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* ds1315, ds1386, ds2404, ds75160a, ds75161a, eeprom, eepromser, eeprompar: ↵ mooglyguy2018-08-231-3/+4
| | | | Removed MCFG, nw
* Removed nearly all custom MCFG macros from eepromser, migrated more of ↵ mooglyguy2018-06-071-1/+1
| | | | policetr to newer syntax, nw
* Make MCFG_DEVICE_ADD and callable device types more flexible: Vas Crabb2018-05-043-57/+62
| | | | | | | | | | | | | | | | | | | | | * Allows defaulted clocks (see subtle example with vboy) * Allows additional constructors (see RS232 port in tranz330) * Allows use of device finder in place of tag in MCFG_DEVICE_ADD * Requires out-of-line destructor for devices using incomplete types * Requires XTAL or explicit u32 for clocks for devices with private types Devices must still define the standard constructor. When writing additional constructors, be aware that the constructor runs before device_add_mconfig in the context of the existing device, not the new device. See osborne1, zorba, tranz330, and vboy for examples of this in use. Compilation is a bit slower, but this is temporary while refactoring is in progress. Eliminated the need for MCFG_SOUND_ROUTE_EX. Removed macros from slot option configuration - they just obfuscated code and slowed it down with needless dynamic casts, but didn't actually simplify it.
* Fix Lode Runner SG1000/SC-3000 ROM image detection Kalevi Kolttonen2018-05-011-0/+4
| | | | | | | | | | | | | At least on Fedora Linux 27, the following happened when not using XML-files: mame sc3000 -window -cart /usr/share/mame/roms/sc3000/mpr-5998.ic1 Ignoring MAME exception: Unknown slot option 'codemasters' in slot 'slot' Unknown slot option 'codemasters' in slot 'slot' I suppose that was because Lode Runner ROM image was not correctly detected. This patch adds a special case to detect Lode Runner (Japan, Europe).
* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-173-3/+3
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-1/+1
| | | | This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-1/+1
| | | | | This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
* get rid of legacy BITSWAP* (nw) Vas Crabb2017-12-131-1/+1
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* sms/gamegear misc fixes Enik Land2017-09-161-0/+1
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* finally got rid of machine_mconfig_additions (nw) Ivan Vangelista2017-06-146-32/+14
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* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-223-3/+3
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-148-188/+201
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Changes to make get_default_card_software() less stupid Nathan Woods2017-04-102-6/+5
| | | | | | | | | | The goals with this change is to make get_default_card_software() a bit more standalone by making it a const method that does not mutate the state of the device_image_interface. This is done by passing in a small structure that encapsulates the minimum of information that get_default_card_software() needs. This also eliminates the need for device_image_interface::open_image_file() I agree with Sarayan that get_default_card_software() is terrible and needs to ultimately go away. This is a small step in that direction. Lastly, I don't care for the name of get_default_card_software_hook (or get_default_card_software() for that matter). If anybody has better ideas, let me know.
* Made a number of methods be const correct and static where appropriate Nathan Woods2017-04-102-2/+2
| | | | Also changed a few methods to return 'bool' when appropriate
* Make device_image_interface::update_names a private method called ↵ AJR2017-03-031-1/+0
| | | | automatically at config_complete time (nw)
* Image instance name refactoring and bug fixing (nw) AJR2017-03-021-2/+5
| | | | | - update_names no longer takes arguments; the device type can be obtained easily, and the custom instance names are now overrides. Devices might not need to explicitly call update_names in the future. - Fix the frontend crash/assert failure resulting from instance names not being generated properly.
* Self-registering devices prep: Vas Crabb2017-02-274-22/+22
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* device_image_interface cleanups (nw) AJR2017-02-271-6/+6
| | | | | | | - Replace comparisons of software_entry() or part_entry() with nullptr with loaded_through_softlist() predicate. - Eliminate the superfluous m_software_info_ptr member. The software_entry() accessor is still provided, but now rarely used. - Eliminate two of the three arguments to load_software_part. - Remove some unnecessary auto-typing in ui/inifile.cpp.
* smskr: add support for the seo-jin 11-in-1 multi-game bootleg cartridge David Haywood2016-11-164-2/+110
| | | | (and fix the CRC, I'd accidentally added the CRC for the decrypted ROM I was testing with)
* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-222-24/+24
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-228-96/+96
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* dynamic_buffer is just std::vector<UINT8> (nw) Miodrag Milanovic2016-10-212-2/+2
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* Redo of split of src/emu/softlist.[cpp|h] Nathan Woods2016-08-021-0/+3
| | | | | | | | This is a redo of the split first submitted in #137, with the following differences: * The newly refactored rom_entry data structure is used * I've kept the refactored softlist code in src/emu, in order to defer the mechanical process of moving it * I've kept includes of softlist[_dev].h out of diimage.h, so that changes to either do not trigger an emu.h recompilation * Obviously, this goes against the latest master
* Turn image init/validate into scoped enums to avoid accidental casts to/from ↵ Vas Crabb2016-08-012-10/+10
| | | | | | integer and boolean types The image error should also be turned into a scoped enum - the menus were assuming it was the same thing as an init result
* reverse logic of IMAGE_VERIFY (nw) Miodrag Milanovic2016-07-311-3/+3
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* for bool type use true and false (nw) Miodrag Milanovic2016-07-312-2/+2
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* Vas Crabb feedback: Replacing the enum with a class hierarchy, derived from ↵ Nathan Woods2016-07-231-1/+1
| | | | 'software_list_loader'
* device_image_interface::call_softlist_load() was a virtual function where ↵ Nathan Woods2016-07-212-12/+1
| | | | every implementation was one of two copy-and-paste jobs. This change consolidates all of these implementations, replacing that virtual function with a mere hook that chooses which technique to perform
* Consolidating implementations of create_option_guide() that return nullptr Nathan Woods2016-07-131-1/+0
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* sg1000.cpp: many improvements [Enik Land] etabeta782016-06-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | - Create a SG-1000 expansion slot. - Hook up the SG-1000 expansion slot to sg1000.cpp and sms.cpp (sg1000m3). - Split the sk1100 code from sg1000.cpp and attach it to the new expansion slot. - Create a new FM Sound Unit device and attach it to the new expansion slot. - For the sc3000 driver, re-add sk1100 as a fixed SG-1000 expansion device. - Add sg1000 software list to sg1000m3 and Japanese/Korean SMS drivers. sms.cpp: implemented some new findings [Enik Land] - Remove some mirrors for ports $DC/$DD on SMSJ based on Charles' hw tests. - Add basic C-Sync callback to 315_5124.cpp, based on Charles' hw tests. - Add built-in Rapid Fire (uses C-Sync) for SMSJ and Korean SMS1 drivers. - Add new SMS drivers due to XTAL differences: sms1br - Tec Toy Master System I (Brazil) sms2br - Tec Toy Master System II (Brazil) smsbr - Tec Toy Master System III Compact (Brazil) sms1paln - Tec Toy Master System I (PAL-N) sms2paln - Tec Toy Master System II (PAL-N) smspaln - Tec Toy Master System III Compact (PAL-N) Brazil is PAL-M TV system, but I decided to call it by the country name, seems to be better recognizable and for emulation looks more like a NTSC system. PAL-N is used in Argentina, Paraguay and Uruguay and looks closer to the European PAL system when compared to PAL-M.
* Fixed issues with timings and more comments form sms [Enik] Miodrag Milanovic2016-03-301-6/+6
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* fix build. (nw) dankan18902016-03-191-1/+1
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* The patch mainly adds software list support for the Master Gear adapter, ↵ Miodrag Milanovic2016-03-191-2/+9
| | | | used by the Game Gear driver, and removes two entries of the SMS software list that are just homebrew hacks [Enik]
* Turn core_file into a proper class that gets cleaned up safely using unique_ptr Vas Crabb2016-03-061-2/+2
| | | | Subverted somewhat by chd_file class
* reverting: Miodrag Milanovic2016-01-208-50/+50
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-204-6/+6
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-164-6/+6
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* tags are now strings (nw) Miodrag Milanovic2016-01-168-50/+50
| | | | fix start project for custom builds in Visual Studio (nw)
* modernize rom_load_manager (nw) Miodrag Milanovic2016-01-111-1/+1
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* Return std::string objects by value rather than pass by reference AJR2016-01-102-5/+4
| | | | | | - strprintf is unaltered, but strformat now takes one fewer argument - state_string_export still fills a buffer, but has been made const - get_default_card_software now takes no arguments but returns a string
* cleanups (nw) Miodrag Milanovic2015-12-252-5/+2
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* override for for macros that could not be auto recognized by tools (nw) Miodrag Milanovic2015-12-062-41/+41
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* override part 1 (nw) Miodrag Milanovic2015-12-054-60/+60
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* Revert "use c++ cast instead of c casts (nw)" Miodrag Milanovic2015-12-051-6/+6
| | | | This reverts commit be704c00abe1eaaa442db81db04c8b71595d5c41.
* use c++ cast instead of c casts (nw) Miodrag Milanovic2015-12-051-6/+6
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* clang-modernize part 6 Miodrag Milanovic2015-12-041-6/+6
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* clang-modernize part 2 Miodrag Milanovic2015-12-044-11/+11
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* fix uninitialized class members for bus devices (nw) Miodrag Milanovic2015-11-142-18/+18
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-084-0/+0
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* Move all devices into separate part of src tree (nw) Miodrag Milanovic2015-09-138-0/+2626