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* Revert "New phosphor persistence shaders for HLSL"GravatarGravatar R. Belmont2017-01-051-2/+1
* Add LCD ghosting shader for Direct3DGravatarGravatar Westley M. Martinez2017-01-021-1/+2
* Update presets for new persistence shaders.GravatarGravatar Westley M. Martinez2016-12-291-1/+1
* Fixed half texel offset of 'source' shadow mask tile modeGravatarGravatar ImJezze2016-05-051-2/+2
* Refactored distortion passGravatarGravatar ImJezze2016-04-191-1/+3
* Moved presets to subfolder (nw)GravatarGravatar ImJezze2016-03-281-0/+53