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* de-staticify initializations for src/devices/video (#3270) wilbertpol2018-02-251-47/+37
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* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-2/+2
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* Privatize m_screen and other variables of device_video_interface (nw) AJR2018-01-051-4/+4
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* make device_memory_interface slightly less of a special case, use a typedef ↵ Vas Crabb2017-07-101-2/+2
| | | | to avoid nested templates everywhere (nw)
* dimemory: Lift the cap on the number of address spaces per device [O. Galibert] Olivier Galibert2017-07-031-3/+5
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* EF9365 : Fix the hardware vector engine. (#2370) Jean-François DEL NERO2017-06-081-53/+64
| | | This fix the ARC Squale Basic instruction and probably many others stuffs
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-75/+81
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-1/+4
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-221-1/+1
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-9/+9
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* * Make object finders behave like pointers for the purposes of implicit ↵ Vas Crabb2016-08-271-1/+1
| | | | | | | | | | casts, dereferencing and array access, not something that's part pointer, part reference, part vector * Require dummy tag to be specified explicitly, magical defaults are unhelpful here as the more common case it to search for a real object * Make the search methods private in concrete classes where possible as users should rely on the resolution process for these things Still can't hide the memory bank find method since atari400.cpp subverts the resolution process. Can't get rid of set_target on shared_ptr_finder as it's abused all over the place.
* Created a tiny_rom_entry structure for the purposes of rom_entry ↵ Nathan Woods2016-08-061-1/+1
| | | | | | | | declarations in code, and a first pass at the required core changes to unpack tiny_rom_entry structures at runtime. WARNING - I've done preliminary testing on a tiny build (pacman works), but nothing more. I know for a fact that a full compile fails
* Cleanups and version bump Miodrag Milanovic2016-07-271-1/+1
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* video/ef9365.cpp: moved the charset rom inside of the device, fixes missing ↵ Ivan Vangelista2016-07-021-1/+16
| | | | required object in various commodore drivers. (nw)
* NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent ↵ Miodrag Milanovic2016-04-241-1/+1
| | | | confusion (nw)
* Devfind revision phase 1, cleaning out some legacy stuff AJR2016-04-071-2/+2
| | | | | | | | - Eliminate the cached device_t::m_region pointer and its region() getter method. Devices that need to bind to a region with the same tag should use optional/required_memory_region or optional/required_region_ptr with DEVICE_SELF as the subtag; this improves error checking. (DEVICE_SELF has been moved to device.h for greater visibility in the source.) - Allow required/optional_region_ptr to specify a specific length which must match that of the region found. - Implement finder_base::finder_tag() getter for diagnostic purposes. - Perform some (not very efficient) validity checks on memory region finders instead of allowing them to automatically pass. - Privatize device_memory_interface::m_addrspace.
* This fix VS2015 warning (and building) about uninitialized variable. dankan18902016-01-301-1/+1
| | | | (note: I don't think is right initialized to 0, but I don't have the skills necessary to determine the proper value.)
* reverting: Miodrag Milanovic2016-01-201-3/+3
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-3/+3
| | | | fix start project for custom builds in Visual Studio (nw)
* Cleanups and version bumpmame0169 Miodrag Milanovic2015-12-301-82/+81
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* 64x64 and 128x128 resolutions added. Jean-François DEL NERO2015-12-291-70/+229
| | | | Some typo corrections, and comments added.
* Memory read back function added. Jean-François DEL NERO2015-12-291-2/+47
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* Last manual merging fix. (bad bus address width and clock_freq not initialized.) Jean-François DEL NERO2015-12-281-1/+1
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* Interrupt line & events supported. Jean-François DEL NERO2015-12-271-1/+79
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* 512x512, 512x256 (EF9366),256x256 resolutions supported. Jean-François DEL NERO2015-12-271-244/+291
| | | | | | | New user settings : Number of bitplans, Display resolution/mode. Busy time dynamically generated for vectors and characters drawing. Various fixes. Code clean-up.
* All hardware vector drawing commands are now working. Jean-François DEL NERO2015-12-261-98/+507
| | | | All characters type drawing supported (Horizontal, Vertical, Titled, Zoomed...)
* EF9365 : Commands busy timings update, Vector drawing (WIP). Jean-François DEL NERO2015-12-201-2/+50
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* block drawing support added. Jean-François DEL NERO2015-12-061-10/+46
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* Clear screen, Screen scanning command added. Jean-François DEL NERO2015-12-011-25/+81
| | | | Palette support added.
* EF9365 video controller skeleton added. Jean-François DEL NERO2015-11-291-0/+455