| Commit message (Expand) | Author | Age | Files | Lines |
* | Hopefully fixing the HLSL UV issue once and for all, nw | Ryan Holtz | 2011-05-23 | 2 | -7/+8 |
* | NTSC fixes, nw | Ryan Holtz | 2011-05-23 | 3 | -4/+4 |
* | NTSC fix, nwn | Ryan Holtz | 2011-05-23 | 1 | -11/+28 |
* | TortoiseSVN indicates these didn't get updated, this should finally nail down... | Ryan Holtz | 2011-05-22 | 5 | -28/+28 |
* | Fixing multiscreen games, nwn | Ryan Holtz | 2011-05-22 | 4 | -8/+23 |
* | HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat... | Ryan Holtz | 2011-05-22 | 3 | -47/+52 |
* | Dot crawl tweak. nw | Ryan Holtz | 2011-05-21 | 2 | -18/+45 |
* | HLSL Improvements: [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-21 | 5 | -60/+59 |
* | Removing outdated performance-tuned HLSL shaders now that better performance ... | Ryan Holtz | 2011-05-20 | 2 | -372/+0 |
* | Fixing a duplicated-texel issue in the HLSL shaders, nw | Ryan Holtz | 2011-05-20 | 2 | -9/+5 |
* | Fix for -noyiq issues, nw | Ryan Holtz | 2011-05-20 | 1 | -8/+3 |
* | HLSL Updates [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-20 | 3 | -49/+40 |
* | HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg] | Ryan Holtz | 2011-05-19 | 3 | -74/+358 |
* | Fixed chroma subsampling in color_heavy.fx and color.fx, nw | Ryan Holtz | 2011-05-18 | 2 | -30/+28 |
* | HLSL Updates [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-18 | 6 | -187/+779 |
* | Initial shader import (nw) | Ryan Holtz | 2011-05-16 | 5 | -0/+817 |