame/drivers/wpc_an.cpp
* src/mame/includes/abc80.h
* src/mame/includes/asterix.h
* src/mame/includes/fuukifg2.h
* src/mame/includes/fuukifg3.h
* src/mame/includes/gunbustr.h
* src/mame/includes/intv.h
* src/mame/includes/namcona1.h
* src/mame/includes/newbrain.h
* src/mame/includes/poly.h
* src/mame/includes/prof80.h
* src/mame/includes/rollerg.h
* src/mame/includes/s11.h
* src/mame/includes/segahang.h
* src/mame/includes/simpsons.h
* src/mame/includes/spacefb.h
* src/mame/includes/tandy2k.h
* src/mame/includes/trucocl.h
* src/mame/includes/tubebp.h
* src/mame/includes/vidbrain.h
* src/mame/includes/wolfpack.h
* src/mame/includes/wpc_dot.h
- Made capitalization consistent on class members
* src/devices/machine/meters.cpp
* src/mame/drivers/namcona1.cpp
* src/mame/drivers/notetaker.cpp
-src/devices/bus/isa/hdc.cpp:
* Removed fixed-size std::vector in favor of std::unique_ptr
-src/devices/bus/isa/s3virge.cpp:
* Moved unusually large (for a header) functions into .cpp from header
-src/devices/bus/vip/vp550.cpp
* Switched to required_device_array to simplify code paths
-src/devices/machine/arm_iomd.cpp
* Added initializers to constructor
* Favored std::size over fixed static sizes
-src/devices/machine/ds1386.cpp
* Moved register #defines into header enums
-src/devices/machine/mc68901.cpp
* Removed unnecessary parameters and emu_timer::enable calls
-src/devices/machine/mccs1850.cpp
* Removed inline overuse
-src/devices/machine/meters.cpp
* Removed unused members
-src/devices/machine/mos6526.cpp
* Removed inline overuse
-src/devices/machine/nsc810.cpp
* Converted to arrays rather than individually-numbered members
-src/devices/machine/pxa255.cpp
* Simplified DMA transfer code
-src/devices/machine/saa1043.cpp
* Removed extraneous members in favor of resolve_all_safe
-src/devices/machine/vic_pl192.cpp
* Shifted constructors, start-up, and maps to be at the top of the source file
-src/devices/machine/z8536.cpp
* Removed stray uses of device_timer_id
-src/devices/sound/cdp1869.cpp
* Removed inline overuse
-src/devices/sound/mos7360.cpp
* Converted to arrays rather than individually-numbered members
-src/emu/device.cpp
* Removed ID-based timer_alloc
* Removed timer_set
* Removed synchronize
* Removed timer_expired
* Added shorthand timer_alloc to avoid lengthy machine().scheduler().timer_alloc() calls
-src/emu/schedule.cpp
* Removed now-unused m_id and m_device members
-src/mame/audio/alesis.cpp
* Added initializers to constructor
-src/mame/drivers/alto2.cpp
* Removed custom-named driver init in favor of driver_init override
* Removed octal constant in favor of more standard hex
-src/mame/drivers/astinvad.cpp
* Fixed 'kamizake' typo
-src/mame/drivers/tm990189.cpp
* Removed unnecessary machine reset override
-src/mame/drivers/unichamp.cpp
* Removed custom-named driver init in favor of driver_init override
-src/mame/drivers/votrhv.cpp
* Fixed ROM_LOAD macros and region() usage in memory maps
-src/mame/machine/victor9k_fdc.cpp
* Made bracing style consistent across the file
-src/mame/video/gime.cpp
* Removed unnecessary void specifiers in function prototypes
|
|
|
|
|
| |
- Added function to unify grayscale and palette emphasis flags application. Flags now applied to background pixels (including separate cases: 0 tile pixel, disabled background lines, and blanked 8-pixel left column).
- Fixed special case where background is disabled and scanline color is set by PPU address latch pointing to palette RAM (used in Micro Machines).
- Plus a few minor simplifications and cleanups.
|
|
|
|
| |
callbacks
|
|
|
|
|
|
| |
* vsnes.cpp: Improvements to Vs SMB bootleg sets based on kevtris' schematics/video.
* video/ppu2c0x.cpp: Add 2C04 PPU clone device and use the real palette ROMs for the bootlegs.
* video/ppu2c0x.cpp: Implement most PPU behavior differences for VS System bootlegs.
* video/ppu2c0x.cpp: add the 2c04 clone's delayed sprite rendering.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
machines promoted to WORKING
-----
Golden Nugget Casino [David Haywood, Sean Riddle]
Sudoku Plug & Play TV Game '6 Intelligent Games' [David Haywood, Sean Riddle]
Frogger (MSI Plug & Play, white joystick) [David Haywood, Sean Riddle]
35 in 1 Super Twins [David Haywood, Sean Riddle]
Vs. Maxx 17-in-1 [David Haywood, Sean Riddle]
made use of the code that was already partially present in the NES PPU code to handle emphasis modes, used to highlight tally bars etc. in 'nes rampart', apply a red tint to 'fds bublbobl' and dim the screen in a number of other games.
fixed a number of issues with VT palette modes that was causing black screens in many games, allowing them to be promoted
added a timing kludge for interrupts in the NES Frogger titles, until timings are better overall,makes playfield stable here and in a number of other places so that other things can be improved
note "Vs. Maxx 17-in-1" was added as NOT WORKING in this same cycle so if this gets merged before freeze they'll need to be moved to the 'new working' section.
This is a checkpoint, further code improvements and refactors will come later.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* sh6578 sprite work (nw)
* sh6578 masks fewer bits, fixes jewel master and some others (nw)
* sprite fixes for sh6578
* new NOT WORKING clones
-----
Fun 2 Learn Smart Fit Park (UK) [Sean Riddle, David Haywood]
works as well as the Spanish set (mostly playable without sound)
* new NOT WORKING
----
OPlayer Mobile Game Console (MGS03-white) (Family Sport 100-in-1) [Sean Riddle, David Haywood]
(all games are actually playable, just need to get rid of the low battery indicator and remove some hacks)
* notes about some other units (nw)
* swap oplayer uppper address lines after discussion with sean (nw)
new NOT WORKING
---
Denver Game Console GMP-240C 150-in-1 [TeamEurope]
some kind of VT? based system, enhanced chipset we don't support tho, bank write is unhandled by the looks of things (nw)
* new WORKING machine
----
Technigame Super 4-in-1 Sports (PAL) [Sean Riddle, David Haywood]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* PPU refactoring (nw)
* PPU refactoring (nw)
* start making a new device (nw)
* PPU device refinements (nw)
* tear things down (nw)
* refactoring (nw)
* more refactor and teardown (nw)
* (nw)
* rebuilding (nw)
* (nw)
* (nw)
* (nw)
* (nw)
* checkpoint (nw)
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* new NOT WORKING
----
Spider-Man Web Master (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
* new WORKING machine
----
Who Wants To Be A Millionaire (UK, Character Options) [Sean Riddle, David Haywood]
* sh6578.work (nw)
* (nw)
* sh6578 work (nw)
* main screen turn on (nw)
* allow workram writes via DMA (nw)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
fundamental change to show device delegates are configured.
Device delegates are now aware of the current device during
configuration and will resolve string tags relative to it. This means
that device delegates need a device to be supplied on construction so
they can find the machine configuration object. There's a
one-dimensional array helper to make it easier to construct arrays of
device delegates with the same owner. (I didn't make an n-dimensional
one because I didn't hit a use case, but it would be a simple addition.)
There's no more bind_relative_to member - just call resolve() like you
would for a devcb. There's also no need to cast nullptr when creating a
late bind device delegate. The flip side is that for an overloaded or
non-capturing lambda you'll need to cast to the desired type.
There is one less conditional branch in the hot path for calls for
delegates bound to a function pointer of member function pointer. This
comes at the cost of one additional unconditional branch in the hot
path for calls to delegates bound to functoids (lambdas, functions that
don't take an object reference, other callable objects). This applies
to all delegates, not just device delegates.
Address spaces will now print an error message if a late bind error is
encountered while installing a handler. This will give the range and
address range, hopefully making it easier to guess which memory map is
faulty.
For the simple case of allowing a device_delegate member to be
configured, use a member like this:
template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); }
For a case where different delegates need to be used depending on the
function signature, see src/emu/screen.h (the screen update function
setters).
Device delegates now take a target specification and function pointer.
The target may be:
* Target omitted, implying the current device being configured. This
can only be used during configuration. It will work as long as the
current device is not removed/replaced.
* A tag string relative to the current device being configured. This
can only be used during configuration. It will not be callable until
.resolve() is called. It will work as long as the current device is
not removed/replaced.
* A device finder (required_device/optional_device). The delegate will
late bind to the current target of the device finder. It will not
be callable until .resolve() is called. It will work properly if the
target device is replaced, as long as the device finder's base object
isn't removed/replaced.
* A reference to an object. It will be callable immediately. It will
work as long as the target object is not removed/replaced.
The target types and restrictions are pretty similar to what you already
have on object finders and devcb, so it shouldn't cause any surprises.
Note that dereferencing a device finder will changes the effect. To
illustrate this:
...
required_device<some_device> m_dev;
...
m_dev(*this, "dev")
...
// will late bind to "dev" relative to *this
// will work if "dev" hasn't been created yet or is replaced later
// won't work if *this is removed/replaced
// won't be callable until resolve() is called
cb1.set(m_dev, FUNC(some_device::w));
...
// will bind to current target of m_dev
// will not work if m_dev is not resolved
// will not work if "dev" is replaced later
// will be callable immediately
cb2.set(*m_dev, FUNC(some_device::w));
...
The order of the target and name has been reversed for functoids
(lambdas and other callable objects). This allows the NAME macro to
be used on lambdas and functoids. For example:
foo.set_something(NAME([this] (u8 data) { m_something = data; }));
I realise the diagnostic messages get ugly if you use NAME on a large
lambda. You can still give a literal name, you just have to place it
after the lambda rather than before. This is uglier, but it's
intentional. I'm trying to drive developers away from a certain style.
While it's nice that you can put half the driver code in the memory map,
it detracts from readability. It's hard to visualise the memory range
mappings if the memory map functions are punctuated by large lambdas.
There's also slightly higher overhead for calling a delegate bound to a
functoid.
If the code is prettier for trivial lambdas but uglier for non-trivial
lambdas in address maps, it will hopefully steer people away from
putting non-trivial lambdas in memory maps.
There were some devices that were converted from using plain delegates
without adding bind_relative_to calls. I fixed some of them (e.g.
LaserDisc) but I probably missed some. These will likely crash on
unresolved delegate calls.
There are some devices that reset delegates at configuration complete or
start time, preventing them from being set up during configuration (e.g.
src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp). This
goes against the design principles of how device delegates should be
used, but I didn't change them because I don't trust myself to find all
the places they're used.
I've definitely broken some stuff with this (I know about asterix), so
report issues and bear with me until I get it all fixed.
|
| |
|
|
|
|
| |
(#4665)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
MACHINE_CONFIG macros. [Ryan Holtz]
-sound/asc, lmc1992, nes_apu, samples, video/ppu2c0x, ppu2c0x_vt: Removed MCFG macros. [Ryan Holtz]
-audio/astrof, carnival, cclimber, cinemat, depthch, invinco, pulsar, spacefb, targ, tranqgun, turbo, vicdual
vicdual-97271p, zaxxon: Removed MACHINE_CONFIG macros. [Ryan Holtz]
-drivers/8080bw, astinvad, atarist, blockade, cham24, circus, cosmic, equites, famibox, gottlieb, gotya, gridlee,
homerun, m10, m14, m63, mcr, meadows, mmagic, multigam, mw8080bw, nes, nes_vt, ninjakd2, playch10,
safarir, segag80v, starcrus, starfire, suna8, super80, tankbatt, tattack, thief, tmnt, tnzs, triplhnt, vsnes: Removed MACHINE_CONFIG macros. [Ryan Holtz]
-machine/genpin, mm1kb: Removed MACHINE_CONFIG macros. [Ryan Holtz]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
There are multiple issues with the current device callbacks:
* They always dispatch through a pointer-to-member
* Chained callbacks are a linked list so the branch unit can't predict the early
* There's a runtime decision made on the left/right shift direction
* There are runtime NULL checks on various objects
* Binding a lambda isn't practical
* Arbitrary transformations are not supported
* When chaining callbacks it isn't clear what the MCFG_DEVCB_ modifiers apply to
* It isn't possible to just append to a callback in derived configuration
* The macros need a magic, hidden local called devcb
* Moving code that uses the magic locals around is error-prone
* Writing the MCFG_ macros to make a device usable is a pain
* You can't discover applicable MCFG_ macros with intellisense
* Macros are not scoped
* Using an inappropriate macro isn't detected at compile time
* Lots of other things
This changeset overcomes the biggest obstacle to remving MCFG_ macros
altogether. Essentially, to allow a devcb to be configured, call
.bind() and expose the result (a bind target for the callback). Bind
target methods starting with "set" repace the current callbacks; methods
starting with "append" append to them. You can't reconfigure a callback
after resolving it. There's no need to use a macro matching the
handler signatures - use FUNC for everything. Current device is implied
if no tag/finder is supplied (no need for explicit this).
Lambdas are supported, and the memory space and offset are optional.
These kinds of things work:
* .read_cb().set([this] () { return something; });
* .read_cb().set([this] (offs_t offset) { return ~offset; });
* .write_cb().set([this] (offs_t offset, u8 data) { m_array[offset] = data; });
* .write_cb().set([this] (int state) { some_var = state; });
Arbitrary transforms are allowed, and they can modify offset/mask for example:
* .read_cb().set(FUNC(my_state::handler)).transform([] (u8 data) { return bitswap<4>(data, 1, 3, 0, 2); });
* .read_cb().set(m_dev, FUNC(some_device::member)).transform([] (offs_t &offset, u8 data) { offset ^= 3; return data; });
It's possible to stack arbitrary transforms, at the cost of compile
time (the whole transform stack gets inlined at compile time). Shifts
count as an arbitrary transform, but mask/exor does not.
Order of mask/shift/exor now matters. Modifications are applied in the
specified order. These are NOT EQUIVALENT:
* .read_cb().set(FUNC(my_state::handler)).mask(0x06).lshift(2);
* .read_cb().set(FUNC(my_state::handler)).lshift(2).mask(0x06);
The bit helper no longer reverses its behaviour for read callbacks, and
I/O ports are no longer aware of the field mask. Binding a read
callback to no-op is not supported - specify a constant. The GND and
VCC aliases have been removed intentionally - they're TTL-centric, and
were already being abused.
Other quirks have been preserved, including write logger only logging
when the data is non-zero (quite unhelpful in many of the cases where
it's used). Legacy syntax is still supported for simple cases, but will
be phased out. New devices should not have MCFG_ macros.
I don't think I've missed any fundamental issues, but if I've broken
something, let me know.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
the finder's owner. This meand you no longer need to care about the
your relationship to the object being configured and a lot of ^ and :
can disappear. There's a bit reduction in string pasting in macros from
this.
Yes, I have to make this apply to devcb etc. as well, but that's a job
for another day.
There's probably at least one thing broken by this where optional
objects are involved. Most things can be solved by just getting rid of
the now-problematic ^ and : prefixes.
|
| |
|
|
|
|
|
| |
Also, a lot more freedom happened, that's going to be more visible
soon.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Add 89 in 1 mini console
* Add mc_cb280, similar to sy889
* More VTxx ROMs
* Add more nes_vt systems
* Add SY888B
* Add support for VTxx systems with scrambled instructions (FC Pocket, DGUN2573)
* Add support for Family Pocket, and more FC Pocket games
* Small fixes and reclassifications (nw)
* Support for VTxx scrambled banking (thanks NewRisingSun for help)
* New palette code from NewRisingSun, etc
* Various VT03 fixes, several systems including ZDog now working
* nes_vt comment/status updates (nw)
* Refactor m6502_vtscr (nw)
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Work on lexcyber
* Fix VT03 colours
* Video mode tweaks for various VTxx systems (WIP)
* Improve VTxx colours
* Add some more VTxx systems (all currently broken)
* Further graphical improvements for newer VTxx systems
* Tweak colours for newer VTxx systems
* Fix mirroring in VTxx games
* Promote some VTxx systems from MACHINE_NOT_WORKING
* Add BittBoy, remove non-VTxx systems, general ordering
* Work on MMC3 compatability in VT03 driver
* Address decoding fixes
* Connect BittBoy ROM A24 to GPIO
* More machine promotions following various fixes
* Fixes for dgun2500
* VTxxx tidying, remove debugging
* Fix nes_vt compilation after merge
|
|
|
|
| |
to avoid nested templates everywhere (nw)
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
significant change, so please pay attention.
The core changes are:
* Short name, full name and source file are no longer members of device_t, they are part of the device type
* MACHINE_COFIG_START no longer needs a driver class
* MACHINE_CONFIG_DERIVED_CLASS is no longer necessary
* Specify the state class you want in the GAME/COMP/CONS line
* The compiler will work out the base class where the driver init member is declared
* There is one static device type object per driver rather than one per machine configuration
Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type.
* DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders.
* DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type.
Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types.
* These macros declare storage for the static data, and instantiate the device type and device finder templates.
The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate.
Things I've actually messed with substantially:
* More descriptive names for a lot of devices
* Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes
* Changed DECO BSMT2000 ready callback into a device delegate
* Untangled Microprose 3D noise from driver state
* Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices
* Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly
* Started to break out common parts of Samsung ARM SoC devices
* Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++
* Tried to make Z180 table allocation/setup a bit safer
* Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant
* Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size
* Imporved encapsulation of Z80DART channels
* Refactored the SPC7110 bit table generator loop to make it more readable
* Added wrappers for SNES PPU operations so members can be made protected
* Factored out some boilerplate for YM chips with PSG
* toaplan2 gfx
* stic/intv resolution
* Video System video
* Out Run/Y-board sprite alignment
* GIC video hookup
* Amstrad CPC ROM box members
* IQ151 ROM cart region
* MSX cart IRQ callback resolution time
* SMS passthrough control devices starting subslots
I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo).
And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros.
It feels like an uphill battle trying to get this stuff under control while more of it's added.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
nes: Fix debug output when reading iNES headers. (nw)
nes/ppu2c0x: Improved PAL clone timings. (nw)
nes/n2a03: Refactored clock definitions [includes other drivers using the
N2A03] (nw)
nes: Improved refresh rates and timings to reflect nesdev (nw)
nes: Softlist improvements and corrections [koko, mkgoogoo and others] (nw)
nes: Verified koko in the softlist as a good dump (nw)
nes: Softlist additions [subor5, subor6, subor10, subor11, subor13, doolybld]
(nw)
New not working machines added: Subor SB-486, M82 Display Unit (PAL) (nw)
nes: Marked drpcjr as NOT WORKING due to missing hardware. (nw)
New working machines added: Micro Genius IQ-501, Micro Genius IQ-502, Dendy Classic 2 (nw)
nes: marked dendy as a clone of iq501 (nw)
|
|
|