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MAME - Multiple Arcade Machine Emulator
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path:
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devices
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vrc5074.h
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Commit message (
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Author
Age
Files
Lines
*
remove many mainly PCI-related MCFG macros in favour of constructor
Vas Crabb
2018-05-25
1
-10
/
+12
*
tidy (nw)
Vas Crabb
2018-04-18
1
-1
/
+1
*
Use device_post_load instead of callbacks. (nw)
Ted Green
2018-04-15
1
-1
/
+1
*
API change: Memory maps are now methods of the owner class [O. Galibert]
Olivier Galibert
2018-02-12
1
-8
/
+8
*
API Change: Machine configs are now a method of the owner class, and the prot...
Olivier Galibert
2018-01-17
1
-1
/
+1
*
vrc5074: Only assert/clear interrupts on a change. Prevents clearing of MIPS...
Ted Green
2017-12-28
1
-0
/
+1
*
vegas: Add denver uarts, gearshift, and update input dips for various games. ...
Ted Green
2017-08-30
1
-2
/
+4
*
vrc5074: Fixed uart interrupts. (nw)
Ted Green
2017-08-20
1
-0
/
+1
*
vrc5074: Add 16550 uart subdevice. (nw)
Ted Green
2017-08-07
1
-1
/
+7
*
make device_memory_interface slightly less of a special case, use a typedef t...
Vas Crabb
2017-07-10
1
-1
/
+1
*
C++14 constexpr doesn't cooperate with universal references (nw)
AJR
2017-07-03
1
-2
/
+5
*
dimemory: Lift the cap on the number of address spaces per device [O. Galibert]
Olivier Galibert
2017-07-03
1
-1
/
+4
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-113
/
+10
*
vrc5074: Fixed serial register handling. (nw)
Ted Green
2017-05-13
1
-12
/
+12
*
vrc5074: Added save states. (nw)
Ted Green
2017-05-13
1
-5
/
+0
*
vrc5074: Added new Nile 4 System Controller device
Ted Green
2017-05-13
1
-0
/
+220