summaryrefslogtreecommitdiffstatshomepage
path: root/src/devices/bus/hp_hil/hp_hil.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit ↵ MooglyGuy2023-06-011-1/+1
| | | | function signatures. (#11283) [Ryan Holtz]
* Revert initialisation of device members in headers. Vas Crabb2022-04-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | This is problematic in several ways: * Initialising things at construction that aren't needed until after start slows down -romident, -validate, -listxml, etc. Slot cards can be a particular drain on -listxml and -validate as they're instantiated for every compatible slot. It's more pronounced for array members, too. * Splitting member initialisation between declaration in headers and constructors in source files means you have to look at two places to check for the initial value, and you always need to check the constructor even if an initialiser is present in the header because the constructor initaliser list takes precedence. (This isn't as much of an issue for driver classes because the constructor is most often inlined at declaration, so it isn't far from the member declarations.) * Initialisers in headers for frequently-used devices increases the frequency of recompiling dependent devices/drivers as they're exposed to any changes in initialisers. * Initialisers in frequently-used headers increase build times because there's more for the compiler to parse/cache. (This affects makedep.py as well for single-driver builds, but that's a single pass.) It's not a lot individually, but it adds up given the size of MAME, which keeps increasing. We've already had one contributor banned from GitHub actions for resource usage, we don't want to waste compiler time unnecessarily.
* init vars for coverity (bus/a-l) Robbbert2022-04-021-1/+1
|
* devices/*: Removed extra semicolons after function bodies in headers. (#9275) 0kmg2022-02-061-2/+2
|
* Minor changes to various drivers (#8880) shattered2021-11-251-1/+1
| | | | | | * Minor changes to various drivers (todo, comments, text strings). * ec1847: Moved to pc.cpp, it's a generic OEM clone. * Use proper name for serial/parallel ports card in ec1840 and ec1841. * superga2: Moved to arcade section, updated emulation status.
* devices/bus: a few macro removals (nw) Ivan Vangelista2020-05-201-2/+2
|
* Spring cleaning: Vas Crabb2019-11-011-5/+4
| | | | | | | | | | | | * Changed emu_fatalerror to use util::string_format semantics * Fixed some incorrectly marked up stuff in build scripts * Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now) * Fixed memory leaks in Xbox USB * There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it * Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave) * Got rid of device_slot_card_interface as it wasn't providing value * Added a helper template to reduce certain kinds of boilerplate in slots/buses * Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
* hp_hil: Removing MCFG macros doesn't just mean blindly expanding them (nw) Vas Crabb2018-10-301-14/+15
| | | | * The validation and slot registration still needs modernising, but the client code is prettier at least
* hp_hil: various fixes/improvements (#4124) dxl2018-10-111-13/+0
| | | | | | | | * hp_hil: use logmacro.h (nw) * add missing save_item()'s (nw) * hp_hil: remove MCFG (nw)
* (nw) srcclean and some cleanup: Vas Crabb2018-07-221-2/+0
| | | | | | * Make more #include guards follow standard format - using MAME_ as the prefix makes it easy to see which ones come from our code in a preprocessor dump, and having both src/devices/machine/foo.h and src/mame/machine/foo.h causes issues anyway * Get #include "emu.h" out of headers - it should only be the first thing in a complilation unit or we get differences in behaviour with PCH on/off * Add out-of-line destructors to some devices - it forces the compiler to instantiate the vtable in a certain location and avoids some non-deterministic compiler behaviours
* devcb3 Vas Crabb2018-07-071-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There are multiple issues with the current device callbacks: * They always dispatch through a pointer-to-member * Chained callbacks are a linked list so the branch unit can't predict the early * There's a runtime decision made on the left/right shift direction * There are runtime NULL checks on various objects * Binding a lambda isn't practical * Arbitrary transformations are not supported * When chaining callbacks it isn't clear what the MCFG_DEVCB_ modifiers apply to * It isn't possible to just append to a callback in derived configuration * The macros need a magic, hidden local called devcb * Moving code that uses the magic locals around is error-prone * Writing the MCFG_ macros to make a device usable is a pain * You can't discover applicable MCFG_ macros with intellisense * Macros are not scoped * Using an inappropriate macro isn't detected at compile time * Lots of other things This changeset overcomes the biggest obstacle to remving MCFG_ macros altogether. Essentially, to allow a devcb to be configured, call .bind() and expose the result (a bind target for the callback). Bind target methods starting with "set" repace the current callbacks; methods starting with "append" append to them. You can't reconfigure a callback after resolving it. There's no need to use a macro matching the handler signatures - use FUNC for everything. Current device is implied if no tag/finder is supplied (no need for explicit this). Lambdas are supported, and the memory space and offset are optional. These kinds of things work: * .read_cb().set([this] () { return something; }); * .read_cb().set([this] (offs_t offset) { return ~offset; }); * .write_cb().set([this] (offs_t offset, u8 data) { m_array[offset] = data; }); * .write_cb().set([this] (int state) { some_var = state; }); Arbitrary transforms are allowed, and they can modify offset/mask for example: * .read_cb().set(FUNC(my_state::handler)).transform([] (u8 data) { return bitswap<4>(data, 1, 3, 0, 2); }); * .read_cb().set(m_dev, FUNC(some_device::member)).transform([] (offs_t &offset, u8 data) { offset ^= 3; return data; }); It's possible to stack arbitrary transforms, at the cost of compile time (the whole transform stack gets inlined at compile time). Shifts count as an arbitrary transform, but mask/exor does not. Order of mask/shift/exor now matters. Modifications are applied in the specified order. These are NOT EQUIVALENT: * .read_cb().set(FUNC(my_state::handler)).mask(0x06).lshift(2); * .read_cb().set(FUNC(my_state::handler)).lshift(2).mask(0x06); The bit helper no longer reverses its behaviour for read callbacks, and I/O ports are no longer aware of the field mask. Binding a read callback to no-op is not supported - specify a constant. The GND and VCC aliases have been removed intentionally - they're TTL-centric, and were already being abused. Other quirks have been preserved, including write logger only logging when the data is non-zero (quite unhelpful in many of the cases where it's used). Legacy syntax is still supported for simple cases, but will be phased out. New devices should not have MCFG_ macros. I don't think I've missed any fundamental issues, but if I've broken something, let me know.
* destaticify initializations (nw) (#3289) wilbertpol2018-03-041-7/+7
| | | | | | * destaticify initializations (nw) * fix this->set_screen (nw)
* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-1/+1
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* HP9000/300: Add HIL keyboard support Sven Schnelle2017-09-031-0/+1
| | | | Signed-off-by: Sven Schnelle <svens@stackframe.org>
* HP HIL: passthrough commands between devices Sven Schnelle2017-09-031-1/+1
| | | | | | | | | | | | | | | The old code didn't loopback commands that are sent to a non-existing HIL address. Unfortunately the HP 9000/300 Boot ROM does that: it send a IDD command to every possible address and fails if it's not looped back. This also changes the API. HIL devices are now able to return true if the command should be passed on to the next devices, or false it it shouldn't. This is required for initial configuration of the Bus and various other commands like POLL, which are sent to the global address. Signed-off-by: Sven Schnelle <svens@stackframe.org>
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-15/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* srcclean (nw) Vas Crabb2017-03-261-38/+38
|
* hp_ipc: de-skeletonize. Sergey Svishchev2017-03-161-0/+200