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* emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) Vas Crabb2023-06-171-2/+0
| | | | | | | | | | | | Read callbacks now need a default return value supplied at construction. Replaced isnull() with isunset() which tells you if the callback wasn't configured rather than whether it isn't safe to call. Enabled validation of device callbacks (it seems it was disabled at some point, probably accidentally). Device callbacks and object finders now implement the same interface for resolution.
* emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit ↵ MooglyGuy2023-06-011-1/+1
| | | | function signatures. (#11283) [Ryan Holtz]
* emu/mconfig.cpp: Made checks on device add/replace stricter. Vas Crabb2021-12-091-4/+3
| | | | | | Trying to replace a non-existent device or trying to add a device with root or parent references in the path is now fatal. If you find yourself wanting to do this, your design is probably broken.
* devices/machine, sound and video: removed read and write macros (nw) Ivan Vangelista2020-06-171-21/+21
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* Fix problem with iteagle caused by pci change (nw) yz70s2019-06-131-0/+4
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* -amigafdc, at29x, at45dbxx, at_keybc, ataintf, atmel_arm_aic, pci-ide: MCFG ↵ mooglyguy2018-08-151-11/+13
| | | | removal, nw
* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-8/+8
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* remove many mainly PCI-related MCFG macros in favour of constructor Vas Crabb2018-05-251-17/+3
| | | | | | | | | | | | overloads, remove some absolute device lookups, remove some absolute device tags, and generally clean up stuff fix incorrect device class for PCI APIC (nw) xbox machine config looks ugly now - the devices should expose proper constructor overloads that accept the parts of the PCI ID that are in system PROM or customisable by the OEM and hard-code the parts inherent to the device
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Start replacing special device macros with additional constructors, starting with ISA, INTELLEC 4 and RS-232 buses. Allow an object finder to take on the target of another object finder. (For a combination of the previous two things in action, see either the INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out looping over a device finder array to instantiate devices in some places. Lots of things no longer need to pass tags around.) Start supplying default clocks for things that have a standard clock or have all clocks internal. Eliminate the separate DEV versions of the DEVCB_ macros. Previously, the plain versions were a shortcut for DEVICE_SELF as the target. You can now supply a string tag (relative to current device being configured), an object finder (takes on the base and relative tag), or a reference to a device/interface (only do this if you know the device won't be replaced out from under it, but that's a safe assumption for your subdevices). In almost all cases, you can get the effect you want by supplying *this as the target. Eliminate sound and CPU versions of macros. They serve no useful purpose, provide no extra checks, make error messages longer, add indirection, and mislead newbies into thinking there's a difference. Remove a lot of now-unnecessary ":" prefixes binding things relative to machine root. Clean up some miscellaneous rot. Examples of new functionality in use in (some more subtle than others): * src/mame/drivers/intellec4.cpp * src/mame/drivers/tranz330.cpp * src/mame/drivers/osboren1.cpp * src/mame/drivers/zorba.cpp * src/mame/devices/smioc.cpp * src/devices/bus/a2bus/pc_xporter.cpp * src/devices/bus/isa/isa.h * src/devices/bus/isa/isa.h * src/devices/bus/intellec4/intellec4.h
* maps: Finish devices/machine (nw) Olivier Galibert2018-04-201-30/+36
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* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-7/+7
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* API change: Memory maps are now "last entry wins" [O. Galibert] Olivier Galibert2018-01-311-1/+1
| | | | | | | This allows for the much more natural "import another map and patch it" structure, or "cover a whole region then punch holes in it". Our previous first-entry-wins rule was always a surprise to newcomers, and oldcomers too.
* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-1/+1
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* ATA: Simplified class hierarchy so there is no ambiguity with 16 & 32 bit ↵ smf-2017-12-201-6/+6
| | | | methods. Removed the memory system read/write handler trampolines from the ATA devices as they are not required. (nw)
* ide: Add non-space cs access methods, use them wherever possible [O. Galibert] Olivier Galibert2017-12-161-4/+4
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* ide: deambiguate cs access between 16 and 32 bits [O. Galibert] Olivier Galibert2017-12-161-6/+6
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* pci-ide: Added writing to subsystem id register. Fixes power-on PCI Data ↵ Ted Green2017-06-111-0/+8
| | | | Test in nbagold. (nw)
* some more devices/machine to device_add_mconfig (nw) Ivan Vangelista2017-06-011-6/+1
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* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-221-1/+1
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* pci-ide: Added function to set default PIF byte. (nw) Ted Green2017-05-171-2/+3
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* pci-ide: Allow for address size resolving even in legacy mode. (nw) Ted Green2017-05-141-19/+28
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* pci-ide: Move default legacy address assignment from device_start to ↵ Ted Green2017-05-071-5/+8
| | | | device_reset. (nw)
* pci: Add save state support. (nw) Ted Green2017-05-051-19/+14
| | | | | | | | | | pci-ide: Allow for setting the top 12 decode address bits in legacy mode. (nw) pci-ide: Add save state support. (nw) pci9050: Add save state support. (nw) vrc4373: Add save state support. (nw) gt64xxx: Remove address map trampolines. (nw) gt64xxx: Add save state support. (nw) atlantis: Add save state support. (nw)
* Start adding save state support to atlantis driver. (nw) Ted Green2017-05-031-0/+5
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* Perform ide reset during pci device reset Ted Green2017-03-171-0/+2
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* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* pci: Move interrupt line and pin functions into PCI device and add variables ↵ Ted Green2017-01-081-21/+70
| | | | | | (nw) pci-ide: Add legacy mapping based on prog i/f register (nw)
* midwayic: Added hooks for serial communication. (nw) Ted Green2016-12-211-2/+2
| | | | | | atlantis: Renamed uart ports. (nw) iteagle: Remapped service buttons to standard location. iteagle: Connected cdrom and started adding rs232 communication ports. (nw)
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+0
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* vegas: Corrected sub-device lookup string (nw) Ted Green2016-06-081-6/+22
| | | | | | | vegas: Added Nile 4 timer scaling (nw) pci-ide: Added IRQ callback (nw) atlantis: Added more address map locations (nw) dcs: Add sport timer for dcs2 dsio device (nw)
* (nw) WIP: Updated atlantis driver. Ted Green2016-05-291-1/+13
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* (nw) Fixed address map range for BAR config Ted Green2016-05-181-1/+1
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* voodoo_pci: Added default PCI BAR locations (nw) Ted Green2016-05-171-0/+157
gt64xxx: Added DMA control and proper PCI address mapping (nw) pci-ide: New generic PCI IDE controller (nw) machine.lua: Added pci-ide machine (nw)