Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Disable warnng C4319 with visual studio 2015 (nw) | 2015-08-09 | 1 | -0/+1 | |
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* | scrape this for every bit of info (nw) | 2015-07-24 | 1 | -7/+9 | |
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* | This lets MAME compile in Arch Linux GCC 5.2. 16G RAM used to prevent crash. ↵ | 2015-07-23 | 1 | -16/+68 | |
| | | | | | | compile with 'make SSE3=1 LTO=1' testing GCC 5.2 MSYS2 now (NW) | ||||
* | Added ability to use system PortAudio | 2015-07-05 | 1 | -0/+5 | |
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* | Fix more driver building, going deeper in checks (nw) | 2015-06-20 | 1 | -1/+0 | |
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* | Made possible creation of custom builds with given list of drivers included. | 2015-06-20 | 1 | -4/+15 | |
| | | | | | | Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c | ||||
* | keep SSE2 like it was | 2015-06-19 | 1 | -2/+1 | |
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* | This lets sdlMAME/sdlMESS compile on Fedora GCC 5.1.1 with LTO enabled with ↵ | 2015-06-19 | 1 | -1/+3 | |
| | | | | | | | | | | | | | | | | line: make -jX SSE2=1 LTO=1 (pick X wisely as Xx4 link threads will run to speed up lto) Super Mario 64 runs at 88% on old I7-920 in a VM (from 55%). Windows Mingw-64 5.1.1 LTO is not possible for now :( Why do we need to say 'SSE2=1' since MAME now requires a CPU with that for a minimum? (nw) | ||||
* | Nope. (nw) | 2015-06-07 | 1 | -0/+1 | |
| | | | | | | This reverts commit 72794f8ff1c1e79bd0350bb52fb3757bdf04d004. At least this provides a more useful stacktrace, if anyone wants to debug. | ||||
* | Use attribute unused for inlined new/delete. (nw) | 2015-06-07 | 1 | -1/+0 | |
| | | | | | | This is still not compliant code, and will probably break with LTO, but is a cleaner fix for the warning. Using this attribute also ensures that the linker doesn't remove the code. | ||||
* | and remove (nw) | 2015-06-07 | 1 | -3/+0 | |
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* | lets make it just for mingw (nw) | 2015-06-07 | 1 | -7/+3 | |
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* | placed this back to disable warning on clang (nw) | 2015-06-07 | 1 | -0/+1 | |
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* | should go like this (nw) | 2015-06-07 | 1 | -1/+1 | |
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* | Fix for 64bit build size thanks to Peter Ferrie (nw) | 2015-06-07 | 1 | -0/+7 | |
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* | Added the ability to use system flac, jpeg, lua, sqlite3, portmidi and zlib ↵ | 2015-06-06 | 1 | -3/+53 | |
| | | | | based on wallyweek's work | ||||
* | Added OPT_FLAGS back | 2015-06-06 | 1 | -0/+10 | |
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* | fix for OG :) (nw) | 2015-06-03 | 1 | -2/+2 | |
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* | Allow compiling with shared libraries [O. Galibert] | 2015-05-31 | 1 | -0/+21 | |
| | | | | | | | | | | Put SHLIB=1 in the main makefile, or on the command line. The idea is to get a *way* faster link with symbols. It works at least on linux, with one annoying caveat: you have to be in the build/projects/sdl/mame/gmake-linux directory to start mame afterwards. We're going to move some things around to be able to use LD_LIBRARY_PATH or have it start as-is from the root. | ||||
* | Removed -Wno-unused-variable for mingw/gcc (nw) | 2015-05-31 | 1 | -1/+0 | |
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* | Let subtarget MESS (not MAME, yet) compile with Windows GCC 5.1 and lto. I ↵ | 2015-05-29 | 1 | -14/+9 | |
| | | | | am told 'any' recent GCC for Windows has gcc-ar wrapper, if not, change back the line in toolchain.lua (NW) | ||||
* | oops, forgot one | 2015-05-28 | 1 | -0/+6 | |
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* | Merge branch 'master' of https://github.com/mamedev/mame | 2015-05-28 | 1 | -0/+15 | |
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| * | Added skeleton support for Windows Phone and Windows Store - far from ↵ | 2015-05-28 | 1 | -0/+15 | |
| | | | | | | | | working(nw) | ||||
* | | Merge branch 'master' of https://github.com/mamedev/mame | 2015-05-27 | 1 | -1/+0 | |
|\| | | | | | | | | | Conflicts: scripts/genie.lua | ||||
| * | Removed -Wno-unused-variable for mingw/gcc (nw) | 2015-05-27 | 1 | -1/+0 | |
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* | | test | 2015-05-27 | 1 | -1/+1 | |
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* | | Merge branch 'master' of https://github.com/mamedev/mame | 2015-05-27 | 1 | -0/+9 | |
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| * | Added lua script/makefile changes to support building tests and portaudio (nw) | 2015-05-27 | 1 | -0/+9 | |
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* | | test | 2015-05-27 | 1 | -1/+16 | |
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* | Remove nonstandard inline overloads (nw) | 2015-05-16 | 1 | -1/+0 | |
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* | Warn for self-assignment (nw) | 2015-05-16 | 1 | -1/+0 | |
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* | whoops? (nw) | 2015-05-16 | 1 | -1/+1 | |
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* | Clang supports -Wshadow, so allow it | 2015-05-15 | 1 | -4/+6 | |
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* | added some flags for VS build for Peter (nw) | 2015-05-15 | 1 | -0/+2 | |
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* | Add makefile switch to choose linking against bundled OR system expat library. | 2015-05-11 | 1 | -0/+5 | |
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* | Removed comments and added generic license for whole team on top (nw) | 2015-05-09 | 1 | -0/+3 | |
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* | MAME now represent full build, for building MESS drivers only use [Miodrag ↵ | 2015-05-09 | 1 | -2/+10 | |
| | | | | | | | Milanovic] make SUBTARGET=mess, for building only Arcades drivers only use: make SUBTARGET=arcade | ||||
* | ssues with white-space in MAME_DIR [qmc2] | 2015-04-30 | 1 | -0/+1 | |
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* | use target suffixes only for main executable (nw) | 2015-04-25 | 1 | -38/+0 | |
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* | do not strip by default | 2015-04-22 | 1 | -1/+1 | |
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* | Renamed to STRIP_SYMBOLS and made logic more clear (nw) | 2015-04-22 | 1 | -5/+5 | |
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* | Added NO_STRIPPING option and enabled stripping of executable by default (nw) | 2015-04-19 | 1 | -3/+13 | |
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* | fixed android compile (nw) | 2015-04-18 | 1 | -0/+3 | |
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* | Make sure USE_OPENMP is passed via define. (nw) | 2015-04-17 | 1 | -0/+4 | |
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* | Fix OPENMP linking. (nw) | 2015-04-16 | 1 | -3/+6 | |
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* | test for linking (nw) | 2015-04-16 | 1 | -1/+0 | |
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* | Should speedup OSX builds (nw) | 2015-04-15 | 1 | -4/+0 | |
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* | Added SHADOW_CHECK parameter so we can work on shadowing issues in our code (nw) | 2015-04-11 | 1 | -0/+15 | |
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* | Make it work on VS2010 (nw) | 2015-04-11 | 1 | -1/+5 | |
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