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* Revert "New phosphor persistence shaders for HLSL" R. Belmont2017-01-051-3/+1
* Change cached texture format to floating point. Westley M. Martinez2017-01-041-2/+2
* Add LCD ghosting shader for Direct3D Westley M. Martinez2017-01-021-2/+2
* Tweak phosphor parameter scaling, update presets. Westley M. Martinez2016-12-301-2/+2
* Update presets for new persistence shaders. Westley M. Martinez2016-12-291-1/+3
* Small tweaks to raster.ini settings (nw) ImJezze2016-05-161-5/+5
* Equalized options of HLSL and BGFX HLSL chain ImJezze2016-05-051-4/+4
* Refactored distortion pass ImJezze2016-04-191-1/+3
* Moved presets to subfolder (nw) ImJezze2016-03-281-0/+59