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* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-2/+49
* Fixed several small issues in HLSL/BGFX Jezze2016-09-281-1/+0
* Removed hacks for vector screens from shaders (nw) ImJezze2016-04-131-2/+0
* Refactoring of render targes and vector texture coordinates ImJezze2016-03-121-4/+4
* Cleanup primary.fx ImJezze2016-02-281-23/+83
* Quality and Performance improvements ImJezze2016-02-201-9/+14
* Cleanup (nw) ImJezze2015-12-311-7/+9
* Refactoring, Fixes and Cleanup ImJezze2015-09-261-3/+14
* Refactoring and Fixes ImJezze2015-08-021-5/+9
* Refactoring ImJezze2015-07-111-6/+5
* added licenses to hlsl files (nw) Miodrag Milanovic2015-05-121-0/+2
* minor shader cleanup, nw Ryan Holtz2013-08-281-7/+4
* MAME Testers bugs fixed: 5201, 5202 Ryan Holtz2013-05-221-0/+1
* d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] Ryan Holtz2013-01-211-1/+2
* Internal HLSL cleanup - removed aux texcoords, restored software vertex proce... Ryan Holtz2011-05-241-5/+1
* Initial shader import (nw) Ryan Holtz2011-05-161-0/+97