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* devices/machine: simplified more handlers (nw) Ivan Vangelista2020-03-251-2/+2
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* c64.cpp, c128.cpp: fixed CBM IEC slot address not being set when replacing ↵ Vas Crabb2019-11-151-21/+21
| | | | | | | | | | | | | | | | | | | devices in machine config bus/c64/rex_ep256.cpp: fixed array of EPROM slots not being populated (subdevices don't exist at construction time) cleanup: (nw) * having a macro for a device's expected tag in a header is bad - devices should not make assumptions about their tag or their location in the system hierarchy * device types exist in the global namespace - you must not use overly generic names for them as this is likely to cause collisions * device short names and titles each have their own namespace, but they're also global, and it should be possible to work out vaguely what a device is from its names * POSIX reserves all names ending in "_t" at global scope - we want fewer of these causing potential future issues, not more * if your device is in the global namespace, you should name it in a way that's not asking for name collisions to happen * we have a simple convention for device class names - it doesn't hurt to follow it: - concrete device_t implementations end with "_device" - device_interface implementations end with "_interface" (and often start with "device_") - abstract classes that derive from device_t end with "_device_base" * if you want to give your slot card device classes short, generic names, put them in a namespace for the "bus" * if you really want to use names ending with "_t", put them in a namespace or nest them inside a class
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-13/+13
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Update 8530scc.cpp CharlesJS2016-10-151-1/+1
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* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-8/+8
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* let builds happen (nw) smf-2016-06-191-3/+5
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* Checkpoint therealmogminer@gmail.com2016-06-191-99/+63
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* reverting: Miodrag Milanovic2016-01-201-1/+1
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
| | | | fix start project for custom builds in Visual Studio (nw)
* Fixed uninitialized class members Miodrag Milanovic2015-11-191-1/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+678