| Commit message (Collapse) | Author | Age | Files | Lines |
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Should be added soon:
- mute
- speaker/microphone resampling
To be added a little later:
- compression
- reverb
Needs to be added by someone else:
- coreaudio
- direct
- portaudio
- xaudio2
- js
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video's slot $E space and
allow PDS cards to hijack the internal screen. [R. Belmont]
bus/nubus: Many updates. [R. Belmont]
* All cards: modernized with short types, fewer boilerplate comments, general cleanups,
and card memory map support.
* Lapis ProColor: fixed "encrypted" 4 and 8 bit-per-pixel modes and added the NuBus and PDS/30
versions of the ProColor 8. Also used the TLC34075/34076 DAC device.
* m2video: use the CRTC registers of the TFB 1.0 chip and the Bt453 DAC device.
* m2hires: use the CRTC registers of the TFB 2.2 chip, merge in the Apple Portrait Card, and
add the Apple Workstation Card. All 3 of these were the same card with different ROMs,
pixel clock crystals, and DAC models (Bt473 or Bt474).
* Sigma Designs LaserView: Now uses the CRTC register values.
* RasterOps ColorBoard/264 NuBus: Much better correctness on the NuBus version, including support
for the 30 Hz NTSC mode
* RasterOps ColorBoard/264 PDS: Near-total rewrite using the TMS34061 and Bt473 devices.
* SuperMac Spectrum/8 Series III: Use Bt478 DAC device like the real card.
* SuperMac Spectrum PDQ: Documented that the card uses 3 Bt458 DACs. Not actually hooked up that
way yet.
* Moniterm MacViking: Documented that the CRTC is a TTL state machine, there are no registers.
* Micron/XCEED MacroColor/30: Merged with Color 30HR which is 99% the same hardware, and
added an "internal" version which takes over the SE/30's internal display and allows you to
show grayscale on the original CRT.
* Micron/XCEED Color HR30: All available video modes are supported now with the MonitorXCEED
software. Also added an "internal" version like the MacroColor/30, decoded the register
encryption, and used the correct Bt473 and Bt478 devices.
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* -86 uses only one port not two;
* Remove joystick readback from -118, mounts a DA-15 PC gameport instead;
* Remove pc9801_snd_device glue logic;
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* bus/snes/st018.cpp: Add primary support of ST018 coprocessor
moritas2 now boots, but still hangs at in-game.
* bus/snes/st018.cpp: Fix CPU latch accessing
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* MSX: fixed vy0010 ROM image
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set_input_line_and_vector (#13492)
* [heathzenith/h8.cpp] Update interrupt handling to not use set_input_line_and_vector
* Fix include guards for moved header file
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the PEB.
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printers. (#13429)
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(#13410) [Fabio Dalla Libera, Golden Child]
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ROM to be debugged. (#13391)
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* z8536: Respect data direction registers when reading back from Ports A & B
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controller [AJR, unknown]
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* bus/centronics: hookup The Adaptator DE-9 multitap device
* bus/centronics/adaptator: register a possible DDR variable
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- Rewrite DMAC DMA controller. Now actually transfers data.
- Add preliminary support for the A590 hard disk controller
- Add preliminary support for the Action Replay freezer devices
- Add support for the MegaMix 500 RAM expansion
- Add preliminary support for the A2091 hard disk controller
New working software list additions
-----------------------------------
A590 Setup Disk 1.7 (Western Digital Harddisk) [Turran FTP]
A2091 Setup Disk 1.27 [Amiga Hardware Database]
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* z80sio: add support for wait/ready, fix rx int logic, fix SDLC bit stuffing bug
* hp98x6: added support for HP98628 & HP98629 exp. cards
* hp98x6: removed dependency on buggy hp_dio functions, restored original hp_dio.*
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* The CPU passes its initial memory test, but no I/O is connected.
-dynax/ddenlovr.cpp: Identified 18 of 40 DIP switches for hanakanz with
high confidence, and improved inputs.
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New working software list additions
-----------------------------------
Rainbow II Diashow Professional V1.92 [Amiga Hardware Database]
RainbowPainter V0.99b [Amiga Hardware Database]
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(#13024)
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Mihaylov]
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slot bus
- Uses the real I/O decoding PROMs
- Z-37 and MMS 77316 floppy controllers converted to cards
- H-88-3 serial and H-88-5 cassette interfaces converted to cards
- Sigmasoft Sound card converted to a card
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New devices added:
Namco Cyber Lead I/O LED(I/O) PCB 8699014200
Namco Cyber Lead I/O LED(I/O) PCB 8699014200 (compatibility patch)
Namco Cyber Lead I/O LED(LED) PCB 8699014500
Namco AMC PCB (Extra I/O,JPN,Ver1.10)
Namco ASCA-1 (Multipurpose I/O,JPN,Ver2.00)
Namco ASCA-3 (Multipurpose + Rotary Encoder,JPN,Ver2.04)
Namco ASCA-3 (Multipurpose + Rotary Encoder,JPN,Ver2.02)
Namco ASCA-5 (Multipurpose,JPN,Ver2.09)
Namco CSZ1 MIU-I/O (GUN-EXTENTION,JPN,Ver2.05)
Namco EM I/O1-02 (Techno-Drive I/O,JPN&EXP,Ver2.00)
Namco TSS-I/O (GUN-EXTENTION,JPN,Ver2.02)
Namco XMIU1 TSS-I/O (GUN-EXTENTION,JPN,Ver2.11,Ver2.12)
Note: the Cyber Lead compatibility patch is required because later versions aren't
Namco FCA-1 (Multipurpose + Rotary Encoder,JPN,Ver1.00)
Namco FCA-1 (Multipurpose + Rotary Encoder,JPN,Ver1.01)
Namco FCB (TouchPanel&Multipurpose,JPN,Ver1.02)
Note: These use ASCA3 patched to return the correct ID string as the full ROM is yet to be extracted
Namco EM Pri1-01
Note: The printer for Techno Drive is HLE'd only enough to make the game happy
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* make it output mono
* improve AY3 flip-flop mechanism
* add logmacro
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cpu/t11: VM1 does not use RMW bus transaction for MOV and MOVB insns
(fixes writing to floppy)
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bus/psion/honda/ssd.cpp: Added Honda serial port.
bus/psion/module: Added Psion RS232/Parallel Module.
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(#12722)
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* a2gameio: Add Softape Bright Pen support for the Apple ][/][+
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(#12737)
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games requiring it
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Adapter, and 4 paddles connected to the Sirius JoyPort to the Apple ][/][+ (#12666)
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