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* HLSL "Hurricain't Keep A Good Dev Down" Bugfix Extravaganza: [Ryan Holtz, BatGravatarGravatar Ryan Holtz2011-08-281-3/+11
* Fix hlsl phosphor decay [nimitz]GravatarGravatar Jonathan Gevaryahu2011-07-291-4/+2
* No whatsnewGravatarGravatar Ryan Holtz2011-05-311-2/+2
* Fixed scanlines, nwn. This took much longer to fix than it should have. :[GravatarGravatar Ryan Holtz2011-05-311-2/+2
* Fixing some scanline-alignment issues.GravatarGravatar Ryan Holtz2011-05-311-1/+1
* No whatnsew: Really, really, really fixed the remaining pixel alignment and U...GravatarGravatar Ryan Holtz2011-05-281-1/+1
* HLSL updates, nwn:GravatarGravatar Ryan Holtz2011-05-271-6/+6
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment]GravatarGravatar Ryan Holtz2011-05-271-6/+6
* Internal HLSL cleanup - removed aux texcoords, restored software vertex proce...GravatarGravatar Ryan Holtz2011-05-241-1/+0
* NTSC fixes, nwGravatarGravatar Ryan Holtz2011-05-231-2/+2
* TortoiseSVN indicates these didn't get updated, this should finally nail down...GravatarGravatar Ryan Holtz2011-05-221-2/+2
* HLSL Improvements: [Ryan Holtz, Bat Country Entertainment]GravatarGravatar Ryan Holtz2011-05-211-3/+1
* Initial shader import (nw)GravatarGravatar Ryan Holtz2011-05-161-0/+126