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MAME - Multiple Arcade Machine Emulator
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path:
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src
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devices
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machine
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i7220.cpp
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Commit message (
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Author
Age
Files
Lines
*
emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333)
Vas Crabb
2023-06-17
1
-4
/
+0
*
Cleaned up logging across the codebase (GitHub #10183). (#11250) [Ryan Holtz]
MooglyGuy
2023-05-23
1
-3
/
+2
*
Restored ability of for image devices to report specific error messages.
Vas Crabb
2023-04-08
1
-3
/
+3
*
API change for device_image_interface
AJR
2023-03-30
1
-3
/
+3
*
- Removed device_timer, device_timer_id, et al in favor of direct callback me...
MooglyGuy
2022-06-04
1
-135
/
+130
*
Remove void *ptr parameter from emu_timer, timer_device and all related callb...
AJR
2022-01-26
1
-1
/
+1
*
Logging format cleanups and minor no-op code changes. (#8932)
shattered
2021-12-06
1
-15
/
+12
*
devices/machine: simplified handlers for various devices (nw)
Ivan Vangelista
2020-03-24
1
-2
/
+2
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-33
/
+32
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-32
/
+33
*
use logmacro.h instead of ad-hoc DBG_LOG macro (nw)
Sergey Svishchev
2019-02-12
1
-33
/
+32
*
srcclean (nw)
Vas Crabb
2017-06-25
1
-20
/
+20
*
New skeleton: GRiD Compass series
Sergey Svishchev
2017-06-06
1
-0
/
+710